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author | Perttu Ahola <celeron55@gmail.com> | 2011-02-17 19:07:14 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-02-17 19:07:14 +0200 |
commit | 3264ac439095b9bdde0375d8a9f9f4445babf839 (patch) | |
tree | 5cd9dd5371ddd2e4bdb12d7e44304fb9bcc9bafe | |
parent | fb5ae9a7a5a36211af989ec7cac986880d49e538 (diff) | |
download | minetest-3264ac439095b9bdde0375d8a9f9f4445babf839.tar.gz minetest-3264ac439095b9bdde0375d8a9f9f4445babf839.tar.bz2 minetest-3264ac439095b9bdde0375d8a9f9f4445babf839.zip |
Better texture handling. Textures are not added to atlas if they are big, and atlas is not further made after it is full.
-rw-r--r-- | data/mineral_coal.png | bin | 1620 -> 952 bytes | |||
-rw-r--r-- | data/mineral_iron.png | bin | 1616 -> 1614 bytes | |||
-rw-r--r-- | src/main.cpp | 2 | ||||
-rw-r--r-- | src/tile.cpp | 191 |
4 files changed, 160 insertions, 33 deletions
diff --git a/data/mineral_coal.png b/data/mineral_coal.png Binary files differindex 58a4d2b79..3ff9692fb 100644 --- a/data/mineral_coal.png +++ b/data/mineral_coal.png diff --git a/data/mineral_iron.png b/data/mineral_iron.png Binary files differindex 9698aa006..51b15d95d 100644 --- a/data/mineral_iron.png +++ b/data/mineral_iron.png diff --git a/src/main.cpp b/src/main.cpp index 88a258dce..b0fe59320 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1852,7 +1852,7 @@ int main(int argc, char *argv[]) // Object infos are shown in this
gui::IGUIStaticText *guitext_info = guienv->addStaticText(
L"",
- core::rect<s32>(100, 70, 100+400, 70+(text_height+5)),
+ core::rect<s32>(0,0,400,text_height+5) + v2s32(100,200),
false, false);
// Chat text
diff --git a/src/tile.cpp b/src/tile.cpp index 24cd9c014..237491aa8 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -23,6 +23,65 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "filesys.h" /* + Replaces the filename extension. + eg: + std::string image = "a/image.png" + replace_ext(image, "jpg") + -> image = "a/image.jpg" + Returns true on success. +*/ +inline bool replace_ext(std::string &path, const char *ext) +{ + // Find place of last dot, fail if \ or / found. + s32 last_dot_i = -1; + for(s32 i=path.size()-1; i>=0; i--) + { + if(path[i] == '.') + { + last_dot_i = i; + break; + } + + if(path[i] == '\\' || path[i] == '/') + break; + } + // If not found, return an empty string + if(last_dot_i == -1) + return false; + // Else make the new path + path = path.substr(0, last_dot_i+1) + ext; + return true; +} + +/* + Find out the full path of an image by trying different filename + extensions. + + If failed, return "". +*/ +inline std::string getImagePath(std::string path) +{ + // A NULL-ended list of possible image extensions + const char *extensions[] = { + "png", "jpg", "bmp", "tga", "bmp", + "pcx", "ppm", "psd", "wal", "rgb", + NULL + }; + + const char **ext = extensions; + do{ + bool r = replace_ext(path, *ext); + if(r == false) + return ""; + if(fs::PathExists(path)) + return path; + } + while((++ext) != NULL); + + return ""; +} + +/* Gets the path to a texture by first checking if the texture exists in texture_path and if not, using the data path. */ @@ -32,11 +91,16 @@ inline std::string getTexturePath(std::string filename) if(texture_path != "") { std::string fullpath = texture_path + '/' + filename; - if(fs::PathExists(fullpath)) + // Check all filename extensions + fullpath = getImagePath(fullpath); + // If found, return it + if(fullpath != "") return fullpath; } - - return porting::getDataPath(filename.c_str()); + std::string fullpath = porting::getDataPath(filename.c_str()); + // Check all filename extensions + fullpath = getImagePath(fullpath); + return fullpath; } TextureSource::TextureSource(IrrlichtDevice *device): @@ -454,6 +518,25 @@ void TextureSource::buildMainAtlas() } core::dimension2d<u32> dim = img2->getDimension(); + + // Don't add to atlas if image is large + core::dimension2d<u32> max_size_in_atlas(32,32); + if(dim.Width > max_size_in_atlas.Width + || dim.Height > max_size_in_atlas.Height) + { + dstream<<"INFO: TextureSource::buildMainAtlas(): Not adding " + <<"\""<<name<<"\" because image is large"<<std::endl; + continue; + } + + // Stop making atlas if atlas is full + if(pos_in_atlas.Y + dim.Height > atlas_dim.Height) + { + dstream<<"WARNING: TextureSource::buildMainAtlas(): " + <<"Atlas is full, not adding more textures." + <<std::endl; + break; + } // Tile it a few times in the X direction u16 xwise_tiling = 16; @@ -720,39 +803,83 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg, <<", cancelling."