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authorsapier <Sapier at GMX dot net>2014-05-11 00:35:31 +0200
committersapier <Sapier at GMX dot net>2014-05-11 22:34:44 +0200
commit6c37e89f08f962eaba788a31f5d3c798ceaa65e6 (patch)
tree3332dd691a5820b472fb4a2c649c860fee9bb340
parent167df02e3d69dd0e8c8915944e6bab00417b15d5 (diff)
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Fix old client showing duplicated health bar on new server
Fix client not showing hearts and bubbles on connecting to old server Fix server not remembering hud flags correctly
-rw-r--r--builtin/game/statbars.lua3
-rw-r--r--src/hud.cpp17
-rw-r--r--src/server.cpp5
3 files changed, 25 insertions, 0 deletions
diff --git a/builtin/game/statbars.lua b/builtin/game/statbars.lua
index ccc192ba4..c0d49332f 100644
--- a/builtin/game/statbars.lua
+++ b/builtin/game/statbars.lua
@@ -37,6 +37,9 @@ local function initialize_builtin_statbars(player)
if (hud_ids[name] == nil) then
hud_ids[name] = {}
+ -- flags are not transmitted to client on connect, we need to make sure
+ -- our current flags are transmitted by sending them actively
+ player:hud_set_flags(player:hud_get_flags())
end
if player:hud_get_flags().healthbar and
diff --git a/src/hud.cpp b/src/hud.cpp
index f1d7a3258..7b601ec87 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -414,6 +414,23 @@ void Hud::drawHotbar(u16 playeritem) {
drawItems(secondpos, hotbar_itemcount, hotbar_itemcount/2, mainlist, playeritem + 1, 0);
}
}
+
+ //////////////////////////// compatibility code to be removed //////////////
+ // this is ugly as hell but there's no other way to keep compatibility to
+ // old servers
+ if ( player->hud_flags & HUD_FLAG_HEALTHBAR_VISIBLE)
+ drawStatbar(v2s32(floor(0.5 * (float) m_screensize.X + 0.5),
+ floor(1 * (float) m_screensize.Y + 0.5)),
+ HUD_CORNER_UPPER, 0, "heart.png",
+ player->hp, v2s32((-10*24)-25,-(48+24+10)), v2s32(24,24));
+
+ if ((player->hud_flags & HUD_FLAG_BREATHBAR_VISIBLE) &&
+ (player->getBreath() < 11))
+ drawStatbar(v2s32(floor(0.5 * (float) m_screensize.X + 0.5),
+ floor(1 * (float) m_screensize.Y + 0.5)),
+ HUD_CORNER_UPPER, 0, "heart.png",
+ player->getBreath(), v2s32(25,-(48+24+10)), v2s32(24,24));
+ ////////////////////////////////////////////////////////////////////////////
}
diff --git a/src/server.cpp b/src/server.cpp
index 22efca670..d29512d87 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -3357,6 +3357,10 @@ void Server::SendHUDSetFlags(u16 peer_id, u32 flags, u32 mask)
// Write command
writeU16(os, TOCLIENT_HUD_SET_FLAGS);
+
+ //////////////////////////// compatibility code to be removed //////////////
+ flags &= ~(HUD_FLAG_HEALTHBAR_VISIBLE | HUD_FLAG_BREATHBAR_VISIBLE);
+ ////////////////////////////////////////////////////////////////////////////
writeU32(os, flags);
writeU32(os, mask);
@@ -4591,6 +4595,7 @@ bool Server::hudSetFlags(Player *player, u32 flags, u32 mask) {
return false;
SendHUDSetFlags(player->peer_id, flags, mask);
+ player->hud_flags = flags;
m_script->player_event(player->getPlayerSAO(),"hud_changed");
return true;