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author | paramat <mat.gregory@virginmedia.com> | 2016-03-15 17:28:29 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-03-19 17:56:35 +0000 |
commit | f1aea6b4ff7a3bcd0227527f3fd4c1a29fc89fe4 (patch) | |
tree | 1b2eb9d8333adbb20e6021bec523fecead48af6f | |
parent | c5c727d62735e334ec64f07c557a2896d6d66d9f (diff) | |
download | minetest-f1aea6b4ff7a3bcd0227527f3fd4c1a29fc89fe4.tar.gz minetest-f1aea6b4ff7a3bcd0227527f3fd4c1a29fc89fe4.tar.bz2 minetest-f1aea6b4ff7a3bcd0227527f3fd4c1a29fc89fe4.zip |
Mgv7: Limit pseudorandom caves to surface mapchunk or below
To avoid bright caves at mapchunk borders when generating mapchunks upwards
-rw-r--r-- | src/mapgen_v7.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp index 24867623c..9e3e3f1a8 100644 --- a/src/mapgen_v7.cpp +++ b/src/mapgen_v7.cpp @@ -912,6 +912,9 @@ void MapgenV7::generateCaves(s16 max_stone_y) } } + if (node_min.Y >= water_level) + return; + PseudoRandom ps(blockseed + 21343); u32 bruises_count = ps.range(0, 2); for (u32 i = 0; i < bruises_count; i++) { |