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author | rubenwardy <rw@rubenwardy.com> | 2018-04-17 14:54:50 +0100 |
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committer | rubenwardy <rw@rubenwardy.com> | 2018-04-19 20:14:53 +0100 |
commit | 87ad4d8e7f25210cd28d9f2b372aa00aa3dab929 (patch) | |
tree | ddeeed2ddca984f0999437517bfdca120919ecd2 | |
parent | 36eb823b1cebc92cd7802368ab0bdc5b3679a3cd (diff) | |
download | minetest-87ad4d8e7f25210cd28d9f2b372aa00aa3dab929.tar.gz minetest-87ad4d8e7f25210cd28d9f2b372aa00aa3dab929.tar.bz2 minetest-87ad4d8e7f25210cd28d9f2b372aa00aa3dab929.zip |
Add online content repository
Replaces mods and texture pack tabs with a single content tab
46 files changed, 1685 insertions, 849 deletions
diff --git a/build/android/jni/Android.mk b/build/android/jni/Android.mk index a4e55eaa9..c19fcb747 100644 --- a/build/android/jni/Android.mk +++ b/build/android/jni/Android.mk @@ -130,6 +130,9 @@ LOCAL_SRC_FILES := \ jni/src/content_mapnode.cpp \ jni/src/content_nodemeta.cpp \ jni/src/content_sao.cpp \ + jni/src/content/contentdb.cpp \ + jni/src/content/mods.cpp \ + jni/src/content/subgames.cpp \ jni/src/convert_json.cpp \ jni/src/craftdef.cpp \ jni/src/database/database-dummy.cpp \ @@ -198,7 +201,6 @@ LOCAL_SRC_FILES := \ jni/src/mapgen/mg_ore.cpp \ jni/src/mapgen/mg_schematic.cpp \ jni/src/minimap.cpp \ - jni/src/mods.cpp \ jni/src/modchannels.cpp \ jni/src/nameidmapping.cpp \ jni/src/nodedef.cpp \ @@ -229,7 +231,6 @@ LOCAL_SRC_FILES := \ jni/src/shader.cpp \ jni/src/sky.cpp \ jni/src/staticobject.cpp \ - jni/src/subgame.cpp \ jni/src/tileanimation.cpp \ jni/src/translation.cpp \ jni/src/tool.cpp \ diff --git a/builtin/common/filterlist.lua b/builtin/common/filterlist.lua index 562231192..1ba1d8741 100644 --- a/builtin/common/filterlist.lua +++ b/builtin/common/filterlist.lua @@ -47,17 +47,17 @@ function filterlist.create(raw_fct,compare_fct,uid_match_fct,filter_fct,fetch_pa assert((raw_fct ~= nil) and (type(raw_fct) == "function")) assert((compare_fct ~= nil) and (type(compare_fct) == "function")) - + local self = {} - + self.m_raw_list_fct = raw_fct self.m_compare_fct = compare_fct self.m_filter_fct = filter_fct self.m_uid_match_fct = uid_match_fct - + self.m_filtercriteria = nil self.m_fetch_param = fetch_param - + self.m_sortmode = "none" self.m_sort_list = {} @@ -79,7 +79,7 @@ function filterlist.create(raw_fct,compare_fct,uid_match_fct,filter_fct,fetch_pa self.refresh = filterlist.refresh filterlist.process(self) - + return self end @@ -128,49 +128,49 @@ function filterlist.get_raw_element(self,idx) if type(idx) ~= "number" then idx = tonumber(idx) end - + if idx ~= nil and idx > 0 and idx <= #self.m_raw_list then return self.m_raw_list[idx] end - + return nil end -------------------------------------------------------------------------------- function filterlist.get_raw_index(self,listindex) assert(self.m_processed_list ~= nil) - + if listindex ~= nil and listindex > 0 and listindex <= #self.m_processed_list then local entry = self.m_processed_list[listindex] - + for i,v in ipairs(self.m_raw_list) do - + if self.m_compare_fct(v,entry) then return i end end end - + return 0 end -------------------------------------------------------------------------------- function filterlist.get_current_index(self,listindex) assert(self.m_processed_list ~= nil) - + if listindex ~= nil and listindex > 0 and listindex <= #self.m_raw_list then local entry = self.m_raw_list[listindex] - + for i,v in ipairs(self.m_processed_list) do - + if self.m_compare_fct(v,entry) then return i end end end - + return 0 end @@ -183,23 +183,23 @@ function filterlist.process(self) self.m_processed_list = self.m_raw_list return end - + self.m_processed_list = {} - + for k,v in pairs(self.m_raw_list) do if self.m_filtercriteria == nil or self.m_filter_fct(v,self.m_filtercriteria) then self.m_processed_list[#self.m_processed_list + 1] = v end end - + if self.m_sortmode == "none" then return end - + if self.m_sort_list[self.m_sortmode] ~= nil and type(self.m_sort_list[self.m_sortmode]) == "function" then - + self.m_sort_list[self.m_sortmode](self) end end @@ -209,7 +209,7 @@ function filterlist.size(self) if self.m_processed_list == nil then return 0 end - + return #self.m_processed_list end @@ -233,8 +233,8 @@ function filterlist.raw_index_by_uid(self, uid) elementidx = i end end - - + + -- If there are more elements than one with same name uid can't decide which -- one is meant. self shouldn't be possible but just for sure. if elementcount > 1 then @@ -254,11 +254,11 @@ function compare_worlds(world1,world2) if world1.path ~= world2.path then return false end - + if world1.name ~= world2.name then return false end - + if world1.gameid ~= world2.gameid then return false end @@ -288,11 +288,11 @@ function sort_mod_list(self) table.sort(self.m_processed_list, function(a, b) -- Show game mods at bottom - if a.typ ~= b.typ then - if b.typ == "game" then - return a.typ ~= "game_mod" + if a.type ~= b.type or a.loc ~= b.loc then + if b.type == "game" then + return a.loc ~= "game" end - return b.typ == "game_mod" + return b.loc == "game" end -- If in same or no modpack, sort by name if a.modpack == b.modpack then @@ -308,7 +308,7 @@ function sort_mod_list(self) elseif b.name == a.modpack then return false end - + local name_a = a.modpack or a.name local name_b = b.modpack or b.name if name_a:lower() == name_b:lower() then diff --git a/builtin/common/misc_helpers.lua b/builtin/common/misc_helpers.lua index aa118b443..43a6dda48 100644 --- a/builtin/common/misc_helpers.lua +++ b/builtin/common/misc_helpers.lua @@ -551,6 +551,16 @@ function table.copy(t, seen) end return n end + + +function table.insert_all(t, other) + for i=1, #other do + t[#t + 1] = other[i] + end + return t +end + + -------------------------------------------------------------------------------- -- mainmenu only functions -------------------------------------------------------------------------------- diff --git a/builtin/mainmenu/common.lua b/builtin/mainmenu/common.lua index 7eb941775..7c0cbae4d 100644 --- a/builtin/mainmenu/common.lua +++ b/builtin/mainmenu/common.lua @@ -41,7 +41,7 @@ local function render_client_count(n) end local function configure_selected_world_params(idx) - local worldconfig = modmgr.get_worldconfig(menudata.worldlist:get_list()[idx].path) + local worldconfig = pkgmgr.get_worldconfig(menudata.worldlist:get_list()[idx].path) if worldconfig.creative_mode then core.settings:set("creative_mode", worldconfig.creative_mode) end diff --git a/builtin/mainmenu/dlg_config_world.lua b/builtin/mainmenu/dlg_config_world.lua index fcedadea8..33c5d9bba 100644 --- a/builtin/mainmenu/dlg_config_world.lua +++ b/builtin/mainmenu/dlg_config_world.lua @@ -35,7 +35,7 @@ local function get_formspec(data) mod = {name=""} end - local hard_deps, soft_deps = modmgr.get_dependencies(mod.path) + local hard_deps, soft_deps = pkgmgr.get_dependencies(mod.path) retval = retval .. "label[0,0.7;" .. fgettext("Mod:") .. "]" .. @@ -88,7 +88,7 @@ local function get_formspec(data) retval = retval .. "tablecolumns[color;tree;text]" .. "table[5.5,0.75;5.75,6;world_config_modlist;" - retval = retval .. modmgr.render_modlist(data.list) + retval = retval .. pkgmgr.render_packagelist(data.list) retval = retval .. ";" .. data.selected_mod .."]" return retval @@ -237,7 +237,7 @@ function create_configure_world_dlg(worldidx) dlg.data.worldspec = core.get_worlds()[worldidx] if dlg.data.worldspec == nil then dlg:delete() return nil end - dlg.data.worldconfig = modmgr.get_worldconfig(dlg.data.worldspec.path) + dlg.data.worldconfig = pkgmgr.get_worldconfig(dlg.data.worldspec.path) if dlg.data.worldconfig == nil or dlg.data.worldconfig.id == nil or dlg.data.worldconfig.id == "" then @@ -247,8 +247,8 @@ function create_configure_world_dlg(worldidx) end dlg.data.list = filterlist.create( - modmgr.preparemodlist, --refresh - modmgr.comparemod, --compare + pkgmgr.preparemodlist, --refresh + pkgmgr.comparemod, --compare function(element,uid) --uid match if element.name == uid then return true diff --git a/builtin/mainmenu/dlg_contentstore.lua b/builtin/mainmenu/dlg_contentstore.lua new file mode 100644 index 000000000..2e9b90cf4 --- /dev/null +++ b/builtin/mainmenu/dlg_contentstore.lua @@ -0,0 +1,451 @@ +--Minetest +--Copyright (C) 2018 rubenwardy +-- +--This program is free software; you can redistribute it and/or modify +--it under the terms of the GNU Lesser General Public License as published by +--the Free Software Foundation; either version 2.1 of the License, or +--(at your option) any later version. +-- +--This program is distributed in the hope that it will be useful, +--but WITHOUT ANY WARRANTY; without even the implied warranty of +--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +--GNU Lesser General Public License for more details. +-- +--You should have received a copy of the GNU Lesser General Public License along +--with this program; if not, write to the Free Software Foundation, Inc., +--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + +local function download_package(param) + if core.download_file(param.package.url, param.filename) then + return { + package = param.package, + filename = param.filename, + successful = true, + } + else + core.log("error", "downloading " .. dump(param.package.url) .. " failed") + return { + package = param.package, + successful = false, + } + end +end + +local function start_install(calling_dialog, package) + local params = { + package = package, + filename = os.tempfolder() .. "_MODNAME_" .. package.name .. ".zip", + } + + local function callback(result) + if result.successful then + local path, msg = pkgmgr.install(result.package.type, result.filename, result.package.name) + if not path then + gamedata.errormessage = msg + else + local conf_path + local name_is_title = false + if result.package.type == "mod" then + conf_path = path .. DIR_DELIM .. "mod.conf" + elseif result.package.type == "game" then + conf_path = path .. DIR_DELIM .. "game.conf" + name_is_title = true + elseif result.package.type == "txp" then + conf_path = path .. DIR_DELIM .. "texture_pack.conf" + end + + if conf_path then + local conf = Settings(conf_path) + local function set_def(key, value) + if conf:get(key) == nil then + conf:set(key, value) + end + end + if name_is_title then + set_def("name", result.package.title) + else + set_def("title", result.package.title) + set_def("name", result.package.name) + end + set_def("description", result.package.short_description) + set_def("author", result.package.author) + conf:write() + end + end + os.remove(result.filename) + else + gamedata.errormessage = fgettext("Failed to download $1", package.name) + end + + if gamedata.errormessage == nil then + core.button_handler({btn_hidden_close_download=result}) + else + core.button_handler({btn_hidden_close_download={successful=false}}) + end + end + + if not core.handle_async(download_package, params, callback) then + minetest.log("error", "ERROR: async event failed") + gamedata.errormessage = fgettext("Failed to download $1", package.name) + end + + local new_dlg = dialog_create("store_downloading", + function(data) + return "size[7,2]label[0.25,0.75;" .. + fgettext("Downloading and installing $1, please wait...", data.title) .. "]" + end, + function(this,fields) + if fields["btn_hidden_close_download"] ~= nil then + this:delete() + return true + end + + return false + end, + nil) + + new_dlg:set_parent(calling_dialog) + new_dlg.data.title = package.title + calling_dialog:hide() + new_dlg:show() +end + + +local package_dialog = {} + +function package_dialog.get_formspec() + local package = package_dialog.package + + local formspec = { + "size[8,4;true]", + "label[2.5,0.2;", core.formspec_escape(package.title), "]", + "label[0,1;", core.formspec_escape(package.short_description), "]", + "button[0,0;2,1;back;", fgettext("Back"), "]", + "button[6,0;2,1;install;", fgettext("Install"), "]", + } + + -- TODO: screenshots + + return table.concat(formspec, "") +end + +function package_dialog.handle_submit(this, fields, tabname, tabdata) + if fields.back then + this:delete() + return true + end + + if fields.install then + start_install(package_dialog.package) + return true + end + + return false +end + +function package_dialog.create(package) + package_dialog.package = package + return dialog_create("package_view", + package_dialog.get_formspec, + package_dialog.handle_submit, + nil) +end + + + + +local store = {} +local search_string = "" +local cur_page = 1 +local num_per_page = 5 +local filter_type = 1 +local filter_types_titles = { + fgettext("All packages"), + fgettext("Games"), + fgettext("Mods"), + fgettext("Texture packs"), +} + +local filter_types_type = { + nil, + "game", + "mod", + "txp", +} + +function store.load() + store.packages_full = core.get_package_list() + store.packages = store.packages_full + store.loaded = true +end + +function store.update_paths() + local mod_hash = {} + pkgmgr.refresh_globals() + for _, mod in pairs(pkgmgr.global_mods:get_list()) do + mod_hash[mod.name] = mod + end + + local game_hash = {} + pkgmgr.update_gamelist() + for _, game in pairs(pkgmgr.games) do + game_hash[game.id] = game + end + + local txp_hash = {} + for _, txp in pairs(pkgmgr.get_texture_packs()) do + txp_hash[txp.name] = txp + end + + for _, package in pairs(store.packages_full) do + local content + if package.type == "mod" then + content = mod_hash[package.name] + elseif package.type == "game" then + content = game_hash[package.name] + elseif package.type == "txp" then + content = txp_hash[package.name] + end + + if content and content.author == package.author then + package.path = content.path + else + package.path = nil + end + end +end + +function store.filter_packages(query) + if query == "" and filter_type == 1 then + store.packages = store.packages_full + return + end + + local keywords = {} + for word in query:lower():gmatch("%S+") do + table.insert(keywords, word) + end + + local function matches_keywords(package, keywords) + for k = 1, #keywords do + local keyword = keywords[k] + + if string.find(package.name:lower(), keyword, 1, true) or + string.find(package.title:lower(), keyword, 1, true) or + string.find(package.author:lower(), keyword, 1, true) or + string.find(package.short_description:lower(), keyword, 1, true) then + return true + end + end + + return false + end + + store.packages = {} + for _, package in pairs(store.packages_full) do + if (query == "" or matches_keywords(package, keywords)) and + (filter_type == 1 or package.type == filter_types_type[filter_type]) then + store.packages[#store.packages + 1] = package + end + end + +end + +function store.get_formspec() + assert(store.loaded) + + store.update_paths() + + local pages = math.ceil(#store.packages / num_per_page) + if cur_page > pages then + cur_page = 1 + end + + local formspec = { + "size[12,6.5;true]", + "field[0.3,0.1;10.2,1;search_string;;", core.formspec_escape(search_string), "]", + "field_close_on_enter[search_string;false]", + "button[10.2,-0.2;2,1;search;", fgettext("Search"), "]", + "dropdown[0,1;2.4;type;", + table.concat(filter_types_titles, ","), + ";", + filter_type, + "]", + -- "textlist[0,1;2.4,5.6;a;", + -- table.concat(taglist, ","), + -- "]" + } + + local start_idx = (cur_page - 1) * num_per_page + 1 + for i=start_idx, math.min(#store.packages, start_idx+num_per_page-1) do + local package = store.packages[i] + formspec[#formspec + 1] = "container[3," + formspec[#formspec + 1] = i - start_idx + 1 + formspec[#formspec + 1] = "]" + + -- image + formspec[#formspec + 1] = "image[-0.4,0;1.5,1;" + formspec[#formspec + 1] = defaulttexturedir + formspec[#formspec + 1] = "no_screenshot.png" + formspec[#formspec + 1] = "]" + + -- title + formspec[#formspec + 1] = "label[1,0;" + formspec[#formspec + 1] = core.formspec_escape(package.title .. + " by " .. package.author) + formspec[#formspec + 1] = "]" + + -- description + local short = package.short_description + if #short > 60 then + short = short:sub(1, 59) .. "…" + end + formspec[#formspec + 1] = "label[1,0.3;" + formspec[#formspec + 1] = core.formspec_escape(short) + formspec[#formspec + 1] = "]" + + -- buttons + if package.path then + formspec[#formspec + 1] = "button[6,0;1.5,1;uninstall_" + formspec[#formspec + 1] = tostring(i) + formspec[#formspec + 1] = ";" + formspec[#formspec + 1] = fgettext("Uninstall") + formspec[#formspec + 1] = "]" + else + formspec[#formspec + 1] = "button[6,0;1.5,1;install_" + formspec[#formspec + 1] = tostring(i) + formspec[#formspec + 1] = ";" + formspec[#formspec + 1] = fgettext("Install") + formspec[#formspec + 1] = "]" + end + formspec[#formspec + 1] = "button[7.5,0;1.5,1;view_" + formspec[#formspec + 1] = tostring(i) + formspec[#formspec + 1] = ";" + formspec[#formspec + 1] = fgettext("View") + formspec[#formspec + 1] = "]" + + formspec[#formspec + 1] = "container_end[]" + end + + formspec[#formspec + 1] = "container[0," + formspec[#formspec + 1] = num_per_page + 1 + formspec[#formspec + 1] = "]" + formspec[#formspec + 1] = "button[2.6,0;3,1;back;" + formspec[#formspec + 1] = fgettext("Back to Main Menu") + formspec[#formspec + 1] = "]" + formspec[#formspec + 1] = "button[7,0;1,1;pstart;<<]" + formspec[#formspec + 1] = "button[8,0;1,1;pback;<]" + formspec[#formspec + 1] = "label[9.2,0.2;" + formspec[#formspec + 1] = tonumber(cur_page) + formspec[#formspec + 1] = " / " + formspec[#formspec + 1] = tonumber(pages) + formspec[#formspec + 1] = "]" + formspec[#formspec + 1] = "button[10,0;1,1;pnext;>]" + formspec[#formspec + 1] = "button[11,0;1,1;pend;>>]" + formspec[#formspec + 1] = "container_end[]" + + formspec[#formspec + 1] = "]" + return table.concat(formspec, "") +end + +function store.handle_submit(this, fields, tabname, tabdata) + if fields.search or fields.key_enter_field == "search_string" then + search_string = fields.search_string:trim() + cur_page = 1 + store.filter_packages(search_string) + core.update_formspec(store.get_formspec()) + return true + end + + if fields.back then + this:delete() + return true + end + + if fields.pstart then + cur_page = 1 + core.update_formspec(store.get_formspec()) + return true + end + + if fields.pend then + cur_page = math.ceil(#store.packages / num_per_page) + core.update_formspec(store.get_formspec()) + return true + end + + if fields.pnext then + cur_page = cur_page + 1 + local pages = math.ceil(#store.packages / num_per_page) + if cur_page > pages then + cur_page = 1 + end + core.update_formspec(store.get_formspec()) + return true + end + + if fields.pback then + if cur_page == 1 then + local pages = math.ceil(#store.packages / num_per_page) + cur_page = pages + else + cur_page = cur_page - 1 + end + core.update_formspec(store.get_formspec()) + return true + end + + if fields.type then + local new_type = table.indexof(filter_types_titles, fields.type) + if new_type ~= filter_type then + filter_type = new_type + store.filter_packages(search_string) + return true + end + end + + local start_idx = (cur_page - 1) * num_per_page + 1 + assert(start_idx ~= nil) + for i=start_idx, math.min(#store.packages, start_idx+num_per_page-1) do + local package = store.packages[i] + assert(package) + + if fields["install_" .. i] then + start_install(this, package) + return true + end + + if fields["uninstall_" .. i] then + local dlg_delmod = create_delete_content_dlg(package) + dlg_delmod:set_parent(this) + this:hide() + dlg_delmod:show() + return true + end + + if fields["view_" .. i] then + local dlg = package_dialog.create(package) + dlg:set_parent(this) + this:hide() + dlg:show() + return true + end + end + + return false +end + +function create_store_dlg(type) + if not store.loaded then + store.load() + end + + search_string = "" + cur_page = 1 + store.filter_packages(search_string) + + return dialog_create("store", + store.get_formspec, + store.handle_submit, + nil) +end diff --git a/builtin/mainmenu/dlg_create_world.lua b/builtin/mainmenu/dlg_create_world.lua index 134eeebc1..968b1fc74 100644 --- a/builtin/mainmenu/dlg_create_world.lua +++ b/builtin/mainmenu/dlg_create_world.lua @@ -26,7 +26,7 @@ local function create_world_formspec(dialogdata) local game, gameidx = nil , 0 if gameid ~= nil then - game, gameidx = gamemgr.find_by_gameid(gameid) + game, gameidx = pkgmgr.find_by_gameid(gameid) if gameidx == nil then gameidx = 0 @@ -77,17 +77,17 @@ local function create_world_formspec(dialogdata) "dropdown[4.2,2;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" .. "label[2,3;" .. fgettext("Game") .. "]".. - "textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() .. + "textlist[4.2,3;5.8,2.3;games;" .. pkgmgr.gamelist() .. ";" .. gameidx .. ";true]" .. "button[3.25,6;2.5,0.5;world_create_confirm;" .. fgettext("Create") .. "]" .. "button[5.75,6;2.5,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]" - if #gamemgr.games == 0 then + if #pkgmgr.games == 0 then retval = retval .. "box[2,4;8,1;#ff8800]label[2.25,4;" .. fgettext("You have no games installed.") .. "]label[2.25,4.4;" .. fgettext("Download one from minetest.net") .. "]" - elseif #gamemgr.games == 1 and gamemgr.games[1].id == "minimal" then + elseif #pkgmgr.games == 1 and pkgmgr.games[1].id == "minimal" then retval = retval .. "box[1.75,4;8.7,1;#ff8800]label[2,4;" .. fgettext("Warning: The minimal development test is meant for developers.") .. "]label[2,4.4;" .. fgettext("Download a game, such as minetest_game, from minetest.net") .. "]" @@ -125,10 +125,10 @@ local function create_world_buttonhandler(this, fields) if message ~= nil then gamedata.errormessage = message else - core.settings:set("menu_last_game",gamemgr.games[gameindex].id) + core.settings:set("menu_last_game",pkgmgr.games[gameindex].id) if this.data.update_worldlist_filter then - menudata.worldlist:set_filtercriteria(gamemgr.games[gameindex].id) - mm_texture.update("singleplayer", gamemgr.games[gameindex].id) + menudata.worldlist:set_filtercriteria(pkgmgr.games[gameindex].id) + mm_texture.update("singleplayer", pkgmgr.games[gameindex].id) end menudata.worldlist:refresh() core.settings:set("mainmenu_last_selected_world", @@ -145,7 +145,7 @@ local function create_world_buttonhandler(this, fields) if fields["games"] then local gameindex = core.get_textlist_index("games") - core.settings:set("menu_last_game", gamemgr.games[gameindex].id) + core.settings:set("menu_last_game", pkgmgr.games[gameindex].id) return true end diff --git a/builtin/mainmenu/dlg_delete_mod.lua b/builtin/mainmenu/dlg_delete_content.lua index 2efd70414..8bc80b103 100644 --- a/builtin/mainmenu/dlg_delete_mod.lua +++ b/builtin/mainmenu/dlg_delete_content.lua @@ -17,39 +17,38 @@ -------------------------------------------------------------------------------- -local function delete_mod_formspec(dialogdata) - - dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected] - +local function delete_content_formspec(dialogdata) local retval = "size[11.5,4.5,true]" .. "label[2,2;" .. - fgettext("Are you sure you want to delete \"$1\"?", dialogdata.mod.name) .. "]".. - "button[3.25,3.5;2.5,0.5;dlg_delete_mod_confirm;" .. fgettext("Delete") .. "]" .. - "button[5.75,3.5;2.5,0.5;dlg_delete_mod_cancel;" .. fgettext("Cancel") .. "]" - + fgettext("Are you sure you want to delete \"$1\"?", dialogdata.content.name) .. "]".. + "button[3.25,3.5;2.5,0.5;dlg_delete_content_confirm;" .. fgettext("Delete") .. "]" .. + "button[5.75,3.5;2.5,0.5;dlg_delete_content_cancel;" .. fgettext("Cancel") .. "]" + return retval end -------------------------------------------------------------------------------- -local function delete_mod_buttonhandler(this, fields) - if fields["dlg_delete_mod_confirm"] ~= nil then +local function delete_content_buttonhandler(this, fields) + if fields["dlg_delete_content_confirm"] ~= nil then - if this.data.mod.path ~= nil and - this.data.mod.path ~= "" and - this.data.mod.path ~= core.get_modpath() then - if not core.delete_dir(this.data.mod.path) then - gamedata.errormessage = fgettext("Modmgr: failed to delete \"$1\"", this.data.mod.path) + if this.data.content.path ~= nil and + this.data.content.path ~= "" and + this.data.content.path ~= core.get_modpath() and + this.data.content.path ~= core.get_gamepath() and + this.data.content.path ~= core.get_texturepath() then + if not core.delete_dir(this.data.content.path) then + gamedata.errormessage = fgettext("pkgmgr: failed to delete \"$1\"", this.data.content.path) end - modmgr.refresh_globals() + pkgmgr.refresh_globals() else - gamedata.errormessage = fgettext("Modmgr: invalid modpath \"$1\"", this.data.mod.path) + gamedata.errormessage = fgettext("pkgmgr: invalid path \"$1\"", this.data.content.path) end this:delete() return true end - - if fields["dlg_delete_mod_cancel"] then + + if fields["dlg_delete_content_cancel"] then this:delete() return true end @@ -58,12 +57,13 @@ local function delete_mod_buttonhandler(this, fields) end -------------------------------------------------------------------------------- -function create_delete_mod_dlg(selected_index) +function create_delete_content_dlg(content) + assert(content.name) - local retval = dialog_create("dlg_delete_mod", - delete_mod_formspec, - delete_mod_buttonhandler, + local retval = dialog_create("dlg_delete_content", + delete_content_formspec, + delete_content_buttonhandler, nil) - retval.data.selected = selected_index + retval.data.content = content return retval end diff --git a/builtin/mainmenu/dlg_rename_modpack.lua b/builtin/mainmenu/dlg_rename_modpack.lua index 959c65d9b..2b383993f 100644 --- a/builtin/mainmenu/dlg_rename_modpack.lua +++ b/builtin/mainmenu/dlg_rename_modpack.lua @@ -18,8 +18,8 @@ -------------------------------------------------------------------------------- local function rename_modpack_formspec(dialogdata) - - dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected] + + dialogdata.mod = pkgmgr.global_mods:get_list()[dialogdata.selected] local retval = "size[11.5,4.5,true]" .. @@ -29,7 +29,7 @@ local function rename_modpack_formspec(dialogdata) fgettext("Accept") .. "]" .. "button[5.75,3.5;2.5,0.5;dlg_rename_modpack_cancel;".. fgettext("Cancel") .. "]" - + return retval end @@ -39,14 +39,14 @@ local function rename_modpack_buttonhandler(this, fields) local oldpath = core.get_modpath() .. DIR_DELIM .. this.data.mod.name local targetpath = core.get_modpath() .. DIR_DELIM .. fields["te_modpack_name"] core.copy_dir(oldpath,targetpath,false) - modmgr.refresh_globals() - modmgr.selected_mod = modmgr.global_mods:get_current_index( - modmgr.global_mods:raw_index_by_uid(fields["te_modpack_name"])) - + pkgmgr.refresh_globals() + pkgmgr.selected_mod = pkgmgr.global_mods:get_current_index( + pkgmgr.global_mods:raw_index_by_uid(fields["te_modpack_name"])) + this:delete() return true end - + if fields["dlg_rename_modpack_cancel"] then this:delete() return true diff --git a/builtin/mainmenu/dlg_settings_advanced.lua b/builtin/mainmenu/dlg_settings_advanced.lua index 7d524eb80..2e6617aa7 100644 --- a/builtin/mainmenu/dlg_settings_advanced.lua +++ b/builtin/mainmenu/dlg_settings_advanced.lua @@ -338,7 +338,7 @@ local function parse_config_file(read_all, parse_mods) -- Parse games local games_category_initialized = false local index = 1 - local game = gamemgr.get_game(index) + local game = pkgmgr.get_game(index) while game do local path = game.path .. DIR_DELIM .. FILENAME local file = io.open(path, "r") @@ -365,7 +365,7 @@ local function parse_config_file(read_all, parse_mods) end index = index + 1 - game = gamemgr.get_game(index) + game = pkgmgr.get_game(index) end -- Parse mods diff --git a/builtin/mainmenu/gamemgr.lua b/builtin/mainmenu/gamemgr.lua deleted file mode 100644 index fd6025fcd..000000000 --- a/builtin/mainmenu/gamemgr.lua +++ /dev/null @@ -1,83 +0,0 @@ ---Minetest ---Copyright (C) 2013 sapier --- ---This program is free software; you can redistribute it and/or modify ---it under the terms of the GNU Lesser General Public License as published by ---the Free Software Foundation; either version 2.1 of the License, or ---(at your option) any later version. --- ---This program is distributed in the hope that it will be useful, ---but WITHOUT ANY WARRANTY; without even the implied warranty of ---MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ---GNU Lesser General Public License for more details. --- ---You should have received a copy of the GNU Lesser General Public License along ---with this program; if not, write to the Free Software Foundation, Inc., ---51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - -gamemgr = {} - --------------------------------------------------------------------------------- -function gamemgr.find_by_gameid(gameid) - for i=1,#gamemgr.games,1 do - if gamemgr.games[i].id == gameid then - return gamemgr.games[i], i - end - end - return nil, nil -end - --------------------------------------------------------------------------------- -function gamemgr.get_game_mods(gamespec, retval) - if gamespec ~= nil and - gamespec.gamemods_path ~= nil and - gamespec.gamemods_path ~= "" then - get_mods(gamespec.gamemods_path, retval) - end -end - --------------------------------------------------------------------------------- -function gamemgr.get_game_modlist(gamespec) - local retval = "" - local game_mods = {} - gamemgr.get_game_mods(gamespec, game_mods) - for i=1,#game_mods,1 do - if retval ~= "" then - retval = retval.."," - end - retval = retval .. game_mods[i].name - end - return retval -end - --------------------------------------------------------------------------------- -function gamemgr.get_game(index) - if index > 0 and index <= #gamemgr.games then - return gamemgr.games[index] - end - - return nil -end - --------------------------------------------------------------------------------- -function gamemgr.update_gamelist() - gamemgr.games = core.get_games() -end - --------------------------------------------------------------------------------- -function gamemgr.gamelist() - local retval = "" - if #gamemgr.games > 0 then - retval = retval .. core.formspec_escape(gamemgr.games[1].name) - - for