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authorPerttu Ahola <celeron55@gmail.com>2010-11-29 14:17:46 +0200
committerPerttu Ahola <celeron55@gmail.com>2010-11-29 14:17:46 +0200
commitd2090a32d84106815b3422bbbab5e6c9c681c152 (patch)
tree3eb6cbbf20baca14a02ebd01bbfa88f6d581b2a0
parenta18525a14eca664dc93be01e55b0efd1ce08b0fa (diff)
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plant amount fix and ravine amount setting
-rw-r--r--minetest.conf.example50
-rw-r--r--src/map.cpp5
2 files changed, 30 insertions, 25 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 6aa16917e..16d9ba4e1 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -3,24 +3,27 @@
# ../../minetest.conf
# Any other path can be chosen by passing the path as a parameter
# to the program, eg. "minetest.exe ../minetest.conf.example"
+#
+# By default, all the settings are commented and not functional.
+# Uncomment settings by removing the preceding #.
-dedicated_server =
+#dedicated_server =
# Client side stuff
-wanted_fps = 30
-fps_max = 60
-viewing_range_nodes_max = 300
-viewing_range_nodes_min = 20
-screenW =
-screenH =
-host_game =
-port = 30000
-address = celer.oni.biz
-name =
+#wanted_fps = 30
+#fps_max = 60
+#viewing_range_nodes_max = 300
+#viewing_range_nodes_min = 20
+#screenW =
+#screenH =
+#host_game =
+#port = 30000
+#address = kray.dy.fi
+#name =
-random_input = false
-client_delete_unused_sectors_timeout = 1200
+#random_input = false
+#client_delete_unused_sectors_timeout = 1200
# Server side stuff
@@ -33,19 +36,20 @@ client_delete_unused_sectors_timeout = 1200
# H=slope.dot(pos^power):
# power <height> <slope.X> <slope.Y> <power>
-mapgen_heightmap_blocksize = 64
-mapgen_height_randmax = constant 70.0
-mapgen_height_randfactor = constant 0.6
-mapgen_height_base = linear 0 80 0
-mapgen_plants_amount = 1.0
+#mapgen_heightmap_blocksize = 64
+#height_randmax = constant 70.0
+#height_randfactor = constant 0.6
+#height_base = linear 0 35 0
+#plants_amount = 1.0
+#ravines_amount = 1.0
# Set to true to enable creative mode (unlimited inventory)
-creative_mode = false
+#creative_mode = false
# Player and object positions are sent at intervals specified by this
-objectdata_inverval = 0.2
+#objectdata_inverval = 0.2
-active_object_range = 2
+#active_object_range = 2
-max_simultaneous_block_sends_per_client = 2
-max_simultaneous_block_sends_server_total = 4
+#max_simultaneous_block_sends_per_client = 2
+#max_simultaneous_block_sends_server_total = 4
diff --git a/src/map.cpp b/src/map.cpp
index 2b11b7a48..a51113c2d 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1475,7 +1475,7 @@ MapSector * ServerMap::emergeSector(v2s16 p2d)
{
// Avgslope is the derivative of a hill
float t = avgslope * avgslope;
- float a = MAP_BLOCKSIZE * 2 * m_params.plants_amount;
+ float a = MAP_BLOCKSIZE * m_params.plants_amount;
u32 tree_max;
if(t > 0.03)
tree_max = a / (t/0.03);
@@ -1520,8 +1520,9 @@ MapSector * ServerMap::emergeSector(v2s16 p2d)
/*
Add ravine (randomly)
*/
+ if(m_params.ravines_amount != 0)
{
- if(rand()%(s32)(10.0 * m_params.ravines_amount) == 0)
+ if(rand()%(s32)(10.0 / m_params.ravines_amount) == 0)
{
s16 s = 6;
s16 x = rand()%(MAP_BLOCKSIZE-s*2-1)+s;