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author | paramat <mat.gregory@virginmedia.com> | 2017-05-04 03:02:16 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-05-04 04:26:06 +0100 |
commit | dd591119a3945a35f5355bb1e68ee748d39f6f60 (patch) | |
tree | d332e2673fb064abd98dfb5a3572def7cb3dc9ed | |
parent | 76ec6b83133f286581f051dcb1b3da5a52e30b5b (diff) | |
download | minetest-dd591119a3945a35f5355bb1e68ee748d39f6f60.tar.gz minetest-dd591119a3945a35f5355bb1e68ee748d39f6f60.tar.bz2 minetest-dd591119a3945a35f5355bb1e68ee748d39f6f60.zip |
Directional coloured fog: Fix order of SColor components
'video::SColor pointcolor' was initialised with order RGBA instead of ARGB.
No change in behaviour as 'm_bgcolor' has alpha 255.
-rw-r--r-- | src/sky.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sky.cpp b/src/sky.cpp index 5414f74bd..b739fe1ad 100644 --- a/src/sky.cpp +++ b/src/sky.cpp @@ -609,7 +609,7 @@ void Sky::update(float time_of_day, float time_brightness, ); // Horizon coloring based on sun and moon direction during sunset and sunrise - video::SColor pointcolor = video::SColor(255, 255, 255, m_bgcolor.getAlpha()); + video::SColor pointcolor = video::SColor(m_bgcolor.getAlpha(), 255, 255, 255); if (m_directional_colored_fog) { if (m_horizon_blend() != 0) { // Calculate hemisphere value from yaw, (inverted in third person front view) |