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author | BlockMen <nmuelll@web.de> | 2015-10-25 18:15:31 +0100 |
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committer | BlockMen <nmuelll@web.de> | 2015-10-25 18:15:31 +0100 |
commit | eb92bfb03038aa2ed42af46ff5ec7d144f0ff9af (patch) | |
tree | 69222b5c5d1a634a48bce48091eb701d759bcc8b | |
parent | df2c474d19c751bb1ee25c0a11e52490b909c06b (diff) | |
download | minetest-eb92bfb03038aa2ed42af46ff5ec7d144f0ff9af.tar.gz minetest-eb92bfb03038aa2ed42af46ff5ec7d144f0ff9af.tar.bz2 minetest-eb92bfb03038aa2ed42af46ff5ec7d144f0ff9af.zip |
Check if hitter has inventory when punching item
Fixes #3280
-rw-r--r-- | builtin/game/item_entity.lua | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/builtin/game/item_entity.lua b/builtin/game/item_entity.lua index 190473ceb..a8d7a1863 100644 --- a/builtin/game/item_entity.lua +++ b/builtin/game/item_entity.lua @@ -200,9 +200,10 @@ core.register_entity(":__builtin:item", { end, on_punch = function(self, hitter) - if self.itemstring ~= '' then - local left = hitter:get_inventory():add_item("main", self.itemstring) - if not left:is_empty() then + local inv = hitter:get_inventory() + if inv and self.itemstring ~= '' then + local left = inv:add_item("main", self.itemstring) + if left and not left:is_empty() then self.itemstring = left:to_string() return end |