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author | Perttu Ahola <celeron55@gmail.com> | 2011-05-22 17:25:52 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-05-22 17:25:52 +0300 |
commit | e0329a3caee863a2302748f710401bfc0dfa78db (patch) | |
tree | 85893c0f26c6ad67e15db72ea2970ea52dbc8361 | |
parent | 0af53115384cda1d96337b39c4205cb7a970c069 (diff) | |
download | minetest-e0329a3caee863a2302748f710401bfc0dfa78db.tar.gz minetest-e0329a3caee863a2302748f710401bfc0dfa78db.tar.bz2 minetest-e0329a3caee863a2302748f710401bfc0dfa78db.zip |
mud placed in sunlight no longer instantly turns to grass; also tuned transforming speed a bit (will be made a lot longer when testing is complete)
-rw-r--r-- | src/map.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map.cpp b/src/map.cpp index 316d662a6..c681a24b7 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -897,6 +897,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n, } #endif +#if 0 /* If the new node is mud and it is under sunlight, change it to grass @@ -905,6 +906,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n, { n.d = CONTENT_GRASS; } +#endif /* Remove all light that has come out of this node |