i=2,#gamemgr.games,1 do - retval = retval .. "," .. core.formspec_escape(gamemgr.games[i].name) - end - end - return retval -end - --------------------------------------------------------------------------------- --- read initial data --------------------------------------------------------------------------------- -gamemgr.update_gamelist() diff --git a/builtin/mainmenu/init.lua b/builtin/mainmenu/init.lua index 1861a835e..d959cd902 100644 --- a/builtin/mainmenu/init.lua +++ b/builtin/mainmenu/init.lua @@ -38,15 +38,15 @@ dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua") dofile(basepath .. "fstk" .. DIR_DELIM .. "tabview.lua") dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua") dofile(menupath .. DIR_DELIM .. "common.lua") -dofile(menupath .. DIR_DELIM .. "gamemgr.lua") -dofile(menupath .. DIR_DELIM .. "modmgr.lua") +dofile(menupath .. DIR_DELIM .. "pkgmgr.lua") dofile(menupath .. DIR_DELIM .. "textures.lua") dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua") dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua") +dofile(menupath .. DIR_DELIM .. "dlg_contentstore.lua") if menustyle ~= "simple" then dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua") - dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua") + dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua") dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua") dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua") end @@ -54,14 +54,13 @@ end local tabs = {} tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua") -tabs.mods = dofile(menupath .. DIR_DELIM .. "tab_mods.lua") -tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua") +tabs.content = dofile(menupath .. DIR_DELIM .. "tab_content.lua") +tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua") if menustyle == "simple" then tabs.simple_main = dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua") else tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua") tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua") - tabs.texturepacks = dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua") end -------------------------------------------------------------------------------- @@ -134,16 +133,14 @@ local function init_globals() if menustyle == "simple" then tv_main:add(tabs.simple_main) - tv_main:add(tabs.settings) else tv_main:set_autosave_tab(true) tv_main:add(tabs.local_game) tv_main:add(tabs.play_online) - tv_main:add(tabs.settings) - tv_main:add(tabs.texturepacks) end - tv_main:add(tabs.mods) + tv_main:add(tabs.content) + tv_main:add(tabs.settings) tv_main:add(tabs.credits) tv_main:set_global_event_handler(main_event_handler) diff --git a/builtin/mainmenu/modmgr.lua b/builtin/mainmenu/pkgmgr.lua index 185bcd639..b83488848 100644 --- a/builtin/mainmenu/modmgr.lua +++ b/builtin/mainmenu/pkgmgr.lua @@ -31,7 +31,9 @@ function get_mods(path,retval,modpack) end toadd.name = name + toadd.author = mod_conf.author toadd.path = prefix + toadd.type = "mod" if modpack ~= nil and modpack ~= "" then toadd.modpack = modpack @@ -39,6 +41,7 @@ function get_mods(path,retval,modpack) local modpackfile = io.open(prefix .. "modpack.txt") if modpackfile then modpackfile:close() + toadd.type = "modpack" toadd.is_modpack = true get_mods(prefix, retval, name) end @@ -48,10 +51,46 @@ function get_mods(path,retval,modpack) end --modmanager implementation -modmgr = {} +pkgmgr = {} + +function pkgmgr.get_texture_packs() + local txtpath = core.get_texturepath() + local list = core.get_dir_list(txtpath, true) + local retval = {} + + local current_texture_path = core.settings:get("texture_path") + + for _, item in ipairs(list) do + if item ~= "base" then + local name = item + + local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM + if path == current_texture_path then + name = fgettext("$1 (Enabled)", name) + end + + local conf = Settings(path .. "texture_pack.conf") + + retval[#retval + 1] = { + name = item, + author = conf:get("author"), + list_name = name, + type = "txp", + path = path, + enabled = path == current_texture_path, + } + end + end + + table.sort(retval, function(a, b) + return a.name > b.name + end) + + return retval +end -------------------------------------------------------------------------------- -function modmgr.extract(modfile) +function pkgmgr.extract(modfile) if modfile.type == "zip" then local tempfolder = os.tempfolder() @@ -66,72 +105,60 @@ function modmgr.extract(modfile) return nil end -------------------------------------------------------------------------------- -function modmgr.getbasefolder(temppath) +function pkgmgr.get_folder_type(path) + local testfile = io.open(path .. DIR_DELIM .. "init.lua","r") + if testfile ~= nil then + testfile:close() + return { type = "mod", path = path } + end - if temppath == nil then - return { - type = "invalid", - path = "" - } + testfile = io.open(path .. DIR_DELIM .. "modpack.txt","r") + if testfile ~= nil then + testfile:close() + return { type = "modpack", path = path } end - local testfile = io.open(temppath .. DIR_DELIM .. "init.lua","r") + testfile = io.open(path .. DIR_DELIM .. "game.conf","r") if testfile ~= nil then testfile:close() - return { - type="mod", - path=temppath - } + return { type = "game", path = path } end - testfile = io.open(temppath .. DIR_DELIM .. "modpack.txt","r") + testfile = io.open(path .. DIR_DELIM .. "texture_pack.conf","r") if testfile ~= nil then testfile:close() - return { - type="modpack", - path=temppath - } + return { type = "txp", path = path } end - local subdirs = core.get_dir_list(temppath, true) + return nil +end - --only single mod or modpack allowed - if #subdirs ~= 1 then - return { - type = "invalid", - path = "" - } +------------------------------------------------------------------------------- +function pkgmgr.get_base_folder(temppath) + if temppath == nil then + return { type = "invalid", path = "" } end - testfile = - io.open(temppath .. DIR_DELIM .. subdirs[1] ..DIR_DELIM .."init.lua","r") - if testfile ~= nil then - testfile:close() - return { - type="mod", - path= temppath .. DIR_DELIM .. subdirs[1] - } + local ret = pkgmgr.get_folder_type(temppath) + if ret then + return ret end - testfile = - io.open(temppath .. DIR_DELIM .. subdirs[1] ..DIR_DELIM .."modpack.txt","r") - if testfile ~= nil then - testfile:close() - return { - type="modpack", - path=temppath .. DIR_DELIM .. subdirs[1] - } + local subdirs = core.get_dir_list(temppath, true) + if #subdirs == 1 then + ret = pkgmgr.get_folder_type(temppath .. DIR_DELIM .. subdirs[1]) + if ret then + return ret + else + return { type = "invalid", path = temppath .. DIR_DELIM .. subdirs[1] } + end end - return { - type = "invalid", - path = "" - } + return nil end -------------------------------------------------------------------------------- -function modmgr.isValidModname(modpath) +function pkgmgr.isValidModname(modpath) if modpath:find("-") ~= nil then return false end @@ -140,7 +167,7 @@ function modmgr.isValidModname(modpath) end -------------------------------------------------------------------------------- -function modmgr.parse_register_line(line) +function pkgmgr.parse_register_line(line) local pos1 = line:find("\"") local pos2 = nil if pos1 ~= nil then @@ -167,7 +194,7 @@ function modmgr.parse_register_line(line) end -------------------------------------------------------------------------------- -function modmgr.parse_dofile_line(modpath,line) +function pkgmgr.parse_dofile_line(modpath,line) local pos1 = line:find("\"") local pos2 = nil if pos1 ~= nil then @@ -180,14 +207,14 @@ function modmgr.parse_dofile_line(modpath,line) if filename ~= nil and filename ~= "" and filename:find(".lua") then - return modmgr.identify_modname(modpath,filename) + return pkgmgr.identify_modname(modpath,filename) end end return nil end -------------------------------------------------------------------------------- -function modmgr.identify_modname(modpath,filename) +function pkgmgr.identify_modname(modpath,filename) local testfile = io.open(modpath .. DIR_DELIM .. filename,"r") if testfile ~= nil then local line = testfile:read() @@ -196,20 +223,20 @@ function modmgr.identify_modname(modpath,filename) local modname = nil if line:find("minetest.register_tool") then - modname = modmgr.parse_register_line(line) + modname = pkgmgr.parse_register_line(line) end if line:find("minetest.register_craftitem") then - modname = modmgr.parse_register_line(line) + modname = pkgmgr.parse_register_line(line) end if line:find("minetest.register_node") then - modname = modmgr.parse_register_line(line) + modname = pkgmgr.parse_register_line(line) end if line:find("dofile") then - modname = modmgr.parse_dofile_line(modpath,line) + modname = pkgmgr.parse_dofile_line(modpath,line) end if modname ~= nil then @@ -225,14 +252,14 @@ function modmgr.identify_modname(modpath,filename) return nil end -------------------------------------------------------------------------------- -function modmgr.render_modlist(render_list) +function pkgmgr.render_packagelist(render_list) local retval = "" if render_list == nil then - if modmgr.global_mods == nil then - modmgr.refresh_globals() + if pkgmgr.global_mods == nil then + pkgmgr.refresh_globals() end - render_list = modmgr.global_mods + render_list = pkgmgr.global_mods end local list = render_list:get_list() @@ -252,36 +279,36 @@ function modmgr.render_modlist(render_list) break end end - elseif v.is_game_content then + elseif v.is_game_content or v.type == "game" then color = mt_color_blue - elseif v.enabled then + elseif v.enabled or v.type == "txp" then color = mt_color_green end retval[#retval + 1] = color - if v.modpack ~= nil or v.typ == "game_mod" then + if v.modpack ~= nil or v.loc == "game" then retval[#retval + 1] = "1" else retval[#retval + 1] = "0" end - retval[#retval + 1] = core.formspec_escape(v.name) + retval[#retval + 1] = core.formspec_escape(v.list_name or v.name) end return table.concat(retval, ",") end -------------------------------------------------------------------------------- -function modmgr.get_dependencies(path) +function pkgmgr.get_dependencies(path) if path == nil then return "", "" end - local info = core.get_mod_info(path) - return table.concat(info.depends, ","), table.concat(info.optional_depends, ",") + local info = core.get_content_info(path) + return table.concat(info.depends or {}, ","), table.concat(info.optional_depends or {}, ",") end -------------------------------------------------------------------------------- -function modmgr.get_worldconfig(worldpath) +function pkgmgr.get_worldconfig(worldpath) local filename = worldpath .. DIR_DELIM .. "world.mt" @@ -302,26 +329,35 @@ function modmgr.get_worldconfig(worldpath) end --read gamemods - local gamespec = gamemgr.find_by_gameid(worldconfig.id) - gamemgr.get_game_mods(gamespec, worldconfig.game_mods) + local gamespec = pkgmgr.find_by_gameid(worldconfig.id) + pkgmgr.get_game_mods(gamespec, worldconfig.game_mods) return worldconfig end -------------------------------------------------------------------------------- -function modmgr.installmod(modfilename,basename) - local modfile = modmgr.identify_filetype(modfilename) - local modpath = modmgr.extract(modfile) +function pkgmgr.install_dir(type, path, basename) + local basefolder = pkgmgr.get_base_folder(path) - if modpath == nil then - gamedata.errormessage = fgettext("Install Mod: file: \"$1\"", modfile.name) .. - fgettext("\nInstall Mod: unsupported filetype \"$1\" or broken archive", modfile.type) - return - end + local targetpath + if type == "txp" then + if basefolder and basefolder.type ~= "invalid" and basefolder.type ~= "txp" then + return nil, fgettext("Unable to install a $1 as a texture pack", basefolder.type) + end + + local from = basefolder and basefolder.path or path + targetpath = core.get_texturepath() .. DIR_DELIM .. basename + core.copy_dir(from, targetpath) + return targetpath, nil - local basefolder = modmgr.getbasefolder(modpath) + elseif not basefolder then + return nil, fgettext("Unable to find a valid mod or modpack") + end if basefolder.type == "modpack" then + if type ~= "mod" then + return nil, fgettext("Unable to install a modpack as a $1", type) + end local clean_path = nil if basename ~= nil then @@ -333,20 +369,27 @@ function modmgr.installmod(modfilename,basename) end if clean_path ~= nil then - local targetpath = core.get_modpath() .. DIR_DELIM .. clean_path + targetpath = core.get_modpath() .. DIR_DELIM .. clean_path if not core.copy_dir(basefolder.path,targetpath) then - gamedata.errormessage = fgettext("Failed to install $1 to $2", basename, targetpath) + return nil, + fgettext("Failed to install $1 to $2", basename, targetpath) end else - gamedata.errormessage = fgettext("Install Mod: unable to find suitable foldername for modpack $1", modfilename) + return nil, + fgettext("Install Mod: unable to find suitable foldername for modpack $1", + modfilename) end - end - if basefolder.type == "mod" then + pkgmgr.refresh_globals() + + elseif basefolder.type == "mod" then + if type ~= "mod" then + return nil, fgettext("Unable to install a mod as a $1", type) + end local targetfolder = basename if targetfolder == nil then - targetfolder = modmgr.identify_modname(basefolder.path,"init.lua") + targetfolder = pkgmgr.identify_modname(basefolder.path,"init.lua") end --if heuristic failed try to use current foldername @@ -354,22 +397,46 @@ function modmgr.installmod(modfilename,basename) targetfolder = get_last_folder(basefolder.path) end - if targetfolder ~= nil and modmgr.isValidModname(targetfolder) then - local targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder - core.copy_dir(basefolder.path,targetpath) + if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then + targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder + core.copy_dir(basefolder.path, targetpath) else - gamedata.errormessage = fgettext("Install Mod: unable to find real modname for: $1", modfilename) + return nil, fgettext("Install Mod: unable to find real modname for: $1", modfilename) end + + pkgmgr.refresh_globals() + + elseif basefolder.type == "game" then + if type ~= "game" then + return nil, fgettext("Unable to install a game as a $1", type) + end + + targetpath = core.get_gamepath() .. DIR_DELIM .. basename + core.copy_dir(basefolder.path, targetpath) end - core.delete_dir(modpath) + return targetpath, nil +end + +-------------------------------------------------------------------------------- +function pkgmgr.install(type, modfilename, basename) + local archive_info = pkgmgr.identify_filetype(modfilename) + local path = pkgmgr.extract(archive_info) - modmgr.refresh_globals() + if path == nil then + return nil, + fgettext("Install: file: \"$1\"", archive_info.name) .. "\n" .. + fgettext("Install: unsupported filetype \"$1\" or broken archive", + archive_info.type) + end + local targetpath, msg = pkgmgr.install_dir(type, path, basename) + core.delete_dir(path) + return targetpath, msg end -------------------------------------------------------------------------------- -function