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author | MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com> | 2012-10-24 22:10:05 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-11-25 18:14:15 +0200 |
commit | 9c8ba427503cbf73f0263495a791656b905c2efc (patch) | |
tree | 098f163a19b5cedd11e040e68bfc5b920e21c51b | |
parent | f9675bd2b4d48b9517cd4939a5cfe1ea9c775b6c (diff) | |
download | minetest-9c8ba427503cbf73f0263495a791656b905c2efc.tar.gz minetest-9c8ba427503cbf73f0263495a791656b905c2efc.tar.bz2 minetest-9c8ba427503cbf73f0263495a791656b905c2efc.zip |
Get the mesh working through the memory cache properly. Most credit goes to celeron55 for the help on this code
Get the texture from memory as well
Add .x to the list of supported formats
Update LUA API documentation
-rw-r--r-- | doc/lua_api.txt | 3 | ||||
-rw-r--r-- | src/client.cpp | 24 | ||||
-rw-r--r-- | src/content_cao.cpp | 13 | ||||
-rw-r--r-- | src/server.cpp | 2 |
4 files changed, 28 insertions, 14 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 500b514d9..84c86061f 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1227,8 +1227,9 @@ Object Properties physical = true, weight = 5, collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "cube"/"sprite"/"upright_sprite", + visual = "cube"/"sprite"/"upright_sprite"/"mesh", visual_size = {x=1, y=1}, + mesh = "model", textures = {}, -- number of required textures depends on visual spritediv = {x=1, y=1}, initial_sprite_basepos = {x=0, y=0}, diff --git a/src/client.cpp b/src/client.cpp index 504297a6d..7f5421747 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -41,6 +41,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "sound.h" #include "util/string.h" #include "hex.h" +#include "IMeshCache.h" static std::string getMediaCacheDir() { @@ -820,8 +821,8 @@ bool Client::loadMedia(const std::string &data, const std::string &filename) name = removeStringEnd(filename, image_ext); if(name != "") { - verbosestream<<"Client: Attempting to load image " - <<"file \""<<filename<<"\""<<std::endl; + verbosestream<<"Client: Storing image into Irrlicht: " + <<"\""<<filename<<"\""<<std::endl; io::IFileSystem *irrfs = m_device->getFileSystem(); video::IVideoDriver *vdrv = m_device->getVideoDriver(); @@ -854,28 +855,31 @@ bool Client::loadMedia(const std::string &data, const std::string &filename) name = removeStringEnd(filename, sound_ext); if(name != "") { - verbosestream<<"Client: Attempting to load sound " - <<"file \""<<filename<<"\""<<std::endl; + verbosestream<<"Client: Storing sound into Irrlicht: " + <<"\""<<filename<<"\""<<std::endl; m_sound->loadSoundData(name, data); return true; } const char *model_ext[] = { - ".b3d", ".md2", ".obj", + ".x", ".b3d", ".md2", ".obj", NULL }; name = removeStringEnd(filename, model_ext); if(name != "") { verbosestream<<"Client: Storing model into Irrlicht: " - <<"file \""<<filename<<"\""<<std::endl; + <<"\""<<filename<<"\""<<std::endl; io::IFileSystem *irrfs = m_device->getFileSystem(); - - // Create an irrlicht memory file - io::IReadFile *rfile = irrfs->createMemoryReadFile(*data_rw, data_rw.getSize(), filename.c_str(), true); + io::IReadFile *rfile = irrfs->createMemoryReadFile( + *data_rw, data_rw.getSize(), filename.c_str()); assert(rfile); - //rfile->drop(); + + scene::ISceneManager *smgr = m_device->getSceneManager(); + scene::IAnimatedMesh *mesh = smgr->getMesh(rfile); + smgr->getMeshCache()->addMesh(filename.c_str(), mesh); + return true; } diff --git a/src/content_cao.cpp b/src/content_cao.cpp index b3c0370b8..cd822cb33 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -979,6 +979,8 @@ public: updateTexturePos(); + updateAnimations(); + if(m_reset_textures_timer >= 0){ m_reset_textures_timer -= dtime; if(m_reset_textures_timer <= 0){ @@ -1066,8 +1068,7 @@ public: if(texturestring == "") continue; // Empty texture string means don't modify that material texturestring += mod; - video::IVideoDriver* driver = m_animated_meshnode->getSceneManager()->getVideoDriver(); - video::ITexture* texture = driver->getTexture(texturestring.c_str()); + video::ITexture* texture = tsrc->getTextureRaw(texturestring); if(!texture) { errorstream<<"GenericCAO::updateTextures(): Could not load texture "<<texturestring<<std::endl; @@ -1135,6 +1136,14 @@ public: } } + void updateAnimations() + { + if(!m_animated_meshnode) + return; + + m_animated_meshnode->setFrameLoop(0, 50); + } + void processMessage(const std::string &data) { //infostream<<"GenericCAO: Got message"<<std::endl; diff --git a/src/server.cpp b/src/server.cpp index 92fd567e5..930938ecb 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -4055,7 +4055,7 @@ void Server::fillMediaCache() ".png", ".jpg", ".bmp", ".tga", ".pcx", ".ppm", ".psd", ".wal", ".rgb", ".ogg", - ".b3d", ".md2", ".obj", + ".x", ".b3d", ".md2", ".obj", NULL }; if(removeStringEnd(filename, supported_ext) == ""){ |