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author | Perttu Ahola <celeron55@gmail.com> | 2011-05-21 12:28:33 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-05-21 12:28:33 +0300 |
commit | c1b164cbcb233cbe5159450b7d3b58474871752b (patch) | |
tree | 030c1bcbc5d7df6ad2f63531c798366e6bb90a7f | |
parent | fe02a19f1795429c110e6c7ed76d333cb42a3072 (diff) | |
download | minetest-c1b164cbcb233cbe5159450b7d3b58474871752b.tar.gz minetest-c1b164cbcb233cbe5159450b7d3b58474871752b.tar.bz2 minetest-c1b164cbcb233cbe5159450b7d3b58474871752b.zip |
added a delay to menu loop
-rw-r--r-- | src/main.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp index 202c5e75e..816d92118 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1410,6 +1410,10 @@ int main(int argc, char *argv[]) guienv->drawAll();
driver->endScene();
+
+ // On some computers framerate doesn't seem to be
+ // automatically limited
+ sleep_ms(25);
}
// Break out of menu-game loop to shut down cleanly
|