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authorSmallJoker <st.rentsch@hotmail.com>2014-07-14 18:48:36 +0200
committersapier <Sapier at GMX dot net>2014-08-22 22:52:20 +0200
commit55c646c5c2b40931d24be8541b3056ab3322a70f (patch)
tree3510afef3fee0c4f883f5f66210b5858863e06b8
parentb19dd922ec69f0dab4ee087f852e0b7fbc6ffaa6 (diff)
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Use pause_fps_max also on multiplayer
-rw-r--r--src/game.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game.cpp b/src/game.cpp
index e25210337..6c16372cc 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1060,9 +1060,7 @@ static void show_pause_menu(GUIFormSpecMenu** cur_formspec,
create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst);
- if (singleplayermode) {
- (*cur_formspec)->doPause = true;
- }
+ (*cur_formspec)->doPause = true;
}
/******************************************************************************/