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author | Perttu Ahola <celeron55@gmail.com> | 2012-06-04 23:24:31 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-06-04 23:24:31 +0300 |
commit | 7eabde6aeeea1a8fa6597c4865422961a944244b (patch) | |
tree | 00dfaedfb1148be50a1f34c2503312dda21359d7 | |
parent | ed772da0cce100be856fb1c3bbce949e333543fb (diff) | |
download | minetest-7eabde6aeeea1a8fa6597c4865422961a944244b.tar.gz minetest-7eabde6aeeea1a8fa6597c4865422961a944244b.tar.bz2 minetest-7eabde6aeeea1a8fa6597c4865422961a944244b.zip |
Use gettext for more basic user interface strings
-rw-r--r-- | src/guiKeyChangeMenu.cpp | 8 | ||||
-rw-r--r-- | src/guiMainMenu.cpp | 10 | ||||
-rw-r--r-- | src/main.cpp | 101 |
3 files changed, 60 insertions, 59 deletions
diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp index fb49ab659..f703fcb51 100644 --- a/src/guiKeyChangeMenu.cpp +++ b/src/guiKeyChangeMenu.cpp @@ -105,14 +105,14 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) v2s32 topleft(0, 0); changeCtype(""); { - core::rect < s32 > rect(0, 0, 500, 20); + core::rect < s32 > rect(0, 0, 600, 40); rect += topleft + v2s32(25, 3); //gui::IGUIStaticText *t = - Environment->addStaticText(wgettext("KEYBINDINGS (If this menu screws up, see minetest.conf)"), + Environment->addStaticText(wgettext("Keybindings. (If this menu screws up, remove stuff from minetest.conf)"), rect, false, true, this, -1); //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); } - v2s32 offset(25, 40); + v2s32 offset(25, 60); // buttons { @@ -299,7 +299,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) } //next col - offset = v2s32(250, 40); + offset = v2s32(250, 60); { core::rect < s32 > rect(0, 0, 100, 20); rect += topleft + v2s32(offset.X, offset.Y); diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp index 00bbdb506..f38e491a4 100644 --- a/src/guiMainMenu.cpp +++ b/src/guiMainMenu.cpp @@ -214,11 +214,11 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) rect += m_topleft_client + v2s32(0, -30); gui::IGUITabControl *e = Environment->addTabControl( rect, this, true, true, GUI_ID_TAB_CONTROL); - e->addTab(L"Singleplayer"); - e->addTab(L"Multiplayer"); - e->addTab(L"Advanced"); - e->addTab(L"Settings"); - e->addTab(L"Credits"); + e->addTab(wgettext("Singleplayer")); + e->addTab(wgettext("Multiplayer")); + e->addTab(wgettext("Advanced")); + e->addTab(wgettext("Settings")); + e->addTab(wgettext("Credits")); e->setActiveTab(m_data->selected_tab); } #endif diff --git a/src/main.cpp b/src/main.cpp index b133722c3..10c83824a 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -778,46 +778,46 @@ int main(int argc, char *argv[]) // List all allowed options core::map<std::string, ValueSpec> allowed_options; allowed_options.insert("help", ValueSpec(VALUETYPE_FLAG, - "Show allowed options")); + _("Show allowed options"))); allowed_options.insert("config", ValueSpec(VALUETYPE_STRING, - "Load configuration from specified file")); + _("Load configuration from specified file"))); allowed_options.insert("port", ValueSpec(VALUETYPE_STRING, - "Set network port (UDP)")); + _("Set network port (UDP)"))); allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG, - "Disable unit tests")); + _("Disable unit tests"))); allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG, - "Enable unit tests")); + _("Enable unit tests"))); allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING, - "Same as --world (deprecated)")); + _("Same as --world (deprecated)"))); allowed_options.insert("world", ValueSpec(VALUETYPE_STRING, - "Set world path (implies local game) ('list' lists all)")); + _("Set world path (implies local game) ('list' lists all)"))); allowed_options.insert("worldname", ValueSpec(VALUETYPE_STRING, - "Set world by name (implies local game)")); + _("Set world by name (implies local game)"))); allowed_options.insert("info", ValueSpec(VALUETYPE_FLAG, - "Print more information to console")); + _("Print more information to console"))); allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG, - "Print even more information to console")); + _("Print even more information to console"))); allowed_options.insert("trace", ValueSpec(VALUETYPE_FLAG, - "Print enormous amounts of information to log and console")); + _("Print enormous amounts of information to log and console"))); allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING, - "Set logfile path ('' = no logging)")); + _("Set logfile path ('' = no