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author | PilzAdam <pilzadam@minetest.net> | 2013-05-18 16:13:32 +0200 |
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committer | PilzAdam <pilzadam@minetest.net> | 2013-05-18 16:13:32 +0200 |
commit | b76ec317c9eb69c8f4864f5d467e6a1e0ac7e81e (patch) | |
tree | a435473842765b3b382cd8de76a8c0e394e9d33f | |
parent | 714ecc5e27c2c01b0f3ce0ba626abb6baca9af13 (diff) | |
download | minetest-b76ec317c9eb69c8f4864f5d467e6a1e0ac7e81e.tar.gz minetest-b76ec317c9eb69c8f4864f5d467e6a1e0ac7e81e.tar.bz2 minetest-b76ec317c9eb69c8f4864f5d467e6a1e0ac7e81e.zip |
Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.sh
-rw-r--r-- | CMakeLists.txt | 5 | ||||
-rw-r--r-- | README.txt | 14 | ||||
-rw-r--r-- | doc/lua_api.txt | 4 | ||||
-rwxr-xr-x | util/buildbot/buildwin32.sh | 11 |
4 files changed, 3 insertions, 31 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index ba273a0dc..7c101923b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -133,11 +133,6 @@ endif() install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}") install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}") install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games") -set(COMMON_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/common") -if(EXISTS ${COMMON_SOURCE} AND IS_DIRECTORY ${COMMON_SOURCE}) - install(FILES ${COMMON_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/common/") - install(DIRECTORY ${COMMON_SOURCE}/mods DESTINATION "${SHAREDIR}/games/common") -endif() set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game") if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE}) install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/") diff --git a/README.txt b/README.txt index ae5003f77..f264ba6bf 100644 --- a/README.txt +++ b/README.txt @@ -9,10 +9,9 @@ and contributors (see source file comments and the version control log) In case you downloaded the source code: --------------------------------------- If you downloaded the Minetest Engine source code in which this file is -contained, you probably want to download these projects too: - https://github.com/minetest/common/ +contained, you probably want to download the minetest_game project too: https://github.com/minetest/minetest_game/ -See the README.txt in them. +See the README.txt in it. Further documentation ---------------------- @@ -92,13 +91,6 @@ $ wget https://github.com/minetest/minetest/tarball/master -O master.tar.gz $ tar xf master.tar.gz $ cd minetest-minetest-286edd4 (or similar) -Download common (needed for minetest_game and some others) -$ cd games/ -$ wget https://github.com/minetest/common/tarball/master -O common.tar.gz -$ tar xf common.tar.gz -$ mv minetest-common-* common -$ cd .. - Download minetest_game (otherwise only the "Minimal development test" game is available) $ cd games/ $ wget https://github.com/minetest/minetest_game/tarball/master -O minetest_game.tar.gz @@ -124,7 +116,7 @@ $ ./minetest Compiling on Windows: --------------------- - This section is outdated. In addition to what is described here: - - In addition to minetest, you need to download common and minetest_game. + - In addition to minetest, you need to download minetest_game. - If you wish to have sound support, you need libogg, libvorbis and libopenal - You need: diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 02ca7cba3..cd90b5aa5 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -50,12 +50,8 @@ where gameid is unique to each game. The game directory contains the file game.conf, which contains these fields: name = <Human-readable full name of the game> - common_mods = <Comma-separated list of common mods> eg. name = Minetest - common_mods = bucket, default, doors, fire, stairs - -Common mods are loaded from the pseudo-game "common". The game directory can contain the file minetest.conf, which will be used to set default settings when running the particular game. diff --git a/util/buildbot/buildwin32.sh b/util/buildbot/buildwin32.sh index 0c0d7cf21..fc42db8a7 100755 --- a/util/buildbot/buildwin32.sh +++ b/util/buildbot/buildwin32.sh @@ -53,9 +53,6 @@ cd $builddir wget http://github.com/minetest/minetest/zipball/master \ -c -O $packagedir/minetest.zip --tries=3 || (echo "Please download http://github.com/minetest/minetest/zipball/master manually and save it as $packagedir/minetest.zip"; read -s) [ -e $packagedir/minetest.zip ] || (echo "minetest.zip not found"; exit 1) -wget http://github.com/minetest/common/zipball/master \ - -c -O $packagedir/common.zip --tries=3 || (echo "Please download http://github.com/minetest/common/zipball/master manually and save it as $packagedir/common.zip"; read -s) -[ -e $packagedir/common.zip ] || (echo "common.zip not found"; exit 1) wget http://github.com/minetest/minetest_game/zipball/master \ -c -O $packagedir/minetest_game.zip --tries=3 || (echo "Please download http://github.com/minetest/minetest_game/zipball/master manually and save it as $packagedir/minetest_game.zip"; read -s) [ -e $packagedir/minetest_game.zip ] || (echo "minetest_game.zip not found"; exit 1) @@ -69,7 +66,6 @@ wget http://github.com/minetest/minetest_game/zipball/master \ minetestdirname=`unzip -l $packagedir/minetest.zip | head -n 7 | tail -n 1 | sed -e 's/^[^m]*//' -e 's/\/.*$//'` minetestdir=$builddir/$minetestdirname || exit 1 git_hash=`echo $minetestdirname | sed -e 's/minetest-minetest-//'` -commondirname=`unzip -l $packagedir/common.zip | head -n 7 | tail -n 1 | sed -e 's/^[^m]*//' -e 's/\/.*$//'` minetest_gamedirname=`unzip -l $packagedir/minetest_game.zip | head -n 7 | tail -n 1 | sed -e 's/^[^m]*//' -e 's/\/.*$//'` # Extract stuff @@ -90,13 +86,6 @@ unzip -o $packagedir/minetest.zip || exit 1 rm -rf $builddir/minetest ln -s $minetestdir $builddir/minetest -# Extract common -cd $minetestdir/games || exit 1 -rm -rf common || exit 1 -unzip -o $packagedir/common.zip || exit 1 -commondir=$minetestdir/games/$commondirname || exit 1 -mv $commondir $minetestdir/games/common || exit 1 - # Extract minetest_game cd $minetestdir/games || exit 1 rm -rf minetest_game || exit 1 |