<<std::endl; return false; } - + + // Crack image number u16 progression = stoi(part_of_name.substr(6)); + // Size of the base image core::dimension2d<u32> dim_base = baseimg->getDimension(); - // Crack will be drawn at this size - u32 cracksize = 16; - // Size of the crack image - core::dimension2d<u32> dim_crack(cracksize,cracksize); - // Position to copy the crack from in the crack image - core::position2d<s32> pos_other(0, 16 * progression); - - video::IImage *crackimage = driver->createImageFromFile( + + /* + Load crack image. + + It is an image with a number of cracking stages + horizontally tiled. + */ + video::IImage *img_crack = driver->createImageFromFile( getTexturePath("crack.png").c_str()); - if(crackimage) + if(img_crack) { - /*crackimage->copyToWithAlpha(baseimg, v2s32(0,0), - core::rect<s32>(pos_other, dim_base), - video::SColor(255,255,255,255), - NULL);*/ - - for(u32 y0=0; y0<dim_base.Height/dim_crack.Height; y0++) - for(u32 x0=0; x0<dim_base.Width/dim_crack.Width; x0++) + // Dimension of original image + core::dimension2d<u32> dim_crack + = img_crack->getDimension(); + // Count of crack stages + u32 crack_count = dim_crack.Height / dim_crack.Width; + // Limit progression + if(progression > crack_count-1) + progression = crack_count-1; + // Dimension of a single scaled crack stage + core::dimension2d<u32> dim_crack_scaled_single( + dim_base.Width, + dim_base.Height + ); + // Dimension of scaled size + core::dimension2d<u32> dim_crack_scaled( + dim_crack_scaled_single.Width, + dim_crack_scaled_single.Height * crack_count + ); + // Create scaled crack image + video::IImage *img_crack_scaled = driver->createImage( + video::ECF_A8R8G8B8, dim_crack_scaled); + if(img_crack_scaled) { - // Position to copy the crack to in the base image - core::position2d<s32> pos_base(x0*cracksize, y0*cracksize); - crackimage->copyToWithAlpha(baseimg, pos_base, - core::rect<s32>(pos_other, dim_crack), - video::SColor(255,255,255,255), - NULL); + // Scale crack image by copying + img_crack->copyToScaling(img_crack_scaled); + + // Position to copy the crack from + core::position2d<s32> pos_crack_scaled( + 0, + dim_crack_scaled_single.Height * progression + ); + + // This tiling does nothing currently but is useful + for(u32 y0=0; y0<dim_base.Height + / dim_crack_scaled_single.Height; y0++) + for(u32 x0=0; x0<dim_base.Width + / dim_crack_scaled_single.Width; x0++) + { + // Position to copy the crack to in the base image + core::position2d<s32> pos_base( + x0*dim_crack_scaled_single.Width, + y0*dim_crack_scaled_single.Height + ); + // Rectangle to copy the crack from on the scaled image + core::rect<s32> rect_crack_scaled( + pos_crack_scaled, + dim_crack_scaled_single + ); + // Copy it + img_crack_scaled->copyToWithAlpha(baseimg, pos_base, + rect_crack_scaled, + video::SColor(255,255,255,255), + NULL); + } + + img_crack_scaled->drop(); } - - crackimage->drop(); + + img_crack->drop(); } } /* @@ -968,7 +1095,7 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg, pm.buildProjectionMatrixOrthoLH(1.65, 1.65, 0, 100); camera->setProjectionMatrix(pm, true); - scene::ILightSceneNode *light = smgr->addLightSceneNode(0, + /*scene::ILightSceneNode *light =*/ smgr->addLightSceneNode(0, v3f(-50, 100, 0), video::SColorf(0.5,0.5,0.5), 1000); // Render scene @@ -1021,9 +1148,9 @@ void make_progressbar(float value, video::IImage *image) core::dimension2d<u32> size = image->getDimension(); - u32 barheight = 1; - u32 barpad_x = 1; - u32 barpad_y = 1; + u32 barheight = size.Height/16; + u32 barpad_x = size.Width/16; + u32 barpad_y = size.Height/16; u32 barwidth = size.Width - barpad_x*2; v2u32 barpos(barpad_x, size.Height - barheight - barpad_y); |