logging)"))); allowed_options.insert("gameid", ValueSpec(VALUETYPE_STRING, - "Set gameid (\"--gameid list\" prints available ones)")); + _("Set gameid (\"--gameid list\" prints available ones)"))); #ifndef SERVER allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG, - "Run speed tests")); + _("Run speed tests"))); allowed_options.insert("address", ValueSpec(VALUETYPE_STRING, - "Address to connect to. ('' = local game)")); + _("Address to connect to. ('' = local game)"))); allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG, - "Enable random user input, for testing")); + _("Enable random user input, for testing"))); allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG, - "Run dedicated server")); + _("Run dedicated server"))); allowed_options.insert("name", ValueSpec(VALUETYPE_STRING, - "Set player name")); + _("Set player name"))); allowed_options.insert("password", ValueSpec(VALUETYPE_STRING, - "Set password")); + _("Set password"))); allowed_options.insert("go", ValueSpec(VALUETYPE_FLAG, - "Disable main menu")); + _("Disable main menu"))); #endif Settings cmd_args; @@ -826,7 +826,7 @@ int main(int argc, char *argv[]) if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1")) { - dstream<<"Allowed options:"<<std::endl; + dstream<<_("Allowed options:")<<std::endl; for(core::map<std::string, ValueSpec>::Iterator i = allowed_options.getIterator(); i.atEnd() == false; i++) @@ -836,7 +836,7 @@ int main(int argc, char *argv[]) if(i.getNode()->getValue().type == VALUETYPE_FLAG) {} else - os1<<" <value>"; + os1<<_(" <value>"); dstream<<padStringRight(os1.str(), 24); if(i.getNode()->getValue().help != NULL) @@ -853,7 +853,7 @@ int main(int argc, char *argv[]) // If trace is enabled, enable logging of certain things if(cmd_args.getFlag("trace")){ - dstream<<"Enabling trace level debug output"<<std::endl; + dstream<<_("Enabling trace level debug output")<<std::endl; log_trace_level_enabled = true; dout_con_ptr = &verbosestream; // this is somewhat old crap socket_enable_debug_output = true; // socket doesn't use log.h @@ -912,7 +912,7 @@ int main(int argc, char *argv[]) // List worlds if requested if(cmd_args.exists("world") && cmd_args.get("world") == "list"){ - dstream<<"Available worlds:"<<std::endl; + dstream<<_("Available worlds:")<<std::endl; std::vector<WorldSpec> worldspecs = getAvailableWorlds(); print_worldspecs(worldspecs, dstream); return 0; @@ -920,7 +920,7 @@ int main(int argc, char *argv[]) // Print startup message infostream<<PROJECT_NAME<< - " with SER_FMT_VER_HIGHEST="<<(int)SER_FMT_VER_HIGHEST + " "<<_("with")<<" SER_FMT_VER_HIGHEST="<<(int)SER_FMT_VER_HIGHEST <<", "<<BUILD_INFO <<std::endl; @@ -1032,7 +1032,7 @@ int main(int argc, char *argv[]) if(commanded_world.size() > worldmt.size() && commanded_world.substr(commanded_world.size()-worldmt.size()) == worldmt){ - dstream<<"Supplied world.mt file - stripping it off."<<std::endl; + dstream<<_("Supplied world.mt file - stripping it off.")<<std::endl; commanded_world = commanded_world.substr( 0, commanded_world.size()-worldmt.size()); } @@ -1047,8 +1047,8 @@ int main(int argc, char *argv[]) std::string name = worldspecs[i].name; if(name == commanded_worldname){ if(commanded_world != ""){ - dstream<<"--worldname takes precedence over previously " - <<"selected world."<<std::endl; + dstream<<_("--worldname takes precedence over previously " + "selected world.")<<std::endl; } commanded_world = worldspecs[i].path; found = true; @@ -1056,8 +1056,8 @@ int main(int argc, char *argv[]) } } if(!found){ - dstream<<"World '"<<commanded_worldname<<"' not " - <<"available. Available worlds:"<<std::endl; + dstream<<_("World")<<" '"<<commanded_worldname<<_("' not " + "available. Available worlds:")<<std::endl; print_worldspecs(worldspecs, dstream); return 1; } @@ -1092,7 +1092,7 @@ int main(int argc, char *argv[]) // World directory std::string world_path; - verbosestream<<"Determining world path"<<std::endl; + verbosestream<<_("Determining world path")<<std::endl; bool is_legacy_world = false; // If a world was commanded, use it if(commanded_world != ""){ @@ -1116,8 +1116,8 @@ int main(int argc, char *argv[]) } } if(world_path == ""){ - dstream<<"World '"<<commanded_worldname<<"' not " - <<"available. Available worlds:"<<std::endl; + dstream<<_("World")<<" '"<<commanded_worldname<<"' "<<_("not " + "available. Available worlds:")<<std::endl; print_worldspecs(worldspecs, dstream); return 1; } @@ -1125,13 +1125,13 @@ int main(int argc, char *argv[]) // If there is only a single world, use it if(worldspecs.size() == 1){ world_path = worldspecs[0].path; - dstream<<"Automatically selecting world at [" + dstream<<_("Automatically selecting world at")<<" [" <<world_path<<"]"<<std::endl; // If there are multiple worlds, list them } else if(worldspecs.size() > 1){ - dstream<<"Multiple worlds are available."