modmgr.preparemodlist(data) +function pkgmgr.preparemodlist(data) local retval = {} local global_mods = {} @@ -384,25 +451,27 @@ function modmgr.preparemodlist(data) end for i=1,#global_mods,1 do - global_mods[i].typ = "global_mod" + global_mods[i].type = "mod" + global_mods[i].loc = "global" retval[#retval + 1] = global_mods[i] end --read game mods - local gamespec = gamemgr.find_by_gameid(data.gameid) - gamemgr.get_game_mods(gamespec, game_mods) + local gamespec = pkgmgr.find_by_gameid(data.gameid) + pkgmgr.get_game_mods(gamespec, game_mods) if #game_mods > 0 then -- Add title retval[#retval + 1] = { - typ = "game", + type = "game", is_game_content = true, name = fgettext("Subgame Mods") } end for i=1,#game_mods,1 do - game_mods[i].typ = "game_mod" + game_mods[i].type = "mod" + game_mods[i].loc = "game" game_mods[i].is_game_content = true retval[#retval + 1] = game_mods[i] end @@ -439,8 +508,12 @@ function modmgr.preparemodlist(data) return retval end +function pkgmgr.compare_package(a, b) + return a and b and a.name == b.name and a.path == b.path +end + -------------------------------------------------------------------------------- -function modmgr.comparemod(elem1,elem2) +function pkgmgr.comparemod(elem1,elem2) if elem1 == nil or elem2 == nil then return false end @@ -450,7 +523,7 @@ function modmgr.comparemod(elem1,elem2) if elem1.is_modpack ~= elem2.is_modpack then return false end - if elem1.typ ~= elem2.typ then + if elem1.type ~= elem2.type then return false end if elem1.modpack ~= elem2.modpack then @@ -465,13 +538,13 @@ function modmgr.comparemod(elem1,elem2) end -------------------------------------------------------------------------------- -function modmgr.mod_exists(basename) +function pkgmgr.mod_exists(basename) - if modmgr.global_mods == nil then - modmgr.refresh_globals() + if pkgmgr.global_mods == nil then + pkgmgr.refresh_globals() end - if modmgr.global_mods:raw_index_by_uid(basename) > 0 then + if pkgmgr.global_mods:raw_index_by_uid(basename) > 0 then return true end @@ -479,39 +552,35 @@ function modmgr.mod_exists(basename) end -------------------------------------------------------------------------------- -function modmgr.get_global_mod(idx) +function pkgmgr.get_global_mod(idx) - if modmgr.global_mods == nil then + if pkgmgr.global_mods == nil then return nil end if idx == nil or idx < 1 or - idx > modmgr.global_mods:size() then + idx > pkgmgr.global_mods:size() then return nil end - return modmgr.global_mods:get_list()[idx] + return pkgmgr.global_mods:get_list()[idx] end -------------------------------------------------------------------------------- -function modmgr.refresh_globals() - modmgr.global_mods = filterlist.create( - modmgr.preparemodlist, --refresh - modmgr.comparemod, --compare - function(element,uid) --uid match - if element.name == uid then - return true - end - end, - nil, --filter - {} - ) - modmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list) - modmgr.global_mods:set_sortmode("alphabetic") +function pkgmgr.refresh_globals() + local function is_equal(element,uid) --uid match + if element.name == uid then + return true + end + end + pkgmgr.global_mods = filterlist.create(pkgmgr.preparemodlist, + pkgmgr.comparemod, is_equal, nil, {}) + pkgmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list) + pkgmgr.global_mods:set_sortmode("alphabetic") end -------------------------------------------------------------------------------- -function modmgr.identify_filetype(name) +function pkgmgr.identify_filetype(name) if name:sub(-3):lower() == "zip" then return { @@ -547,3 +616,69 @@ function modmgr.identify_filetype(name) type = "ukn" } end + + +-------------------------------------------------------------------------------- +function pkgmgr.find_by_gameid(gameid) + for i=1,#pkgmgr.games,1 do + if pkgmgr.games[i].id == gameid then + return pkgmgr.games[i], i + end + end + return nil, nil +end + +-------------------------------------------------------------------------------- +function pkgmgr.get_game_mods(gamespec, retval) + if gamespec ~= nil and + gamespec.gamemods_path ~= nil and + gamespec.gamemods_path ~= "" then + get_mods(gamespec.gamemods_path, retval) + end +end + +-------------------------------------------------------------------------------- +function pkgmgr.get_game_modlist(gamespec) + local retval = "" + local game_mods = {} + pkgmgr.get_game_mods(gamespec, game_mods) + for i=1,#game_mods,1 do + if retval ~= "" then + retval = retval.."," + end + retval = retval .. game_mods[i].name + end + return retval +end + +-------------------------------------------------------------------------------- +function pkgmgr.get_game(index) + if index > 0 and index <= #pkgmgr.games then + return pkgmgr.games[index] + end + + return nil +end + +-------------------------------------------------------------------------------- +function pkgmgr.update_gamelist() + pkgmgr.games = core.get_games() +end + +-------------------------------------------------------------------------------- +function pkgmgr.gamelist() + local retval = "" + if #pkgmgr.games > 0 then + retval = retval .. core.formspec_escape(pkgmgr.games[1].name) + + for i=2,#pkgmgr.games,1 do + retval = retval .. "," .. core.formspec_escape(pkgmgr.games[i].name) + end + end + return retval +end + +-------------------------------------------------------------------------------- +-- read initial data +-------------------------------------------------------------------------------- +pkgmgr.update_gamelist() diff --git a/builtin/mainmenu/tab_content.lua b/builtin/mainmenu/tab_content.lua new file mode 100644 index 000000000..2699a7458 --- /dev/null +++ b/builtin/mainmenu/tab_content.lua @@ -0,0 +1,217 @@ +--Minetest +--Copyright (C) 2014 sapier +--Copyright (C) 2018 rubenwardy <rw@rubenwardy.com> +-- +--This program is free software; you can redistribute it and/or modify +--it under the terms of the GNU Lesser General Public License as published by +--the Free Software Foundation; either version 2.1 of the License, or +--(at your option) any later version. +-- +--This program is distributed in the hope that it will be useful, +--but WITHOUT ANY WARRANTY; without even the implied warranty of +--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +--GNU Lesser General Public License for more details. +-- +--You should have received a copy of the GNU Lesser General Public License along +--with this program; if not, write to the Free Software Foundation, Inc., +--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + +local packages_raw +local packages + +-------------------------------------------------------------------------------- +local function get_formspec(tabview, name, tabdata) + if pkgmgr.global_mods == nil then + pkgmgr.refresh_globals() + end + if pkgmgr.games == nil then + pkgmgr.update_gamelist() + end + + if packages == nil then + packages_raw = {} + table.insert_all(packages_raw, pkgmgr.games) + table.insert_all(packages_raw, pkgmgr.get_texture_packs()) + table.insert_all(packages_raw, pkgmgr.global_mods:get_list()) + + local function get_data() + return packages_raw + end + + local function is_equal(element, uid) --uid match + return (element.type == "game" and element.id == uid) or + element.name == uid + end + + packages = filterlist.create(get_data, pkgmgr.compare_package, + is_equal, nil, {}) + end + + if tabdata.selected_pkg == nil then + tabdata.selected_pkg = 1 + end + + + local retval = + "label[0.05,-0.25;".. fgettext("Installed Packages:") .. "]" .. + "tablecolumns[color;tree;text]" .. + "table[0,0.25;5.1,4.3;pkglist;" .. + pkgmgr.render_packagelist(packages) .. + ";" .. tabdata.selected_pkg .. "]" .. + "button[0,4.85;5.25,0.5;btn_contentdb;".. fgettext("Browse online content") .. "]" + + + local selected_pkg + if filterlist.size(packages) >= tabdata.selected_pkg then + selected_pkg = packages:get_list()[tabdata.selected_pkg] + end + + if selected_pkg ~= nil then + --check for screenshot beeing available + local screenshotfilename = selected_pkg.path .. DIR_DELIM .. "screenshot.png" + local screenshotfile, error = io.open(screenshotfilename, "r") + + local modscreenshot + if error == nil then + screenshotfile:close() + modscreenshot = screenshotfilename + end + + if modscreenshot == nil then + modscreenshot = defaulttexturedir .. "no_screenshot.png" + end + + retval = retval .. + "image[5.5,0;3,2;" .. core.formspec_escape(modscreenshot) .. "]" .. + "label[8.25,0.6;" .. core.formspec_escape(selected_pkg.name) .. "]" .. + "label[5.5,1.7;".. fgettext("Information:") .. "]" .. + "textlist[5.5,2.2;6.2,2.4;description;" + + local info = core.get_content_info(selected_pkg.path) + local desc = info.description or fgettext("No package description available") + local descriptionlines = core.wrap_text(desc, 42, true) + for i = 1, #descriptionlines do + retval = retval .. core.formspec_escape(descriptionlines[i]) .. "," + end + + if selected_pkg.type == "mod" then + if selected_pkg.is_modpack then + retval = retval .. ";0]" .. + "button[8.9,4.65;3,1;btn_mod_mgr_rename_modpack;" .. + fgettext("Rename") .. "]" + else + --show dependencies + local toadd_hard = table.concat(info.depends or {}, ",") + local toadd_soft = table.concat(info.optional_depends or {}, ",") + if toadd_hard == "" and toadd_soft == "" then + retval = retval .. "," .. fgettext("No dependencies.") + else + if toadd_hard ~= "" then + retval = retval .. "," .. fgettext("Dependencies:") .. "," + retval = retval .. toadd_hard + end + if toadd_soft ~= "" then + if toadd_hard ~= "" then + retval = retval .. "," + end + retval = retval .. "," .. fgettext("Optional dependencies:") .. "," + retval = retval .. toadd_soft + end + end + + retval = retval .. ";0]" + end + + else + retval = retval .. ";0]" + + if selected_pkg.type == "txp" then + if selected_pkg.enabled then + retval = retval .. + "button[8.9,4.65;3,1;btn_mod_mgr_disable_txp;" .. + fgettext("Disable Texture Pack") .. "]" + else + retval = retval .. + "button[8.9,4.65;3,1;btn_mod_mgr_use_txp;" .. + fgettext("Use Texture Pack") .. "]" + end + end + end + + retval = retval .. "button[5.5,4.65;3,1;btn_mod_mgr_delete_mod;" + .. fgettext("Uninstall Package") .. "]" + end + return retval +end + +-------------------------------------------------------------------------------- +local function handle_buttons(tabview, fields, tabname, tabdata) + if fields["pkglist"] ~= nil then + local event = core.explode_table_event(fields["pkglist"]) + tabdata.selected_pkg = event.row + return true + end + + if fields["btn_mod_mgr_install_local"] ~= nil then + core.show_file_open_dialog("mod_mgt_open_dlg", fgettext("Select Package File:")) + return true + end + + if fields["btn_contentdb"] ~= nil then + local dlg = create_store_dlg() + dlg:set_parent(tabview) + tabview:hide() + dlg:show() + packages = nil + return true + end + + if fields["btn_mod_mgr_rename_modpack"] ~= nil then + local dlg_renamemp = create_rename_modpack_dlg(tabdata.selected_pkg) + dlg_renamemp:set_parent(tabview) + tabview:hide() + dlg_renamemp:show() + return true + end + + if fields["btn_mod_mgr_delete_mod"] ~= nil then + local mod = packages:get_list()[tabdata.selected_pkg] + local dlg_delmod = create_delete_content_dlg(mod) + dlg_delmod:set_parent(tabview) + tabview:hide() + dlg_delmod:show() + packages = nil + return true + end + + if fields.btn_mod_mgr_use_txp then + local txp = packages:get_list()[tabdata.selected_pkg] + core.settings:set("texture_path", txp.path) + packages = nil + return true + end + + + if fields.btn_mod_mgr_disable_txp then + core.settings:set("texture_path", "") + packages = nil + return true + end + + if fields["mod_mgt_open_dlg_accepted"] and + fields["mod_mgt_open_dlg_accepted"] ~= "" then + pkgmgr.install_mod(fields["mod_mgt_open_dlg_accepted"],nil) + return true + end + + return false +end + +-------------------------------------------------------------------------------- +return { + name = "content", + caption = fgettext("Content"), + cbf_formspec = get_formspec, + cbf_button_handler = handle_buttons, + on_change = pkgmgr.update_gamelist +} diff --git a/builtin/mainmenu/tab_local.lua b/builtin/mainmenu/tab_local.lua index 64ea09043..ec99c3946 100644 --- a/builtin/mainmenu/tab_local.lua +++ b/builtin/mainmenu/tab_local.lua @@ -17,7 +17,7 @@ local function current_game() local last_game_id = core.settings:get("menu_last_game") - local game, index = gamemgr.find_by_gameid(last_game_id) + local game, index = pkgmgr.find_by_gameid(last_game_id) return game end @@ -32,12 +32,12 @@ local function singleplayer_refresh_gamebar() local function game_buttonbar_button_handler(fields) for key,value in pairs(fields) do - for j=1,#gamemgr.games,1 do - if ("game_btnbar_" .. gamemgr.games[j].id == key) then - mm_texture.update("singleplayer", gamemgr.games[j]) - core.set_topleft_text(gamemgr.games[j].name) - core.settings:set("menu_last_game",gamemgr.games[j].id) - menudata.worldlist:set_filtercriteria(gamemgr.games[j].id) + for j=1,#pkgmgr.games,1 do + if ("game_btnbar_" .. pkgmgr.games[j].id == key) then + mm_texture.update("singleplayer", pkgmgr.games[j]) + core.set_topleft_text(pkgmgr.games[j].name) + core.settings:set("menu_last_game",pkgmgr.games[j].id) + menudata.worldlist:set_filtercriteria(pkgmgr.games[j].id) local index = filterlist.get_current_index(menudata.worldlist, tonumber(core.settings:get("mainmenu_last_selected_world"))) if not index or index < 1 then @@ -59,21 +59,21 @@ local function singleplayer_refresh_gamebar() game_buttonbar_button_handler, {x=-0.3,y=5.9}, "horizontal", {x=12.4,y=1.15}) - for i=1,#gamemgr.games,1 do - local btn_name = "game_btnbar_" .. gamemgr.games[i].id + for i=1,#pkgmgr.games,1 do + local btn_name = "game_btnbar_" .. pkgmgr.games[i].id local image = nil local text = nil - local tooltip = core.formspec_escape(gamemgr.games[i].name) + local tooltip = core.formspec_escape(pkgmgr.games[i].name) - if gamemgr.games[i].menuicon_path ~= nil and - gamemgr.games[i].menuicon_path ~= "" then - image = core.formspec_escape(gamemgr.games[i].menuicon_path) + if pkgmgr.games[i].menuicon_path ~= nil and + pkgmgr.games[i].menuicon_path ~= "" then + image = core.formspec_escape(pkgmgr.games[i].menuicon_path) else - local part1 = gamemgr.games[i].id:sub(1,5) - local part2 = gamemgr.games[i].id:sub(6,10) - local part3 = gamemgr.games[i].id:sub(11) + local part1 = pkgmgr.games[i].id:sub(1,5) + local part2 = pkgmgr.games[i].id:sub(6,10) + local part3 = pkgmgr.games[i].id:sub(11) text = part1 .. "\n" .. part2 if part3 ~= nil and @@ -213,7 +213,7 @@ local function main_button_handler(this, fields, name, tabdata) --update last game local world = menudata.worldlist:get_raw_element(gamedata.selected_world) if world then - local game, index = gamemgr.find_by_gameid(world.gameid) + local game, index = pkgmgr.find_by_gameid(world.gameid) core.settings:set("menu_last_game", game.id) end diff --git a/builtin/mainmenu/tab_mods.lua b/builtin/mainmenu/tab_mods.lua deleted file mode 100644 index 7685bfcc4..000000000 --- a/builtin/mainmenu/tab_mods.lua +++ /dev/null @@ -1,151 +0,0 @@ ---Minetest ---Copyright (C) 2014 sapier --- ---This program is free software; you can redistribute it and/or modify ---it under the terms of the GNU Lesser General Public License as published by ---the Free Software Foundation; either version 2.1 of the License, or ---(at your option) any later version. --- ---This program is distributed in the hope that it will be useful, ---but WITHOUT ANY WARRANTY; without even the implied warranty of ---MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ---GNU Lesser General Public License for more details. --- ---You should have received a copy of the GNU Lesser General Public License along ---with this program; if not, write to the Free Software Foundation, Inc., ---51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - --------------------------------------------------------------------------------- -local function get_formspec(tabview, name, tabdata) - - if modmgr.global_mods == nil then - modmgr.refresh_globals() - end - - if tabdata.selected_mod == nil then - tabdata.selected_mod = 1 - end - - local retval = - "label[0.05,-0.25;".. fgettext("Installed Mods:") .. "]" .. - "tablecolumns[color;tree;text]" .. - "table[0,0.25;5.1,5;modlist;" .. - modmgr.render_modlist(modmgr.global_mods) .. - ";" .. tabdata.selected_mod .. "]" - - local selected_mod = nil - - if filterlist.size(modmgr.global_mods) >= tabdata.selected_mod then - selected_mod = modmgr.global_mods:get_list()[tabdata.selected_mod] - end - - if selected_mod ~= nil then - --check for screenshot beeing available - local screenshotfilename = selected_mod.path .. DIR_DELIM .. "screenshot.png" - local screenshotfile, error = io.open(screenshotfilename,"r") - - local modscreenshot - if error == nil then - screenshotfile:close() - modscreenshot = screenshotfilename - end - - if modscreenshot == nil then - modscreenshot = defaulttexturedir .. "no_screenshot.png" - end - - retval = retval .. - "image[5.5,0;3,2;" .. core.formspec_escape(modscreenshot) .. "]" .. - "label[8.25,0.6;" .. selected_mod.name .. "]" .. - "label[5.5,1.7;".. fgettext("Mod Information:") .. "]" .. - "textlist[5.5,2.2;6.2,2.4;description;" - - - local info = core.get_mod_info(selected_mod.path) - local desc = info.description or fgettext("No mod description available") - local descriptionlines = core.wrap_text(desc, 42, true) - for i = 1, #descriptionlines do - retval = retval .. core.formspec_escape(descriptionlines[i]) .. "," - end - - if selected_mod.is_modpack then - retval = retval .. ";0]" .. - "button[9.9,4.65;2,1;btn_mod_mgr_rename_modpack;" .. - fgettext("Rename") .. "]" - retval = retval .. "button[5.5,4.65;4.5,1;btn_mod_mgr_delete_mod;" - .. fgettext("Uninstall Selected Modpack") .. "]" - else - --show dependencies - local toadd_hard = table.concat(info.depends, ",") - local toadd_soft = table.concat(info.optional_depends, ",") - if toadd_hard == "" and toadd_soft == "" then - retval = retval .. "," .. fgettext("No dependencies.") - else - if toadd_hard ~= "" then - retval = retval .. "," .. fgettext("Dependencies:") .. "," - retval = retval .. toadd_hard - end - if toadd_soft ~= "" then - if toadd_hard ~= "" then - retval = retval .. "," - end - retval = retval .. "," .. fgettext("Optional dependencies:") .. "," - retval = retval .. toadd_soft - end - end - - retval = retval .. ";0]" - - retval = retval .. "button[5.5,4.65;4.5,1;btn_mod_mgr_delete_mod;" - .. fgettext("Uninstall Selected Mod") .. "]" - end - end - return retval -end - --------------------------------------------------------------------------------- -local function handle_buttons(tabview, fields, tabname, tabdata) - if fields["modlist"] ~= nil then - local event = core.explode_table_event(fields["modlist"]) - tabdata.selected_mod = event.row - return true - end - - if fields["btn_mod_mgr_install_local"] ~= nil then - core.show_file_open_dialog("mod_mgt_open_dlg",fgettext("Select Mod File:")) - return true - end - - if fields["btn_mod_mgr_rename_modpack"] ~= nil then - local dlg_renamemp = create_rename_modpack_dlg(tabdata.selected_mod) - dlg_renamemp:set_parent(tabview) - tabview:hide() - dlg_renamemp:show() - return true - end - - if fields["btn_mod_mgr_delete_mod"] ~= nil then - local dlg_delmod = create_delete_mod_dlg(tabdata.selected_mod) - dlg_delmod:set_parent(tabview) - tabview:hide() - dlg_delmod:show() - return true - end - - if fields["mod_mgt_open_dlg_accepted"] ~= nil and - fields["mod_mgt_open_dlg_accepted"] ~= "" then - modmgr.installmod(fields["mod_mgt_open_dlg_accepted"],nil) - return true - end - - return false -end - --------------------------------------------------------------------------------- -return { - name = "mods", - caption = fgettext("Mods"), - cbf_formspec = get_formspec, - cbf_button_handler = handle_buttons, - on_change = gamemgr.update_gamelist -} diff --git a/builtin/mainmenu/tab_texturepacks.lua b/builtin/mainmenu/tab_texturepacks.lua deleted file mode 100644 index 6be555987..000000000 --- a/builtin/mainmenu/tab_texturepacks.lua +++ /dev/null @@ -1,135 +0,0 @@ ---Minetest ---Copyright (C) 2014 sapier --- ---This program is free software; you can redistribute it and/or modify ---it under the terms of the GNU Lesser General Public License as published by ---the Free Software Foundation; either version 2.1 of the License, or ---(at your option) any later version. --- ---This program is distributed in the hope that it will be useful, ---but WITHOUT ANY WARRANTY; without even the implied warranty of ---MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ---GNU Lesser General Public License for more details. --- ---You should have received a copy of the GNU Lesser General Public License along ---with this program; if not, write to the Free Software Foundation, Inc., ---51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - --------------------------------------------------------------------------------- -local function filter_texture_pack_list(list) - local retval = {} - - for _, item in ipairs(list) do - if item ~= "base" then - retval[#retval + 1] = item - end - end - - table.sort(retval) - table.insert(retval, 1, fgettext("None")) - - return retval -end - --------------------------------------------------------------------------------- -local function render_texture_pack_list(list) - local retval = "" - - for i, v in ipairs(list) do - if v:sub(1, 1) ~= "." then - if retval ~= "" then - retval = retval .. "," - end - - retval = retval .. core.formspec_escape(v) - end - end - - return retval -end - --------------------------------------------------------------------------------- -local function get_formspec(tabview, name, tabdata) - - local retval = "label[4,-0.25;" .. fgettext("Select Texture Pack:") .. "]" .. - "textlist[4,0.25;7.5,5.0;TPs;" - - local current_texture_path = core.settings:get("texture_path") - local list = filter_texture_pack_list(core.get_dir_list(core.get_texturepath(), true)) - local index = tonumber(core.settings:get("mainmenu_last_selected_TP")) - - if not index then index = 1 end - - if current_texture_path == "" then - retval = retval .. - render_texture_pack_list(list) .. - ";" .. index .. "]" .. - "textarea[0.6,2.85;3.7,1.5;;" .. - fgettext("Default textures will be used.") .. - ";]" - return retval - end - - local infofile = current_texture_path .. DIR_DELIM .. "description.txt" - -- This adds backwards compatibility for old texture pack description files named - -- "info.txt", and should be removed once all such texture packs have been updated - if not file_exists(infofile) then - infofile = current_texture_path .. DIR_DELIM .. "info.txt" - if file_exists(infofile) then - core.log("deprecated", "info.txt is deprecated. description.txt should be used instead.") - end - end - - local infotext = "" - local f = io.open(infofile, "r") - if not f then - infotext = fgettext("No information available") - else - infotext = f:read("*all") - f:close() - end - - local screenfile = current_texture_path .. DIR_DELIM .. "screenshot.png" - local no_screenshot - if not file_exists(screenfile) then - screenfile = nil - no_screenshot = defaulttexturedir .. "no_screenshot.png" - end - - return retval .. - render_texture_pack_list(list) .. - ";" .. index .. "]" .. - "image[0.25,0.25;4.05,2.7;" .. core.formspec_escape(screenfile or no_screenshot) .. "]" .. - "textarea[0.6,2.85;3.7,1.5;;" .. core.formspec_escape(infotext or "") .. ";]" -end - --------------------------------------------------------------------------------- -local function main_button_handler(tabview, fields, name, tabdata) - if fields["TPs"] then - local event = core.explode_textlist_event(fields["TPs"]) - if event.type == "CHG" or event.type == "DCL" then - local index = core.get_textlist_index("TPs") - core.settings:set("mainmenu_last_selected_TP", index) - local list = filter_texture_pack_list(core.get_dir_list(core.get_texturepath(), true)) - local current_index = core.get_textlist_index("TPs") - if current_index and #list >= current_index then - local new_path = core.get_texturepath() .. DIR_DELIM .. list[current_index] - if list[current_index] == fgettext("None") then - new_path = "" - end - core.settings:set("texture_path", new_path) - end - end - return true - end - return false -end - --------------------------------------------------------------------------------- -return { - name = "texturepacks", - caption = fgettext("Texture Packs"), - cbf_formspec = get_formspec, - cbf_button_handler = main_button_handler, - on_change = nil -} diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 0c7d44adf..70eb48c12 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -55,10 +55,10 @@ Where `gameid` is unique to each game. The game directory can contain the following files: -* `game.conf`, which contains: - * `name = <Human-readable full name of the game>` e.g. `name = Minetest` - * Optionally, game.conf can also contain - `disallowed_mapgens = <comma-separated mapgens>` +* `game.conf`, with the following keys: + * `name` - required, human readable name e.g. `name = Minetest` + * `description` - Short description to be shown in the content tab + * `disallowed_mapgens = <comma-separated mapgens>` e.g. `disallowed_mapgens = v5,v6,flat` These mapgens are removed from the list of mapgens for the game. * `minetest.conf`: @@ -2544,6 +2544,9 @@ Helper functions * returns time with microsecond precision. May not return wall time. * `table.copy(table)`: returns a table * returns a deep copy of `table` +* `table.insert_all(table, other_table)`: + * Appends all values in `other_table` to `table` - uses `#table + 1` to + find new indices. * `minetest.pointed_thing_to_face_pos(placer, pointed_thing)`: returns a position. * returns the exact position on the surface of a pointed node diff --git a/doc/menu_lua_api.txt b/doc/menu_lua_api.txt index 49c6fbef0..6b81e6bf5 100644 --- a/doc/menu_lua_api.txt +++ b/doc/menu_lua_api.txt @@ -33,14 +33,6 @@ core.close() Filesystem: core.get_builtin_path() ^ returns path to builtin root -core.get_modpath() (possible in async calls) -^ returns path to global modpath -core.get_clientmodpath() (possible in async calls) -^ returns path to global client-side modpath -core.get_gamepath() (possible in async calls) -^ returns path to global gamepath -core.get_texturepath() (possible in async calls) -^ returns path to default textures core.create_dir(absolute_path) (possible in async calls) ^ absolute_path to directory to create (needs to be absolute) ^ returns true/false @@ -71,6 +63,8 @@ core.get_video_drivers() ^ returns list of available video drivers' settings name and 'friendly' display name ^ e.g. { {name="opengl", friendly_name="OpenGL"}, {name="software", friendly_name="Software Renderer"} } ^ first element of returned list is guaranteed to be the NULL driver +core.get_mapgen_names([include_hidden=false]) -> table of map generator algorithms + registered in the core (possible in async calls) Formspec: core.update_formspec(formspec) @@ -111,29 +105,58 @@ core.get_screen_info() window_height = <current window height> } -Packages: -core.get_game(index) -^ returns { - id = <id>, - path = <full path to game>, - gamemods_path = <path>, - name = <name of game>, - menuicon_path = <full path to menuicon>, - DEPRECATED: - addon_mods_paths = {[1] = <path>,}, -} -core.get_games() -> table of all games in upper format (possible in async calls) -core.get_mapgen_names([include_hidden=false]) -> table of map generator algorithms - registered in the core (possible in async calls) -core.get_mod_info(path) -^ returns { - name = "name of mod", - type = "mod" or "modpack", - description = "description", - path = "path/to/mod", - depends = {"mod", "names"}, - optional_depends = {"mod", "names"}, -} +### Content and Packages + +Content - an installed mod, modpack, game, or texture pack (txt) +Package - content which is downloadable from the content db, may or may not be installed. + +* core.get_modpath() (possible in async calls) + * returns path to global modpath +* core.get_clientmodpath() (possible in async calls) + * returns path to global client-side modpath +* core.get_gamepath() (possible in async calls) + * returns path to global gamepath +* core.get_texturepath() (possible in async calls) + * returns path to default textures +* core.get_game(index) + * returns: + + { + id = <id>, + path = <full path to game>, + gamemods_path = <path>, + name = <name of game>, + menuicon_path = <full path to menuicon>, + author = "author", + DEPRECATED: + addon_mods_paths = {[1] = <path>,}, + } + +* core.get_games() -> table of all games in upper format (possible in async calls) +* core.get_content_info(path) + * returns + + { + name = "name of content", + type = "mod" or "modpack" or "game" or "txp", + description = "description", + author = "author", + path = "path/to/content", + depends = {"mod", "names"}, -- mods only + optional_depends = {"mod", "names"}, -- mods only + } + +* core.get_package_list() -> downloads package list from content db + * returns a list of: + + { + name = "basename", + title = "human readable title", + author = "username", + type = "", -- mod, game, txp + short_description = "description", + url = "", + } Favorites: core.get_favorites(location) -> list of favorites (possible in async calls) diff --git a/doc/texture_packs.txt b/doc/texture_packs.txt index 1813c29e4..89fdc0826 100644 --- a/doc/texture_packs.txt +++ b/doc/texture_packs.txt @@ -9,6 +9,7 @@ Texture pack directory structure textures |-- Texture Pack + | |-- texture_pack.conf | |-- screenshot.png | |-- description.txt | |-- override.txt @@ -21,9 +22,17 @@ This is a directory containing the entire contents of a single texture pack. It can be chosen more or less freely and will also become the name of the texture pack. The name must not be “base”. +### `texture_pack.conf` +A key-value config file with the following keys: + +* `title` - human readable title +* `description` - short description, shown in the content tab + ### `description.txt` +**Deprecated**, you should use texture_pack.conf instead. + A file containing a short description of the texture pack to be shown in the -texture packs tab. +content tab. ### `screenshot.png` A preview image showing an in-game screenshot of this texture pack; it will be diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 1b3d10ef5..0b2aab80f 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -358,6 +358,7 @@ add_custom_target(GenerateVersion add_subdirectory(threading) +add_subdirectory(content) add_subdirectory(database) add_subdirectory(gui) add_subdirectory(mapgen) @@ -372,6 +373,7 @@ set(common_SRCS ${database_SRCS} ${mapgen_SRCS} ${server_SRCS} + ${content_SRCS} ban.cpp chat.cpp clientiface.cpp @@ -403,7 +405,6 @@ set(common_SRCS mapsector.cpp metadata.cpp modchannels.cpp - mods.cpp nameidmapping.cpp nodedef.cpp nodemetadata.cpp @@ -428,7 +429,6 @@ set(common_SRCS serverobject.cpp settings.cpp staticobject.cpp - subgame.cpp terminal_chat_console.cpp tileanimation.cpp tool.cpp diff --git a/src/client.cpp b/src/client.cpp index 87e5e12bc..d2f585de7 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -43,7 +43,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapblock.h" #include "minimap.h" #include "modchannels.h" -#include "mods.h" +#include "content/mods.h" #include "profiler.h" #include "shader.h" #include "gettext.h" diff --git a/src/content/CMakeLists.txt b/src/content/CMakeLists.txt new file mode 100644 index 000000000..5adcf6b1e --- /dev/null +++ b/src/content/CMakeLists.txt @@ -0,0 +1,7 @@ +set(content_SRCS + ${CMAKE_CURRENT_SOURCE_DIR}/content.