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author | Sfan5 <sfan5@live.de> | 2013-09-09 19:21:07 +0200 |
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committer | Sfan5 <sfan5@live.de> | 2013-09-09 22:50:51 +0200 |
commit | d423a8fc20a33ebf6c3f1c95e96b57dd18d19c29 (patch) | |
tree | d53ca0b337f2610bdc29c89f2810b242818f6c64 | |
parent | f1e4a671dc524430cae0dc66fd774858842a3067 (diff) | |
download | minetest-d423a8fc20a33ebf6c3f1c95e96b57dd18d19c29.tar.gz minetest-d423a8fc20a33ebf6c3f1c95e96b57dd18d19c29.tar.bz2 minetest-d423a8fc20a33ebf6c3f1c95e96b57dd18d19c29.zip |
Fix 'Unknown map backend' error when using Configure menu right after creating world
-rw-r--r-- | src/subgame.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/subgame.cpp b/src/subgame.cpp index f2602856f..95ae9ef98 100644 --- a/src/subgame.cpp +++ b/src/subgame.cpp @@ -242,7 +242,7 @@ bool initializeWorld(const std::string &path, const std::string &gameid) infostream<<"Creating world.mt ("<<worldmt_path<<")"<<std::endl; fs::CreateAllDirs(path); std::ostringstream ss(std::ios_base::binary); - ss<<"gameid = "<<gameid<<"\nbackend = sqlite3"; + ss<<"gameid = "<<gameid<<"\nbackend = sqlite3\n"; fs::safeWriteToFile(worldmt_path, ss.str()); } return true; |