<<std::endl; - dstream<<"Please select one using --worldname <name>" - <<" or --world <path>"<<std::endl; + dstream<<_("Multiple worlds are available.")<<std::endl; + dstream<<_("Please select one using --worldname <name>" + " or --world <path>")<<std::endl; print_worldspecs(worldspecs, dstream); return 1; // If there are no worlds, automatically create a new one @@ -1148,11 +1148,11 @@ int main(int argc, char *argv[]) errorstream<<"No world path specified or found."<<std::endl; return 1; } - verbosestream<<"Using world path ["<<world_path<<"]"<<std::endl; + verbosestream<<_("Using world path")<<" ["<<world_path<<"]"<<std::endl; // We need a gamespec. SubgameSpec gamespec; - verbosestream<<"Determining gameid/gamespec"<<std::endl; + verbosestream<<_("Determining gameid/gamespec")<<std::endl; // If world doesn't exist if(!getWorldExists(world_path)) { @@ -1191,7 +1191,7 @@ int main(int argc, char *argv[]) <<std::endl; return 1; } - verbosestream<<"Using gameid ["<<gamespec.id<<"]"<<std::endl; + verbosestream<<_("Using gameid")<<" ["<<gamespec.id<<"]"<<std::endl; // Create server Server server(world_path, configpath, gamespec, false); @@ -1376,7 +1376,7 @@ int main(int argc, char *argv[]) while(device->run() && kill == false) { // Set the window caption - device->setWindowCaption(L"Minetest [Main Menu]"); + device->setWindowCaption((std::wstring(L"Minetest [")+wgettext("Main Menu")+L"]").c_str()); // This is used for catching disconnects try @@ -1461,7 +1461,7 @@ int main(int argc, char *argv[]) // If a world was commanded, append and select it if(commanded_world != ""){ std::string gameid = getWorldGameId(commanded_world, true); - std::string name = "[--world parameter]"; + std::string name = _("[--world parameter]"); if(gameid == ""){ gameid = g_settings->get("default_game"); name += " [new]"; @@ -1598,7 +1598,7 @@ int main(int argc, char *argv[]) + wide_to_narrow(menudata.create_world_name); // Create world if it doesn't exist if(!initializeWorld(path, menudata.create_world_gameid)){ - error_message = L"Failed to initialize world"; + error_message = wgettext("Failed to initialize world"); errorstream<<wide_to_narrow(error_message)<<std::endl; continue; } @@ -1610,15 +1610,15 @@ int main(int argc, char *argv[]) if(current_address == "") { if(menudata.selected_world == -1){ - error_message = L"No world selected and no address " - L"provided. Nothing to do."; + error_message = wgettext("No world selected and no address " + "provided. Nothing to do."); errorstream<<wide_to_narrow(error_message)<<std::endl; continue; } // Load gamespec for required game gamespec = findWorldSubgame(worldspec.path); if(!gamespec.isValid() && !commanded_gamespec.isValid()){ - error_message = L"Could not find or load game \"" + error_message = wgettext("Could not find or load game \"") + narrow_to_wide(worldspec.gameid) + L"\""; errorstream<<wide_to_narrow(error_message)<<std::endl; continue; @@ -1632,7 +1632,8 @@ int main(int argc, char *argv[]) } if(!gamespec.isValid()){ - error_message = L"Invalid gamespec. (world_gameid=" + error_message = wgettext("Invalid gamespec."); + error_message += L" (world_gameid=" +narrow_to_wide(worldspec.gameid)+L")"; errorstream<<wide_to_narrow(error_message)<<std::endl; continue; @@ -1671,7 +1672,7 @@ int main(int argc, char *argv[]) } //try catch(con::PeerNotFoundException &e) { - error_message = L"Connection error (timed out?)"; + error_message = wgettext("Connection error (timed out?)"); errorstream<<wide_to_narrow(error_message)<<std::endl; } catch(ServerError &e) @@ -1682,12 +1683,12 @@ int main(int argc, char *argv[]) catch(ModError &e) { errorstream<<e.what()<<std::endl; - error_message = narrow_to_wide(e.what()) + L"\nCheck debug.txt for details."; + error_message = narrow_to_wide(e.what()) + wgettext("\nCheck debug.txt for details."); } #ifdef NDEBUG catch(std::exception &e) { - std::string narrow_message = "Some exception, what()=\""; + std::string narrow_message = "Some exception: \""; narrow_message += e.what(); narrow_message += "\""; errorstream<<narrow_message<<std::endl; |