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/packages.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/mods.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/subgames.cpp + PARENT_SCOPE +) diff --git a/src/content/content.cpp b/src/content/content.cpp new file mode 100644 index 000000000..d45c5feab --- /dev/null +++ b/src/content/content.cpp @@ -0,0 +1,108 @@ +/* +Minetest +Copyright (C) 2018 rubenwardy <rw@rubenwardy.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include <fstream> +#include "content/content.h" +#include "content/subgames.h" +#include "content/mods.h" +#include "filesys.h" +#include "settings.h" + +enum ContentType +{ + ECT_UNKNOWN, + ECT_MOD, + ECT_MODPACK, + ECT_GAME, + ECT_TXP +}; + +ContentType getContentType(const ContentSpec &spec) +{ + std::ifstream modpack_is((spec.path + DIR_DELIM + "modpack.txt").c_str()); + if (modpack_is.good()) { + modpack_is.close(); + return ECT_MODPACK; + } + + std::ifstream init_is((spec.path + DIR_DELIM + "init.lua").c_str()); + if (init_is.good()) { + init_is.close(); + return ECT_MOD; + } + + std::ifstream game_is((spec.path + DIR_DELIM + "game.conf").c_str()); + if (game_is.good()) { + game_is.close(); + return ECT_GAME; + } + + std::ifstream txp_is((spec.path + DIR_DELIM + "texture_pack.conf").c_str()); + if (txp_is.good()) { + txp_is.close(); + return ECT_TXP; + } + + return ECT_UNKNOWN; +} + +void parseContentInfo(ContentSpec &spec) +{ + std::string conf_path; + + switch (getContentType(spec)) { + case ECT_MOD: + spec.type = "mod"; + conf_path = spec.path + DIR_DELIM + "mod.conf"; + break; + case ECT_MODPACK: + spec.type = "modpack"; + conf_path = spec.path + DIR_DELIM + "mod.conf"; + break; + case ECT_GAME: + spec.type = "game"; + conf_path = spec.path + DIR_DELIM + "game.conf"; + break; + case ECT_TXP: + spec.type = "txp"; + conf_path = spec.path + DIR_DELIM + "texture_pack.conf"; + break; + default: + spec.type = "unknown"; + break; + } + + Settings conf; + if (!conf_path.empty() && conf.readConfigFile(conf_path.c_str())) { + if (conf.exists("name")) + spec.name = conf.get("name"); + + if (conf.exists("description")) + spec.desc = conf.get("description"); + + if (conf.exists("author")) + spec.author = conf.get("author"); + } + + if (spec.desc.empty()) { + std::ifstream is((spec.path + DIR_DELIM + "description.txt").c_str()); + spec.desc = std::string((std::istreambuf_iterator<char>(is)), + std::istreambuf_iterator<char>()); + } +} diff --git a/src/content/content.h b/src/content/content.h new file mode 100644 index 000000000..782a4fd7a --- /dev/null +++ b/src/content/content.h @@ -0,0 +1,33 @@ +/* +Minetest +Copyright (C) 2018 rubenwardy <rw@rubenwardy.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once +#include "config.h" +#include "convert_json.h" + +struct ContentSpec +{ + std::string type; + std::string author; + std::string name; + std::string desc; + std::string path; +}; + +void parseContentInfo(ContentSpec &spec); diff --git a/src/mods.cpp b/src/content/mods.cpp index 6fa578f2f..694bbcca8 100644 --- a/src/mods.cpp +++ b/src/content/mods.cpp @@ -21,23 +21,23 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <fstream> #include <json/json.h> #include <algorithm> -#include "mods.h" +#include "content/mods.h" #include "filesys.h" #include "log.h" -#include "subgame.h" +#include "content/subgames.h" #include "settings.h" #include "porting.h" #include "convert_json.h" -bool parseDependsString(std::string &dep, - std::unordered_set<char> &symbols) +bool parseDependsString(std::string &dep, std::unordered_set<char> &symbols) { dep = trim(dep); symbols.clear(); size_t pos = dep.size(); - while (pos > 0 && !string_allowed(dep.substr(pos-1, 1), MODNAME_ALLOWED_CHARS)) { + while (pos > 0 && + !string_allowed(dep.substr(pos - 1, 1), MODNAME_ALLOWED_CHARS)) { // last character is a symbol, not part of the modname - symbols.insert(dep[pos-1]); + symbols.insert(dep[pos - 1]); --pos; } dep = trim(dep.substr(0, pos)); @@ -48,19 +48,22 @@ void parseModContents(ModSpec &spec) { // NOTE: this function works in mutual recursion with getModsInPath Settings info; - info.readConfigFile((spec.path+DIR_DELIM+"mod.conf").c_str()); + info.readConfigFile((spec.path + DIR_DELIM + "mod.conf").c_str()); if (info.exists("name")) spec.name = info.get("name"); + if (info.exists("author")) + spec.author = info.get("author"); + spec.depends.clear(); spec.optdepends.clear(); spec.is_modpack = false; spec.modpack_content.clear(); // Handle modpacks (defined by containing modpack.txt) - std::ifstream modpack_is((spec.path+DIR_DELIM+"modpack.txt").c_str()); - if (modpack_is.good()) { // a modpack, recursively get the mods in it + std::ifstream modpack_is((spec.path + DIR_DELIM + "modpack.txt").c_str()); + if (modpack_is.good()) { // a modpack, recursively get the mods in it modpack_is.close(); // We don't actually need the file spec.is_modpack = true; spec.modpack_content = getModsInPath(spec.path, true); @@ -73,8 +76,10 @@ void parseModContents(ModSpec &spec) if (info.exists("depends")) { mod_conf_has_depends = true; std::string dep = info.get("depends"); + // clang-format off dep.erase(std::remove_if(dep.begin(), dep.end(), - static_cast<int(*)(int)>(&std::isspace)), dep.end()); + static_cast<int (*)(int)>(&std::isspace)), dep.end()); + // clang-format on for (const auto &dependency : str_split(dep, ',')) { spec.depends.insert(dependency); } @@ -83,8 +88,10 @@ void parseModContents(ModSpec &spec) if (info.exists("optional_depends")) { mod_conf_has_depends = true; std::string dep = info.get("optional_depends"); + // clang-format off dep.erase(std::remove_if(dep.begin(), dep.end(), - static_cast<int(*)(int)>(&std::isspace)), dep.end()); + static_cast<int (*)(int)>(&std::isspace)), dep.end()); + // clang-format on for (const auto &dependency : str_split(dep, ',')) { spec.optdepends.insert(dependency); } @@ -116,15 +123,16 @@ void parseModContents(ModSpec &spec) if (info.exists("description")) { spec.desc = info.get("description"); } else { - std::ifstream is((spec.path + DIR_DELIM + "description.txt").c_str()); + std::ifstream is((spec.path + DIR_DELIM + "description.txt") + .c_str()); spec.desc = std::string((std::istreambuf_iterator<char>(is)), std::istreambuf_iterator<char>()); } } } -std::map<std::string, ModSpec> getModsInPath(const std::string &path, - bool part_of_modpack) +std::map<std::string, ModSpec> getModsInPath( + const std::string &path, bool part_of_modpack) { // NOTE: this function works in mutual recursion with parseModContents @@ -143,9 +151,7 @@ std::map<std::string, ModSpec> getModsInPath(const std::string &path, continue; modpath.clear(); - modpath.append(path) - .append(DIR_DELIM) - .append(modname); + modpath.append(path).append(DIR_DELIM).append(modname); ModSpec spec(modname, modpath, part_of_modpack); parseModContents(spec); @@ -162,10 +168,9 @@ std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods) if (mod.is_modpack) { std::vector<ModSpec> content = flattenMods(mod.modpack_content); result.reserve(result.size() + content.size()); - result.insert(result.end(),content.begin(),content.end()); + result.insert(result.end(), content.begin(), content.end()); - } - else //not a modpack + } else // not a modpack { result.push_back(mod); } @@ -180,7 +185,8 @@ ModConfiguration::ModConfiguration(const std::string &worldpath) void ModConfiguration::printUnsatisfiedModsError() const { for (const ModSpec &mod : m_unsatisfied_mods) { - errorstream << "mod \"" << mod.name << "\" has unsatisfied dependencies: "; + errorstream << "mod \"" << mod.name + << "\" has unsatisfied dependencies: "; for (const std::string &unsatisfied_depend : mod.unsatisfied_depends) errorstream << " \"" << unsatisfied_depend << "\""; errorstream << std::endl; @@ -197,12 +203,12 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods) // Maintain a map of all existing m_unsatisfied_mods. // Keys are mod names and values are indices into m_unsatisfied_mods. std::map<std::string, u32> existing_mods; - for(u32 i = 0; i < m_unsatisfied_mods.size(); ++i){ + for (u32 i = 0; i < m_unsatisfied_mods.size(); ++i) { existing_mods[m_unsatisfied_mods[i].name] = i; } // Add new mods - for(int want_from_modpack = 1; want_from_modpack >= 0; --want_from_modpack){ + for (int want_from_modpack = 1; want_from_modpack >= 0; --want_from_modpack) { // First iteration: // Add all the mods that come from modpacks // Second iteration: @@ -218,14 +224,16 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods) // GOOD CASE: completely new mod. m_unsatisfied_mods.push_back(mod); existing_mods[mod.name] = m_unsatisfied_mods.size() - 1; - } else if(seen_this_iteration.count(mod.name) == 0) { + } else if (seen_this_iteration.count(mod.name) == 0) { // BAD CASE: name conflict in different levels. u32 oldindex = existing_mods[mod.name]; const ModSpec &oldmod = m_unsatisfied_mods[oldindex]; - warningstream<<"Mod name conflict detected: \"" - <<mod.name<<"\""<<std::endl - <<"Will not load: "<<oldmod.path<<std::endl - <<"Overridden by: "<<mod.path<<std::endl; + warningstream << "Mod name conflict detected: \"" + << mod.name << "\"" << std::endl + << "Will not load: " << oldmod.path + << std::endl + << "Overridden by: " << mod.path + << std::endl; m_unsatisfied_mods[oldindex] = mod; // If there was a "VERY BAD CASE" name conflict @@ -235,10 +243,12 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods) // VERY BAD CASE: name conflict in the same level. u32 oldindex = existing_mods[mod.name]; const ModSpec &oldmod = m_unsatisfied_mods[oldindex]; - warningstream<<"Mod name conflict detected: \"" - <<mod.name<<"\""<<std::endl - <<"Will not load: "<<oldmod.path<<std::endl - <<"Will not load: "<<mod.path<<std::endl; + warningstream << "Mod name conflict detected: \"" + << mod.name << "\"" << std::endl + << "Will not load: " << oldmod.path + << std::endl + << "Will not load: " << mod.path + << std::endl; m_unsatisfied_mods[oldindex] = mod; m_name_conflicts.insert(mod.name); } @@ -248,7 +258,8 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods) } } -void ModConfiguration::addModsFromConfig(const std::string &settings_path, const std::set<std::string> &mods) +void ModConfiguration::addModsFromConfig( + const std::string &settings_path, const std::set<std::string> &mods) { Settings conf; std::set<std::string> load_mod_names; @@ -256,7 +267,7 @@ void ModConfiguration::addModsFromConfig(const std::string &settings_path, const conf.readConfigFile(settings_path.c_str()); std::vector<std::string> names = conf.getNames(); for (const std::string &name : names) { - if (name.compare(0,9,"load_mod_")==0 && conf.getBool(name)) + if (name.compare(0, 9, "load_mod_") == 0 && conf.getBool(name)) load_mod_names.insert(name.substr(9)); } @@ -265,7 +276,7 @@ void ModConfiguration::addModsFromConfig(const std::string &settings_path, const std::vector<ModSpec> addon_mods_in_path = flattenMods(getModsInPath(i)); for (std::vector<ModSpec>::const_iterator it = addon_mods_in_path.begin(); it != addon_mods_in_path.end(); ++it) { - const ModSpec& mod = *it; + const ModSpec &mod = *it; if (load_mod_names.count(mod.name) != 0) addon_mods.push_back(mod); else @@ -300,8 +311,10 @@ void ModConfiguration::checkConflictsAndDeps() if (!m_name_conflicts.empty()) { std::string s = "Unresolved name conflicts for mods "; for (std::unordered_set<std::string>::const_iterator it = - m_name_conflicts.begin(); it != m_name_conflicts.end(); ++it) { - if (it != m_name_conflicts.begin()) s += ", "; + m_name_conflicts.begin(); + it != m_name_conflicts.end(); ++it) { + if (it != m_name_conflicts.begin()) + s += ", "; s += std::string("\"") + (*it) + "\""; } s += "."; @@ -340,12 +353,12 @@ void ModConfiguration::resolveDependencies() // Step 3: mods without unmet dependencies can be appended to // the sorted list. - while(!satisfied.empty()){ + while (!satisfied.empty()) { ModSpec mod = satisfied.back(); m_sorted_mods.push_back(mod); satisfied.pop_back(); - for (auto it = unsatisfied.begin(); it != unsatisfied.end(); ) { - ModSpec& mod2 = *it; + for (auto it = unsatisfied.begin(); it != unsatisfied.end();) { + ModSpec &mod2 = *it; mod2.unsatisfied_depends.erase(mod.name); if (mod2.unsatisfied_depends.empty()) { satisfied.push_back(mod2); @@ -361,8 +374,8 @@ void ModConfiguration::resolveDependencies() } #ifndef SERVER -ClientModConfiguration::ClientModConfiguration(const std::string &path): - ModConfiguration(path) +ClientModConfiguration::ClientModConfiguration(const std::string &path) : + ModConfiguration(path) { std::set<std::string> paths; std::string path_user = porting::path_user + DIR_DELIM + "clientmods"; @@ -374,8 +387,7 @@ ClientModConfiguration::ClientModConfiguration(const std::string &path): } #endif -ModMetadata::ModMetadata(const std::string &mod_name): - m_mod_name(mod_name) +ModMetadata::ModMetadata(const std::string &mod_name) : m_mod_name(mod_name) { } @@ -395,23 +407,25 @@ bool ModMetadata::save(const std::string &root_path) if (!fs::PathExists(root_path)) { if (!fs::CreateAllDirs(root_path)) { - errorstream << "ModMetadata[" << m_mod_name << "]: Unable to save. '" - << root_path << "' tree cannot be created." << std::endl; + errorstream << "ModMetadata[" << m_mod_name + << "]: Unable to save. '" << root_path + << "' tree cannot be created." << std::endl; return false; } } else if (!fs::IsDir(root_path)) { errorstream << "ModMetadata[" << m_mod_name << "]: Unable to save. '" - << root_path << "' is