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author | PilzAdam <adam-k@outlook.com> | 2012-11-01 12:33:24 +0100 |
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committer | PilzAdam <adam-k@outlook.com> | 2012-11-01 12:33:24 +0100 |
commit | 0443d36abf56c7c62a59940ae696f53e26b4c0de (patch) | |
tree | d33a82c645e4a99cec22ffeea3fe39acd5e9259c | |
parent | df2ad89518fdda1b29da9be8fb6f45394d49e6b0 (diff) | |
download | minetest-0443d36abf56c7c62a59940ae696f53e26b4c0de.tar.gz minetest-0443d36abf56c7c62a59940ae696f53e26b4c0de.tar.bz2 minetest-0443d36abf56c7c62a59940ae696f53e26b4c0de.zip |
Add falling_node to special groups in lua-api.txt
-rw-r--r-- | doc/lua_api.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 442937bd1..de364a5c6 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -456,6 +456,7 @@ Special groups - disable_jump: Player (and possibly other things) cannot jump from node - fall_damage_add_percent: damage speed = speed * (1 + value/100) - bouncy: value is bounce speed in percent +- falling_node: if there is no walkable block under the node it will fall Known damage and digging time defining groups ---------------------------------------------- |