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authorPilzAdam <pilzadam@minetest.net>2013-05-18 16:13:32 +0200
committerPilzAdam <pilzadam@minetest.net>2013-05-18 16:13:32 +0200
commitb76ec317c9eb69c8f4864f5d467e6a1e0ac7e81e (patch)
treea435473842765b3b382cd8de76a8c0e394e9d33f
parent714ecc5e27c2c01b0f3ce0ba626abb6baca9af13 (diff)
downloadminetest-b76ec317c9eb69c8f4864f5d467e6a1e0ac7e81e.tar.gz
minetest-b76ec317c9eb69c8f4864f5d467e6a1e0ac7e81e.tar.bz2
minetest-b76ec317c9eb69c8f4864f5d467e6a1e0ac7e81e.zip
Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.sh
-rw-r--r--CMakeLists.txt5
-rw-r--r--README.txt14
-rw-r--r--doc/lua_api.txt4
-rwxr-xr-xutil/buildbot/buildwin32.sh11
4 files changed, 3 insertions, 31 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ba273a0dc..7c101923b 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -133,11 +133,6 @@ endif()
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
-set(COMMON_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/common")
-if(EXISTS ${COMMON_SOURCE} AND IS_DIRECTORY ${COMMON_SOURCE})
- install(FILES ${COMMON_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/common/")
- install(DIRECTORY ${COMMON_SOURCE}/mods DESTINATION "${SHAREDIR}/games/common")
-endif()
set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/")
diff --git a/README.txt b/README.txt
index ae5003f77..f264ba6bf 100644
--- a/README.txt
+++ b/README.txt
@@ -9,10 +9,9 @@ and contributors (see source file comments and the version control log)
In case you downloaded the source code:
---------------------------------------
If you downloaded the Minetest Engine source code in which this file is
-contained, you probably want to download these projects too:
- https://github.com/minetest/common/
+contained, you probably want to download the minetest_game project too:
https://github.com/minetest/minetest_game/
-See the README.txt in them.
+See the README.txt in it.
Further documentation
----------------------
@@ -92,13 +91,6 @@ $ wget https://github.com/minetest/minetest/tarball/master -O master.tar.gz
$ tar xf master.tar.gz
$ cd minetest-minetest-286edd4 (or similar)
-Download common (needed for minetest_game and some others)
-$ cd games/
-$ wget https://github.com/minetest/common/tarball/master -O common.tar.gz
-$ tar xf common.tar.gz
-$ mv minetest-common-* common
-$ cd ..
-
Download minetest_game (otherwise only the "Minimal development test" game is available)
$ cd games/
$ wget https://github.com/minetest/minetest_game/tarball/master -O minetest_game.tar.gz
@@ -124,7 +116,7 @@ $ ./minetest
Compiling on Windows:
---------------------
- This section is outdated. In addition to what is described here:
- - In addition to minetest, you need to download common and minetest_game.
+ - In addition to minetest, you need to download minetest_game.
- If you wish to have sound support, you need libogg, libvorbis and libopenal
- You need:
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 02ca7cba3..cd90b5aa5 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -50,12 +50,8 @@ where gameid is unique to each game.
The game directory contains the file game.conf, which contains these fields:
name = <Human-readable full name of the game>
- common_mods = <Comma-separated list of common mods>
eg.
name = Minetest
- common_mods = bucket, default, doors, fire, stairs
-
-Common mods are loaded from the pseudo-game "common".
The game directory can contain the file minetest.conf, which will be used
to set default settings when running the particular game.
diff --git a/util/buildbot/buildwin32.sh b/util/buildbot/buildwin32.sh
index 0c0d7cf21..fc42db8a7 100755
--- a/util/buildbot/buildwin32.sh
+++ b/util/buildbot/buildwin32.sh
@@ -53,9 +53,6 @@ cd $builddir
wget http://github.com/minetest/minetest/zipball/master \
-c -O $packagedir/minetest.zip --tries=3 || (echo "Please download http://github.com/minetest/minetest/zipball/master manually and save it as $packagedir/minetest.zip"; read -s)
[ -e $packagedir/minetest.zip ] || (echo "minetest.zip not found"; exit 1)
-wget http://github.com/minetest/common/zipball/master \
- -c -O $packagedir/common.zip --tries=3 || (echo "Please download http://github.com/minetest/common/zipball/master manually and save it as $packagedir/common.zip"; read -s)
-[ -e $packagedir/common.zip ] || (echo "common.zip not found"; exit 1)
wget http://github.com/minetest/minetest_game/zipball/master \
-c -O $packagedir/minetest_game.zip --tries=3 || (echo "Please download http://github.com/minetest/minetest_game/zipball/master manually and save it as $packagedir/minetest_game.zip"; read -s)
[ -e $packagedir/minetest_game.zip ] || (echo "minetest_game.zip not found"; exit 1)
@@ -69,7 +66,6 @@ wget http://github.com/minetest/minetest_game/zipball/master \
minetestdirname=`unzip -l $packagedir/minetest.zip | head -n 7 | tail -n 1 | sed -e 's/^[^m]*//' -e 's/\/.*$//'`
minetestdir=$builddir/$minetestdirname || exit 1
git_hash=`echo $minetestdirname | sed -e 's/minetest-minetest-//'`
-commondirname=`unzip -l $packagedir/common.zip | head -n 7 | tail -n 1 | sed -e 's/^[^m]*//' -e 's/\/.*$//'`
minetest_gamedirname=`unzip -l $packagedir/minetest_game.zip | head -n 7 | tail -n 1 | sed -e 's/^[^m]*//' -e 's/\/.*$//'`
# Extract stuff
@@ -90,13 +86,6 @@ unzip -o $packagedir/minetest.zip || exit 1
rm -rf $builddir/minetest
ln -s $minetestdir $builddir/minetest
-# Extract common
-cd $minetestdir/games || exit 1
-rm -rf common || exit 1
-unzip -o $packagedir/common.zip || exit 1
-commondir=$minetestdir/games/$commondirname || exit 1
-mv $commondir $minetestdir/games/common || exit 1
-
# Extract minetest_game
cd $minetestdir/games || exit 1
rm -rf minetest_game || exit 1