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authorPilzAdam <pilzadam@minetest.net>2013-03-17 13:07:53 +0100
committerPilzAdam <pilzadam@minetest.net>2013-03-17 13:07:53 +0100
commit5a9fd8f433e9d2a71266dd6b76174e84a5ebaa8f (patch)
treeb66acdaf9f54a428046a4add7d8d73fec59c5fc1
parentfc5d2074b99d22022d2bf8e693351274bc3f6d09 (diff)
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Add missing settings to minetest.conf.example
-rw-r--r--minetest.conf.example5
1 files changed, 4 insertions, 1 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 6a227487a..331d3c232 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -80,6 +80,7 @@
# when set to higher number than 0
#fsaa = 0
#vsync = false
+#fov = 72
# Address to connect to (#blank = start local server)
#address =
# Enable random user input, for testing
@@ -127,6 +128,8 @@
#farmesh_distance = 40
# Enable/disable clouds
#enable_clouds = true
+#cloud_height = 120
+#enable_3d_clouds = true
# Use a cloud animation for the main menu background
#menu_clouds = true
# Path for screenshots
@@ -314,7 +317,7 @@
#water_level = 1
# Size of chunks to be generated.
#chunksize = 5
-# Map generation attributes. Currently supported: trees, caves, flat, v6_biome_blend, v6_jungles
+# Map generation attributes. Currently supported: trees, caves, flat, v6_biome_blend, v6_jungles, dungeons
#mg_flags = trees, caves, v6_biome_blend
# How large deserts and beaches are
#mgv6_freq_desert = 0.45