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authorPerttu Ahola <celeron55@gmail.com>2012-06-06 00:15:33 +0300
committerPerttu Ahola <celeron55@gmail.com>2012-06-06 00:15:33 +0300
commit430d6e1cca2c970aa6b78194526ce3c28cca8656 (patch)
tree321dbb5e9c9d5085024b0e63effe932c6d8b79a7
parent3a0562bebcb91d05fceb5a1f9ded539f77a625e4 (diff)
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Fix small errors in lua_api.txt
-rw-r--r--doc/lua_api.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index e6e24b90a..5ec8ef79b 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -569,7 +569,7 @@ Example stuff:
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[8,9;]"..
- "list[current_name;main;0,0;8,4;]"..
+ "list[context;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Chest");
local inv = meta:get_inventory()
@@ -580,7 +580,7 @@ meta:from_table({
main = {[1] = "default:dirt", [2] = "", [3] = "", [4] = "", [5] = "", [6] = "", [7] = "", [8] = "", [9] = "", [10] = "", [11] = "", [12] = "", [13] = "", [14] = "default:cobble", [15] = "", [16] = "", [17] = "", [18] = "", [19] = "", [20] = "default:cobble", [21] = "", [22] = "", [23] = "", [24] = "", [25] = "", [26] = "", [27] = "", [28] = "", [29] = "", [30] = "", [31] = "", [32] = ""}
},
fields = {
- formspec = "invsize[8,9;]list[current_name;main;0,0;8,4;]list[current_player;main;0,5;8,4;]",
+ formspec = "invsize[8,9;]list[context;main;0,0;8,4;]list[current_player;main;0,5;8,4;]",
infotext = "Chest"
}
})
@@ -596,13 +596,13 @@ examples.
Examples:
- Chest:
invsize[8,9;]
- list[current_name;main;0,0;8,4;]
+ list[context;main;0,0;8,4;]
list[current_player;main;0,5;8,4;]
- Furnace:
invsize[8,9;]
- list[current_name;fuel;2,3;1,1;]
- list[current_name;src;2,1;1,1;]
- list[current_name;dst;5,1;2,2;]
+ list[context;fuel;2,3;1,1;]
+ list[context;src;2,1;1,1;]
+ list[context;dst;5,1;2,2;]
list[current_player;main;0,5;8,4;]
- Minecraft-like player inventory
invsize[8,7.5;]
@@ -861,7 +861,7 @@ methods:
- add_entity(pos, name): Spawn Lua-defined entity at position
^ Returns ObjectRef, or nil if failed
-- add_item(pos, itemstring): Spawn item
+- add_item(pos, item): Spawn item
^ Returns ObjectRef, or nil if failed
- get_meta(pos) -- Get a NodeMetaRef at that position
- get_player_by_name(name) -- Get an ObjectRef to a player