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author | Paramat <paramat@users.noreply.github.com> | 2018-10-10 21:23:37 +0100 |
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committer | GitHub <noreply@github.com> | 2018-10-10 21:23:37 +0100 |
commit | 5e9a46c7b0bb01d8af6c53bd038680fef8191b1f (patch) | |
tree | de8be8b82c6999ca493861839bb8f050a89557e7 | |
parent | 0a5e77132ae8c495c50cfc58bbe4ce1bfcd377e3 (diff) | |
download | minetest-5e9a46c7b0bb01d8af6c53bd038680fef8191b1f.tar.gz minetest-5e9a46c7b0bb01d8af6c53bd038680fef8191b1f.tar.bz2 minetest-5e9a46c7b0bb01d8af6c53bd038680fef8191b1f.zip |
Add a warning to the 'chunksize' setting (#7775)
Several users have been causing problems by increasing this value.
-rw-r--r-- | builtin/settingtypes.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 17fc4bbc1..671db4ac9 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -1838,12 +1838,12 @@ mgvalleys_np_inter_valley_slope (Valley slope) noise_params_2d 0.5, 0.5, (128, 1 [*Advanced] -# Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes). -# Increasing this by 1 almost doubles the 3D noise calculation load. -# High values can cause noise calculation to overload. -# Values smaller than 5 cause a terrain bug in Mapgen V6. -# Since there is a fixed number of large caves and dungeons per -# mapchunk, values other than 5 alter the density of these. +# Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes). +# WARNING!: There is no benefit, and there are several dangers, in +# increasing this value above 5. +# Reducing this value increases cave and dungeon density. +# Altering this value is for special usage, leaving it unchanged is +# recommended. chunksize (Chunk size) int 5 # Dump the mapgen debug information. |