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authorPerttu Ahola <celeron55@gmail.com>2011-11-01 16:54:01 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-01 16:54:01 +0200
commitf65d157786d09a4756a52ec52f821c02a5f0efad (patch)
treef1b0e9432d4e2352d61ee922e81a36b6a60a1086
parent899404f3b18cd199717f5bc31136d11148784b6e (diff)
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Set version to 0.3.0 and update changelog
-rw-r--r--CMakeLists.txt2
-rw-r--r--doc/changelog.txt3
2 files changed, 3 insertions, 2 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 1c316d4fb..d23ba4e54 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -10,7 +10,7 @@ project(minetest)
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 0)
set(VERSION_MINOR 3)
-set(VERSION_PATCH dev-20111021)
+set(VERSION_PATCH 0)
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
diff --git a/doc/changelog.txt b/doc/changelog.txt
index b600345aa..04017caa8 100644
--- a/doc/changelog.txt
+++ b/doc/changelog.txt
@@ -3,11 +3,12 @@ Minetest-c55 changelog
This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
+0.3.0: (released on 2011-11-01)
+- Some small fixes
0.3.dev-20111021:
- Modify dungeon masters to only try to shoot players
- Fix object duplication bug at block load/unload bug
- Improve network layer
-
0.3.dev-20111016:
- Locked chest
- Server user limit setting (max_users)