not a directory." << std::endl; + << root_path << "' is not a directory." << std::endl; return false; } - bool w_ok = fs::safeWriteToFile(root_path + DIR_DELIM + m_mod_name, - fastWriteJson(json)); + bool w_ok = fs::safeWriteToFile( + root_path + DIR_DELIM + m_mod_name, fastWriteJson(json)); if (w_ok) { m_modified = false; } else { - errorstream << "ModMetadata[" << m_mod_name << "]: failed write file." << std::endl; + errorstream << "ModMetadata[" << m_mod_name << "]: failed write file." + << std::endl; } return w_ok; } @@ -420,7 +434,8 @@ bool ModMetadata::load(const std::string &root_path) { m_stringvars.clear(); - std::ifstream is((root_path + DIR_DELIM + m_mod_name).c_str(), std::ios_base::binary); + std::ifstream is((root_path + DIR_DELIM + m_mod_name).c_str(), + std::ios_base::binary); if (!is.good()) { return false; } @@ -431,8 +446,10 @@ bool ModMetadata::load(const std::string &root_path) std::string errs; if (!Json::parseFromStream(builder, is, &root, &errs)) { - errorstream << "ModMetadata[" << m_mod_name << "]: failed read data " - "(Json decoding failure). Message: " << errs << std::endl; + errorstream << "ModMetadata[" << m_mod_name + << "]: failed read data " + "(Json decoding failure). Message: " + << errs << std::endl; return false; } diff --git a/src/mods.h b/src/content/mods.h index 3063edaa2..a7cad07cf 100644 --- a/src/mods.h +++ b/src/content/mods.h @@ -36,10 +36,11 @@ with this program; if not, write to the Free Software Foundation, Inc., struct ModSpec { std::string name; + std::string author; std::string path; std::string desc; - //if normal mod: + // if normal mod: std::unordered_set<std::string> depends; std::unordered_set<std::string> optdepends; std::unordered_set<std::string> unsatisfied_depends; @@ -48,26 +49,25 @@ struct ModSpec bool is_modpack = false; // if modpack: - std::map<std::string,ModSpec> modpack_content; - ModSpec(const std::string &name_ = "", const std::string &path_ = ""): - name(name_), - path(path_) - {} - ModSpec(const std::string &name_, const std::string &path_, bool part_of_modpack_): - name(name_), - path(path_), - part_of_modpack(part_of_modpack_) - {} + std::map<std::string, ModSpec> modpack_content; + ModSpec(const std::string &name = "", const std::string &path = "") : + name(name), path(path) + { + } + ModSpec(const std::string &name, const std::string &path, bool part_of_modpack) : + name(name), path(path), part_of_modpack(part_of_modpack) + { + } }; // Retrieves depends, optdepends, is_modpack and modpack_content void parseModContents(ModSpec &mod); -std::map<std::string,ModSpec> getModsInPath(const std::string &path, - bool part_of_modpack = false); +std::map<std::string, ModSpec> getModsInPath( + const std::string &path, bool part_of_modpack = false); // replaces modpack Modspecs with their content -std::vector<ModSpec> flattenMods(std::map<std::string,ModSpec> mods); +std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods); // a ModConfiguration is a subset of installed mods, expected to have // all dependencies fullfilled, so it can be used as a list of mods to @@ -76,15 +76,9 @@ class ModConfiguration { public: // checks if all dependencies are fullfilled. - bool isConsistent() const - { - return m_unsatisfied_mods.empty(); - } + bool isConsistent() const { return m_unsatisfied_mods.empty(); } - const std::vector<ModSpec> &getMods() const - { - return m_sorted_mods; - } + const std::vector<ModSpec> &getMods() const { return m_sorted_mods; } const std::vector<ModSpec> &getUnsatisfiedMods() const { @@ -102,9 +96,11 @@ protected: // adds all mods in the set. void addMods(const std::vector<ModSpec> &new_mods); - void addModsFromConfig(const std::string &settings_path, const std::set<std::string> &mods); + void addModsFromConfig(const std::string &settings_path, + const std::set<std::string> &mods); void checkConflictsAndDeps(); + protected: // list of mods sorted such that they can be loaded in the // given order with all dependencies being fullfilled. I.e., @@ -133,18 +129,17 @@ private: // Deleted default constructor ModConfiguration() = default; - }; #ifndef SERVER -class ClientModConfiguration: public ModConfiguration +class ClientModConfiguration : public ModConfiguration { public: ClientModConfiguration(const std::string &path); }; #endif -class ModMetadata: public Metadata +class ModMetadata : public Metadata { public: ModMetadata() = delete; @@ -160,6 +155,7 @@ public: const std::string &getModName() const { return m_mod_name; } virtual bool setString(const std::string &name, const std::string &var); + private: std::string m_mod_name; bool m_modified = false; diff --git a/src/content/packages.cpp b/src/content/packages.cpp new file mode 100644 index 000000000..a769c31af --- /dev/null +++ b/src/content/packages.cpp @@ -0,0 +1,68 @@ +/* +Minetest +Copyright (C) 2018 rubenwardy <rw@rubenwardy.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "content/packages.h" +#include "log.h" +#include "filesys.h" +#include "porting.h" +#include "settings.h" +#include "content/mods.h" +#include "content/subgames.h" + +#if USE_CURL +std::vector<Package> getPackagesFromURL(const std::string &url) +{ + std::vector<std::string> extra_headers; + extra_headers.emplace_back("Accept: application/json"); + + Json::Value json = fetchJsonValue(url, &extra_headers); + if (!json.isArray()) { + errorstream << "Invalid JSON download " << std::endl; + return std::vector<Package>(); + } + + std::vector<Package> packages; + + // Note: `unsigned int` is required to index JSON + for (unsigned int i = 0; i < json.size(); ++i) { + Package package; + + package.name = json[i]["name"].asString(); + package.title = json[i]["title"].asString(); + package.author = json[i]["author"].asString(); + package.type = json[i]["type"].asString(); + package.shortDesc = json[i]["shortDesc"].asString(); + package.url = json[i]["url"].asString(); + + Json::Value jScreenshots = json[i]["screenshots"]; + for (unsigned int j = 0; j < jScreenshots.size(); ++j) { + package.screenshots.push_back(jScreenshots[j].asString()); + } + + if (package.valid()) { + packages.push_back(package); + } else { + errorstream << "Invalid package at " << i << std::endl; + } + } + + return packages; +} + +#endif diff --git a/src/content/packages.h b/src/content/packages.h new file mode 100644 index 000000000..6774678de --- /dev/null +++ b/src/content/packages.h @@ -0,0 +1,49 @@ +/* +Minetest +Copyright (C) 2018 rubenwardy <rw@rubenwardy.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once +#include "config.h" +#include "convert_json.h" + +struct Package +{ + std::string name; // Technical name + std::string title; + std::string author; + std::string type; // One of "mod", "game", or "txp" + + std::string shortDesc; + std::string url; // download URL + std::vector<std::string> screenshots; + + bool valid() + { + return !(name.empty() || title.empty() || author.empty() || + type.empty() || url.empty()); + } +}; + +#if USE_CURL +std::vector<Package> getPackagesFromURL(const std::string &url); +#else +inline std::vector<Package> getPackagesFromURL(const std::string &url) +{ + return std::vector<Package>(); +} +#endif diff --git a/src/subgame.cpp b/src/content/subgames.cpp index f5ff870fb..fd6231a1f 100644 --- a/src/subgame.cpp +++ b/src/content/subgames.cpp @@ -17,18 +17,18 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#include "subgame.h" +#include "content/subgames.h" #include "porting.h" #include "filesys.h" #include "settings.h" #include "log.h" #include "util/strfnd.h" -#include "defaultsettings.h" // for override_default_settings -#include "mapgen/mapgen.h" // for MapgenParams +#include "defaultsettings.h" // for override_default_settings +#include "mapgen/mapgen.h" // for MapgenParams #include "util/string.h" #ifndef SERVER - #include "client/tile.h" // getImagePath +#include "client/tile.h" // getImagePath #endif bool getGameMinetestConfig(const std::string &game_path, Settings &conf) @@ -37,30 +37,14 @@ bool getGameMinetestConfig(const std::string &game_path, Settings &conf) return conf.readConfigFile(conf_path.c_str()); } -bool getGameConfig(const std::string &game_path, Settings &conf) -{ - std::string conf_path = game_path + DIR_DELIM + "game.conf"; - return conf.readConfigFile(conf_path.c_str()); -} - -std::string getGameName(const std::string &game_path) -{ - Settings conf; - if(!getGameConfig(game_path, conf)) - return ""; - if(!conf.exists("name")) - return ""; - return conf.get("name"); -} - struct GameFindPath { std::string path; bool user_specific; - GameFindPath(const std::string &path, bool user_specific): - path(path), - user_specific(user_specific) - {} + GameFindPath(const std::string &path, bool user_specific) : + path(path), user_specific(user_specific) + { + } }; std::string getSubgamePathEnv() @@ -75,21 +59,24 @@ SubgameSpec findSubgame(const std::string &id) return SubgameSpec(); std::string share = porting::path_share; std::string user = porting::path_user; - std::vector<GameFindPath> find_paths; + // Get games install locations Strfnd search_paths(getSubgamePathEnv()); + // Get all possible paths fo game + std::vector<GameFindPath> find_paths; while (!search_paths.at_end()) { std::string path = search_paths.next(PATH_DELIM); find_paths.emplace_back(path + DIR_DELIM + id, false); find_paths.emplace_back(path + DIR_DELIM + id + "_game", false); } - - find_paths.emplace_back(user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true); + find_paths.emplace_back( + user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true); find_paths.emplace_back(user + DIR_DELIM + "games" + DIR_DELIM + id, true); - find_paths.emplace_back(share + DIR_DELIM + "games" + DIR_DELIM + id + "_game", - false); + find_paths.emplace_back( + share + DIR_DELIM + "games" + DIR_DELIM + id + "_game", false); find_paths.emplace_back(share + DIR_DELIM + "games" + DIR_DELIM + id, false); + // Find game directory std::string game_path; bool user_game = true; // Game is in user's directory @@ -101,24 +88,41 @@ SubgameSpec findSubgame(const std::string &id) break; } } + if (game_path.empty()) return SubgameSpec(); + std::string gamemod_path = game_path + DIR_DELIM + "mods"; + // Find mod directories std::set<std::string> mods_paths; - if(!user_game) + if (!user_game) mods_paths.insert(share + DIR_DELIM + "mods"); - if(user != share || user_game) + if (user != share || user_game) mods_paths.insert(user + DIR_DELIM + "mods"); - std::string game_name = getGameName(game_path); - if (game_name.empty()) + + // Get meta + std::string conf_path = game_path + DIR_DELIM + "game.conf"; + Settings conf; + conf.readConfigFile(conf_path.c_str()); + + std::string game_name; + if (conf.exists("name")) + game_name = conf.get("name"); + else game_name = id; + + std::string game_author; + if (conf.exists("author")) + game_author = conf.get("author"); + std::string menuicon_path; #ifndef SERVER - menuicon_path = getImagePath(game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png"); + menuicon_path = getImagePath( + game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png"); #endif return SubgameSpec(id, game_path, gamemod_path, mods_paths, game_name, - menuicon_path); + menuicon_path, game_author); } SubgameSpec findWorldSubgame(const std::string &world_path) @@ -126,14 +130,21 @@ SubgameSpec findWorldSubgame(const std::string &world_path) std::string world_gameid = getWorldGameId(world_path, true); // See if world contains an embedded game; if so, use it. std::string world_gamepath = world_path + DIR_DELIM + "game"; - if(fs::PathExists(world_gamepath)){ + if (fs::PathExists(world_gamepath)) { SubgameSpec gamespec; gamespec.id = world_gameid; gamespec.path = world_gamepath; - gamespec.gamemods_path= world_gamepath + DIR_DELIM + "mods"; - gamespec.name = getGameName(world_gamepath); - if (gamespec.name.empty()) - gamespec.name = "unknown"; + gamespec.gamemods_path = world_gamepath + DIR_DELIM + "mods"; + + Settings conf; + std::string conf_path = world_gamepath + DIR_DELIM + "game.conf"; + conf.readConfigFile(conf_path.c_str()); + + if (conf.exists("name")) + gamespec.name = conf.get("name"); + else + gamespec.name = world_gameid; + return gamespec; } return findSubgame(world_gameid); @@ -154,12 +165,16 @@ std::set<std::string> getAvailableGameIds() for (const std::string &gamespath : gamespaths) { std::vector<fs::DirListNode> dirlist = fs::GetDirListing(gamespath); for (const fs::DirListNode &dln : dirlist) { - if(!dln.dir) + if (!dln.dir) continue; + // If configuration file is not found or broken, ignore game Settings conf; - if(!getGameConfig(gamespath + DIR_DELIM + dln.name, conf)) + std::string conf_path = gamespath + DIR_DELIM + dln.name + + DIR_DELIM + "game.conf"; + if (!conf.readConfigFile(conf_path.c_str())) continue; + // Add it to result const char *ends[] = {"_game", NULL}; std::string shorter = removeStringEnd(dln.name, ends); @@ -194,18 +209,18 @@ std::string getWorldGameId(const std::string &world_path, bool can_be_legacy) std::string conf_path = world_path + DIR_DELIM + "world.mt"; Settings conf; bool succeeded = conf.readConfigFile(conf_path.c_str()); - if(!succeeded){ - if(can_be_legacy){ + if (!succeeded) { + if (can_be_legacy) { // If map_meta.txt exists, it is probably an old minetest world - if(fs::PathExists(world_path + DIR_DELIM + "map_meta.txt")) + if (fs::PathExists(world_path + DIR_DELIM + "map_meta.txt")) return LEGACY_GAMEID; } return ""; } - if(!conf.exists("gameid")) + if (!conf.exists("gameid")) return ""; // The "mesetint" gameid has been discarded - if(conf.get("gameid") == "mesetint") + if (conf.get("gameid") == "mesetint") return "minetest"; return conf.get("gameid"); } @@ -229,10 +244,10 @@ std::vector<WorldSpec> getAvailableWorlds() worldspaths.insert(porting::path_user + DIR_DELIM + "worlds"); infostream << "Searching worlds..." << std::endl; for (const std::string &worldspath : worldspaths) { - infostream << " In " << worldspath << ": " <<std::endl; + infostream << " In " << worldspath << ": " << std::endl; std::vector<fs::DirListNode> dirvector = fs::GetDirListing(worldspath); for (const fs::DirListNode &dln : dirvector) { - if(!dln.dir) + if (!dln.dir) continue; std::string fullpath = worldspath + DIR_DELIM + dln.name; std::string name = dln.name; @@ -240,27 +255,27 @@ std::vector<WorldSpec> getAvailableWorlds() bool can_be_legacy = true; std::string gameid = getWorldGameId(fullpath, can_be_legacy); WorldSpec spec(fullpath, name, gameid); - if(!spec.isValid()){ - infostream<<"(invalid: "<<name<<") "; + if (!spec.isValid()) { + infostream << "(invalid: " << name << ") "; } else { - infostream<<name<<" "; + infostream << name << " "; worlds.push_back(spec); } } - infostream<<std::endl; + infostream << std::endl; } // Check old world location - do{ + do { std::string fullpath = porting::path_user + DIR_DELIM + "world"; - if(!fs::PathExists(fullpath)) + if (!fs::PathExists(fullpath)) break; std::string name = "Old World"; std::string gameid = getWorldGameId(fullpath, true); WorldSpec spec(fullpath, name, gameid); - infostream<<"Old world found."