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author | kwolekr <mirrorisim@gmail.com> | 2013-02-22 16:42:50 -0800 |
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committer | kwolekr <mirrorisim@gmail.com> | 2013-02-22 16:42:50 -0800 |
commit | f9a8efb99235c86eb61b6deb2bc034d5618e45ea (patch) | |
tree | c5547496bd03947b702e81ead7dd1d030aeac2a8 | |
parent | 7f240aea1e55b0714e80ef6ab7172b58b0729f75 (diff) | |
parent | 12e9f3d010f887c3fe0b32f3ddbf25f2ef6b7323 (diff) | |
download | minetest-f9a8efb99235c86eb61b6deb2bc034d5618e45ea.tar.gz minetest-f9a8efb99235c86eb61b6deb2bc034d5618e45ea.tar.bz2 minetest-f9a8efb99235c86eb61b6deb2bc034d5618e45ea.zip |
Merge pull request #431 from sapier/dtime_clamping
add limit for (collision handling) steps to avoid runaway memory consumption
-rw-r--r-- | src/collision.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/collision.cpp b/src/collision.cpp index 143b559fa..eb948e3c3 100644 --- a/src/collision.cpp +++ b/src/collision.cpp @@ -199,6 +199,10 @@ collisionMoveResult collisionMoveSimple(Map *map, IGameDef *gamedef, /* Calculate new velocity */ + if( dtime > 0.5 ) { + infostream<<"collisionMoveSimple: WARNING: maximum step interval exceeded, lost movement details!"<<std::endl; + dtime = 0.5; + } speed_f += accel_f * dtime; // If there is no speed, there are no collisions |