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author | gregorycu <none@none.none> | 2015-01-17 19:13:08 +0100 |
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committer | sapier <Sapier at GMX dot net> | 2015-01-17 19:13:08 +0100 |
commit | 2959d6b3dac587e0843b8791a30d8c31e78d58b4 (patch) | |
tree | 76745ea1af40adddec0512c299d2fc69d9726324 | |
parent | 5481e38d0b505277615f8b76cb90f0742a1dfe6f (diff) | |
download | minetest-2959d6b3dac587e0843b8791a30d8c31e78d58b4.tar.gz minetest-2959d6b3dac587e0843b8791a30d8c31e78d58b4.tar.bz2 minetest-2959d6b3dac587e0843b8791a30d8c31e78d58b4.zip |
Fix entitiy WieldMeshSceneNode not freed due to additional grab
-rw-r--r-- | src/content_cao.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp index 671ddd4b1..6d41b2749 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -945,8 +945,7 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc, m_wield_meshnode = new WieldMeshSceneNode( smgr->getRootSceneNode(), smgr, -1); m_wield_meshnode->setItem(item, m_gamedef); - m_wield_meshnode->grab(); - + m_wield_meshnode->setScale(v3f(m_prop.visual_size.X/2, m_prop.visual_size.Y/2, m_prop.visual_size.X/2)); @@ -975,7 +974,7 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc, updateBonePosition(); updateAttachments(); } - + void GenericCAO::updateLight(u8 light_at_pos) { u8 li = decode_light(light_at_pos); |