<<std::endl; + infostream << "Old world found." << std::endl; worlds.push_back(spec); - }while(false); - infostream<<worlds.size()<<" found."<<std::endl; + } while (false); + infostream << worlds.size() << " found." << std::endl; return worlds; } @@ -297,8 +312,9 @@ bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamesp // Create map_meta.txt if does not already exist std::string map_meta_path = path + DIR_DELIM + "map_meta.txt"; - if (!fs::PathExists(map_meta_path)){ - verbosestream << "Creating map_meta.txt (" << map_meta_path << ")" << std::endl; + if (!fs::PathExists(map_meta_path)) { + verbosestream << "Creating map_meta.txt (" << map_meta_path << ")" + << std::endl; fs::CreateAllDirs(path); std::ostringstream oss(std::ios_base::binary); @@ -314,4 +330,3 @@ bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamesp } return true; } - diff --git a/src/subgame.h b/src/content/subgames.h index 6e7863962..70a9d2713 100644 --- a/src/subgame.h +++ b/src/content/subgames.h @@ -27,39 +27,33 @@ class Settings; struct SubgameSpec { - std::string id; // "" = game does not exist - std::string path; // path to game - std::string gamemods_path; //path to mods of the game - std::set<std::string> addon_mods_paths; //paths to addon mods for this game + std::string id; std::string name; + std::string author; + std::string path; + std::string gamemods_path; + std::set<std::string> addon_mods_paths; std::string menuicon_path; - SubgameSpec(const std::string &id_ = "", - const std::string &path_ = "", - const std::string &gamemods_path_ = "", - const std::set<std::string> &addon_mods_paths_ = std::set<std::string>(), - const std::string &name_ = "", - const std::string &menuicon_path_ = ""): - id(id_), - path(path_), - gamemods_path(gamemods_path_), - addon_mods_paths(addon_mods_paths_), - name(name_), - menuicon_path(menuicon_path_) - {} - - bool isValid() const + SubgameSpec(const std::string &id = "", const std::string &path = "", + const std::string &gamemods_path = "", + const std::set<std::string> &addon_mods_paths = + std::set<std::string>(), + const std::string &name = "", + const std::string &menuicon_path = "", + const std::string &author = "") : + id(id), + name(name), author(author), path(path), + gamemods_path(gamemods_path), addon_mods_paths(addon_mods_paths), + menuicon_path(menuicon_path) { - return (!id.empty() && !path.empty()); } + + bool isValid() const { return (!id.empty() && !path.empty()); } }; // minetest.conf bool getGameMinetestConfig(const std::string &game_path, Settings &conf); -// game.conf -bool getGameConfig(const std::string &game_path, Settings &conf); - -std::string getGameName(const std::string &game_path); SubgameSpec findSubgame(const std::string &id); SubgameSpec findWorldSubgame(const std::string &world_path); @@ -68,8 +62,7 @@ std::set<std::string> getAvailableGameIds(); std::vector<SubgameSpec> getAvailableGames(); bool getWorldExists(const std::string &world_path); -std::string getWorldGameId(const std::string &world_path, - bool can_be_legacy=false); +std::string getWorldGameId(const std::string &world_path, bool can_be_legacy = false); struct WorldSpec { @@ -77,15 +70,12 @@ struct WorldSpec std::string name; std::string gameid; - WorldSpec( - const std::string &path_="", - const std::string &name_="", - const std::string &gameid_="" - ): - path(path_), - name(name_), - gameid(gameid_) - {} + WorldSpec(const std::string &path = "", const std::string &name = "", + const std::string &gameid = "") : + path(path), + name(name), gameid(gameid) + { + } bool isValid() const { diff --git a/src/convert_json.cpp b/src/convert_json.cpp index bfd7f39c4..c774aa002 100644 --- a/src/convert_json.cpp +++ b/src/convert_json.cpp @@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <sstream> #include "convert_json.h" -#include "mods.h" +#include "content/mods.h" #include "config.h" #include "log.h" #include "settings.h" diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 0c13e052d..8a39d7363 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -284,6 +284,7 @@ void set_default_settings(Settings *settings) #endif settings->setDefault("font_size", font_size_str); settings->setDefault("mono_font_size", font_size_str); + settings->setDefault("contentdb_url", "https://contentdb.rubenwardy.com"); // Server diff --git a/src/httpfetch.cpp b/src/httpfetch.cpp index d8504ad64..6b67e0e13 100644 --- a/src/httpfetch.cpp +++ b/src/httpfetch.cpp @@ -245,7 +245,7 @@ HTTPFetchOngoing::HTTPFetchOngoing(const HTTPFetchRequest &request_, curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1); curl_easy_setopt(curl, CURLOPT_FAILONERROR, 1); curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1); - curl_easy_setopt(curl, CURLOPT_MAXREDIRS, 1); + curl_easy_setopt(curl, CURLOPT_MAXREDIRS, 3); curl_easy_setopt(curl, CURLOPT_ENCODING, "gzip"); std::string bind_address = g_settings->get("bind_address"); diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp index 571bac611..54ff8c495 100644 --- a/src/script/cpp_api/s_base.cpp +++ b/src/script/cpp_api/s_base.cpp @@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "common/c_converter.h" #include "serverobject.h" #include "filesys.h" -#include "mods.h" +#include "content/mods.h" #include "porting.h" #include "util/string.h" #include "server.h" diff --git a/src/script/lua_api/l_base.cpp b/src/script/lua_api/l_base.cpp index 5d7ba9640..8ab0a20b6 100644 --- a/src/script/lua_api/l_base.cpp +++ b/src/script/lua_api/l_base.cpp @@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "lua_api/l_base.h" #include "lua_api/l_internal.h" #include "cpp_api/s_base.h" -#include <mods.h> +#include "content/mods.h" #include <server.h> ScriptApiBase *ModApiBase::getScriptApiBase(lua_State *L) diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp index 027b7b0f8..241427709 100644 --- a/src/script/lua_api/l_mainmenu.cpp +++ b/src/script/lua_api/l_mainmenu.cpp @@ -25,11 +25,13 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "gui/guiMainMenu.h" #include "gui/guiKeyChangeMenu.h" #include "gui/guiPathSelectMenu.h" -#include "subgame.h" #include "version.h" #include "porting.h" #include "filesys.h" #include "convert_json.h" +#include "content/packages.h" +#include "content/content.h" +#include "content/subgames.h" #include "serverlist.h" #include "mapgen/mapgen.h" #include "settings.h" @@ -449,6 +451,10 @@ int ModApiMainMenu::l_get_games(lua_State *L) lua_pushstring(L, game.path.c_str()); lua_settable(L, top_lvl2); + lua_pushstring(L, "type"); + lua_pushstring(L, "game"); + lua_settable(L, top_lvl2); + lua_pushstring(L, "gamemods_path"); lua_pushstring(L, game.gamemods_path.c_str()); lua_settable(L, top_lvl2); @@ -457,6 +463,10 @@ int ModApiMainMenu::l_get_games(lua_State *L) lua_pushstring(L, game.name.c_str()); lua_settable(L, top_lvl2); + lua_pushstring(L, "author"); + lua_pushstring(L, game.author.c_str()); + lua_settable(L, top_lvl2); + lua_pushstring(L, "menuicon_path"); lua_pushstring(L, game.menuicon_path.c_str()); lua_settable(L, top_lvl2); @@ -479,47 +489,56 @@ int ModApiMainMenu::l_get_games(lua_State *L) } /******************************************************************************/ -int ModApiMainMenu::l_get_mod_info(lua_State *L) +int ModApiMainMenu::l_get_content_info(lua_State *L) { std::string path = luaL_checkstring(L, 1); - ModSpec spec; + ContentSpec spec; spec.path = path; - parseModContents(spec); + parseContentInfo(spec); lua_newtable(L); lua_pushstring(L, spec.name.c_str()); lua_setfield(L, -2, "name"); - lua_pushstring(L, spec.is_modpack ? "modpack" : "mod"); + lua_pushstring(L, spec.type.c_str()); lua_setfield(L, -2, "type"); + lua_pushstring(L, spec.author.c_str()); + lua_setfield(L, -2, "author"); + lua_pushstring(L, spec.desc.c_str()); lua_setfield(L, -2, "description"); lua_pushstring(L, spec.path.c_str()); lua_setfield(L, -2, "path"); - // Dependencies - lua_newtable(L); - int i = 1; - for (const auto &dep : spec.depends) { - lua_pushstring(L, dep.c_str()); - lua_rawseti(L, -2, i); - i++; - } - lua_setfield(L, -2, "depends"); + if (spec.type == "mod") { + ModSpec spec; + spec.path = path; + parseModContents(spec); - // Optional Dependencies - lua_newtable(L); - i = 1; - for (const auto &dep : spec.optdepends) { - lua_pushstring(L, dep.c_str()); - lua_rawseti(L, -2, i); - i++; + // Dependencies + lua_newtable(L); + int i = 1; + for (const auto &dep : spec.depends) { + lua_pushstring(L, dep.c_str()); + lua_rawseti(L, -2, i); + i++; + } + lua_setfield(L, -2, "depends"); + + // Optional Dependencies + lua_newtable(L); + i = 1; + for (const auto &dep : spec.optdepends) { + lua_pushstring(L, dep.c_str()); + lua_rawseti(L, -2, i); + i++; + } + lua_setfield(L, -2, "optional_depends"); } - lua_setfield(L, -2, "optional_depends"); return 1; } @@ -838,6 +857,10 @@ bool ModApiMainMenu::isMinetestPath(std::string path) if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "mods"))) return true; + /* mods */ + if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "textures"))) + return true; + /* worlds */ if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "worlds"))) return true; @@ -972,6 +995,54 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L) return 1; } +int ModApiMainMenu::l_get_package_list(lua_State *L) +{ + std::string url = g_settings->get("contentdb_url"); + std::vector<Package> packages = getPackagesFromURL(url + "/packages/"); + + // Make table + lua_newtable(L); + int top = lua_gettop(L); + unsigned int index = 1; + + // Fill table + for (const auto &package : packages) { + lua_pushnumber(L, index); + lua_newtable(L); + + int top_lvl2 = lua_gettop(L); + + lua_pushstring(L, "name"); + lua_pushstring(L, package.name.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "title"); + lua_pushstring(L, package.title.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "author"); + lua_pushstring(L, package.author.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "type"); + lua_pushstring(L, package.type.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "short_description"); + lua_pushstring(L, package.shortDesc.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "url"); + lua_pushstring(L, package.url.c_str()); + lua_settable (L, top_lvl2); + + lua_settable(L, top); + index++; + } + + return 1; +} + /******************************************************************************/ int ModApiMainMenu::l_get_min_supp_proto(lua_State *L) { @@ -1015,7 +1086,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) API_FCT(get_table_index); API_FCT(get_worlds); API_FCT(get_games); - API_FCT(get_mod_info); + API_FCT(get_content_info); API_FCT(start); API_FCT(close); API_FCT(get_favorites); @@ -1042,6 +1113,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) API_FCT(get_video_drivers); API_FCT(get_video_modes); API_FCT(get_screen_info); + API_FCT(get_package_list); API_FCT(get_min_supp_proto); API_FCT(get_max_supp_proto); API_FCT(do_async_callback); @@ -1050,7 +1122,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) /******************************************************************************/ void ModApiMainMenu::InitializeAsync(lua_State *L, int top) { - API_FCT(get_worlds); API_FCT(get_games); API_FCT(get_favorites); @@ -1066,4 +1137,5 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top) //API_FCT(extract_zip); //TODO remove dependency to GuiEngine API_FCT(download_file); //API_FCT(gettext); (gettext lib isn't threadsafe) + API_FCT(get_package_list); } diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h index 2faeaf63e..b08a5bc01 100644 --- a/src/script/lua_api/l_mainmenu.h +++ b/src/script/lua_api/l_mainmenu.h @@ -83,7 +83,7 @@ private: static int l_get_games(lua_State *L); - static int l_get_mod_info(lua_State *L); + static int l_get_content_info(lua_State *L); //gui @@ -133,6 +133,9 @@ private: static int l_get_video_modes(lua_State *L); + //content store + static int l_get_package_list(lua_State *L); + //version compatibility static int l_get_min_supp_proto(lua_State *L); diff --git a/src/script/lua_api/l_storage.cpp b/src/script/lua_api/l_storage.cpp index 4c6b2a182..01810ca8b 100644 --- a/src/script/lua_api/l_storage.cpp +++ b/src/script/lua_api/l_storage.cpp @@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "lua_api/l_storage.h" #include "l_internal.h" -#include "mods.h" +#include "content/mods.h" #include "server.h" int ModApiStorage::l_get_mod_storage(lua_State *L) diff --git a/src/script/scripting_mainmenu.cpp b/src/script/scripting_mainmenu.cpp index 0ff60951b..b6068439a 100644 --- a/src/script/scripting_mainmenu.cpp +++ b/src/script/scripting_mainmenu.cpp @@ -18,7 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "scripting_mainmenu.h" -#include "mods.h" +#include "content/mods.h" #include "cpp_api/s_internal.h" #include "lua_api/l_base.h" #include "lua_api/l_mainmenu.h" diff --git a/src/server.cpp b/src/server.cpp index 5bdf22c7e..1eddec700 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -49,7 +49,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "content_mapnode.h" #include "content_nodemeta.h" #include "content_sao.h" -#include "mods.h" +#include "content/mods.h" #include "modchannels.h" #include "serverlist.h" #include "util/string.h" diff --git a/src/server.h b/src/server.h index 2442140c8..39cf56027 100644 --- a/src/server.h +++ b/src/server.h @@ -24,9 +24,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "hud.h" #include "gamedef.h" #include "serialization.h" // For SER_FMT_VER_INVALID -#include "mods.h" +#include "content/mods.h" #include "inventorymanager.h" -#include "subgame.h" +#include "content/subgames.h" #include "tileanimation.h" // struct TileAnimationParams #include "network/peerhandler.h" #include "network/address.h" diff --git a/src/server/mods.cpp b/src/server/mods.cpp index 34ac760e4..c246e6446 100644 --- a/src/server/mods.cpp +++ b/src/server/mods.cpp @@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "filesys.h" #include "log.h" #include "scripting_server.h" -#include "subgame.h" +#include "content/subgames.h" /** * Manage server mods diff --git a/src/server/mods.h b/src/server/mods.h index 9e4b23f30..2bc1aa22f 100644 --- a/src/server/mods.h +++ b/src/server/mods.h @@ -19,7 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #pragma once -#include "../mods.h" +#include "content/mods.h" class ServerScripting; diff --git a/src/serverlist.h b/src/serverlist.h index 796b23b98..2b82b7431 100644 --- a/src/serverlist.h +++ b/src/serverlist.h @@ -19,7 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <iostream> #include "config.h" -#include "mods.h" +#include "content/mods.h" #include <json/json.h> #pragma once diff --git a/src/unittest/test.cpp b/src/unittest/test.cpp index 7a0ef16b1..547c3fd07 100644 --- a/src/unittest/test.cpp +++ b/src/unittest/test.cpp @@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "itemdef.h" #include "gamedef.h" #include "modchannels.h" -#include "mods.h" +#include "content/mods.h" #include "util/numeric.h" content_t t_CONTENT_STONE; |