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authorPerttu Ahola <celeron55@gmail.com>2011-06-02 00:01:11 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-06-02 00:01:11 +0300
commit51cf464f7450ee31e3a986b521f90cc6195bb2fb (patch)
tree8ba28ebba364d3505c946e987c2169912cc153c4
parentbbead93c1a00a1c31956e12c94717f179ac5b84b (diff)
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Fixed the password crash on Windows
-rw-r--r--src/base64.cpp7
-rw-r--r--src/client.cpp6
-rw-r--r--src/main.cpp3
-rw-r--r--src/server.cpp2
-rw-r--r--src/utility.cpp8
5 files changed, 18 insertions, 8 deletions
diff --git a/src/base64.cpp b/src/base64.cpp
index 2a863d161..0dfba5013 100644
--- a/src/base64.cpp
+++ b/src/base64.cpp
@@ -71,9 +71,10 @@ std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_
for (j = 0; (j < i + 1); j++)
ret += base64_chars[char_array_4[j]];
-
- while((i++ < 3))
- ret += '=';
+
+ // Don't pad it with =
+ /*while((i++ < 3))
+ ret += '=';*/
}
diff --git a/src/client.cpp b/src/client.cpp
index 79bbd8021..e494056f2 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -306,8 +306,14 @@ void Client::step(float dtime)
SharedBuffer<u8> data(2+1+PLAYERNAME_SIZE+PASSWORD_SIZE);
writeU16(&data[0], TOSERVER_INIT);
writeU8(&data[2], SER_FMT_VER_HIGHEST);
+
memset((char*)&data[3], 0, PLAYERNAME_SIZE);
snprintf((char*)&data[3], PLAYERNAME_SIZE, "%s", myplayer->getName());
+
+ /*dstream<<"Client: password hash is \""<<m_password<<"\""
+ <<std::endl;*/
+
+ memset((char*)&data[23], 0, PASSWORD_SIZE);
snprintf((char*)&data[23], PASSWORD_SIZE, "%s", m_password.c_str());
// Send as unreliable
diff --git a/src/main.cpp b/src/main.cpp
index e582569c5..958f812b3 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -314,6 +314,7 @@ Fixes to the current release:
-----------------------------
- Fix client password crash
- Remember to release the fixes (some are already done)
+- A command to set one's password when the server is running
Stuff to do after release:
---------------------------
@@ -1527,6 +1528,8 @@ int main(int argc, char *argv[])
g_settings.set("creative_mode", itos(menudata.creative_mode));
g_settings.set("enable_damage", itos(menudata.enable_damage));
+ // NOTE: These are now checked server side; no need to do it
+ // here, so let's not do it here.
/*// Check for valid parameters, restart menu if invalid.
if(playername == "")
{
diff --git a/src/server.cpp b/src/server.cpp
index acfc7446f..96fcc0d07 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -1923,7 +1923,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
checkpwd = g_settings.get("default_password");
}
- if(password != checkpwd)
+ if(password != checkpwd && checkpwd != "")
{
derr_server<<DTIME<<"Server: peer_id="<<peer_id
<<": supplied invalid password for "
diff --git a/src/utility.cpp b/src/utility.cpp
index 186881c5a..0721100cb 100644
--- a/src/utility.cpp
+++ b/src/utility.cpp
@@ -229,10 +229,10 @@ std::string translatePassword(std::string playername, std::wstring password)
if(password.length() == 0)
return "";
- std::string slt=playername + wide_to_narrow(password);
- SHA1 *sha1 = new SHA1();
- sha1->addBytes(slt.c_str(), slt.length());
- unsigned char *digest = sha1->getDigest();
+ std::string slt = playername + wide_to_narrow(password);
+ SHA1 sha1;
+ sha1.addBytes(slt.c_str(), slt.length());
+ unsigned char *digest = sha1.getDigest();
std::string pwd = base64_encode(digest, 20);
free(digest);
return pwd;