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authorred-001 <red-001@outlook.ie>2017-04-04 06:41:37 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-04-04 07:41:37 +0200
commit000ec260017256016b62bb9936bbda1ff969e252 (patch)
tree9eebd6b3f1be915fe1195e241a8a754f1bb44259
parent859141a0ce38fbd606d95ae7a2f0999acf2fbe84 (diff)
downloadminetest-000ec260017256016b62bb9936bbda1ff969e252.tar.gz
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[CSM] Add local node meta reference. (#5508)
-rw-r--r--doc/client_lua_api.md15
-rw-r--r--src/script/clientscripting.cpp2
-rw-r--r--src/script/lua_api/l_client.cpp13
-rw-r--r--src/script/lua_api/l_client.h3
-rw-r--r--src/script/lua_api/l_nodemeta.cpp54
-rw-r--r--src/script/lua_api/l_nodemeta.h12
6 files changed, 89 insertions, 10 deletions
diff --git a/doc/client_lua_api.md b/doc/client_lua_api.md
index c9ccbeefa..68156efd3 100644
--- a/doc/client_lua_api.md
+++ b/doc/client_lua_api.md
@@ -690,6 +690,8 @@ Call these functions only at load time!
for unloaded areas.
* `minetest.get_node_or_nil(pos)`
* Same as `get_node` but returns `nil` for unloaded areas.
+* `minetest.get_meta(pos)`
+ * Get a `NodeMetaRef` at that position
### Player
* `minetest.get_wielded_item()`
@@ -794,7 +796,18 @@ It can be created via `Settings(filename)`.
* write changes to file
* `to_table()`: returns `{[key1]=value1,...}`
-Definition tables
+### NodeMetaRef
+Node metadata: reference extra data and functionality stored in a node.
+Can be obtained via `minetest.get_meta(pos)`.
+
+#### Methods
+* `get_string(name)`
+* `get_int(name)`
+* `get_float(name)`
+* `to_table()`: returns `nil` or a table with keys:
+ * `fields`: key-value storage
+ * `inventory`: `{list1 = {}, ...}}`
+
-----------------
### Chat command definition (`register_chatcommand`)
diff --git a/src/script/clientscripting.cpp b/src/script/clientscripting.cpp
index df30a7253..17c53985d 100644
--- a/src/script/clientscripting.cpp
+++ b/src/script/clientscripting.cpp
@@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_sound.h"
#include "lua_api/l_util.h"
#include "lua_api/l_item.h"
+#include "lua_api/l_nodemeta.h"
ClientScripting::ClientScripting(Client *client):
ScriptApiBase()
@@ -68,4 +69,5 @@ void ClientScripting::InitializeModApi(lua_State *L, int top)
LuaItemStack::Register(L);
StorageRef::Register(L);
LuaMinimap::Register(L);
+ NodeMetaRef::RegisterClient(L);
}
diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp
index 5f9474702..5a0cd5cc3 100644
--- a/src/script/lua_api/l_client.cpp
+++ b/src/script/lua_api/l_client.cpp
@@ -25,8 +25,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "gettext.h"
#include "l_internal.h"
#include "lua_api/l_item.h"
+#include "lua_api/l_nodemeta.h"
#include "mainmenumanager.h"
#include "util/string.h"
+#include "clientenvironment.h"
+#include "map.h"
extern MainGameCallback *g_gamecallback;
@@ -182,6 +185,15 @@ int ModApiClient::l_get_wielded_item(lua_State *L)
return 1;
}
+// get_meta(pos)
+int ModApiClient::l_get_meta(lua_State *L)
+{
+ v3s16 p = read_v3s16(L, 1);
+ NodeMetadata *meta = getClient(L)->getEnv().getMap().getNodeMetadata(p);
+ NodeMetaRef::createClient(L, meta);
+ return 1;
+}
+
void ModApiClient::Initialize(lua_State *L, int top)
{
API_FCT(get_current_modname);
@@ -196,4 +208,5 @@ void ModApiClient::Initialize(lua_State *L, int top)
API_FCT(get_node_or_nil);
API_FCT(get_wielded_item);
API_FCT(disconnect);
+ API_FCT(get_meta);
}
diff --git a/src/script/lua_api/l_client.h b/src/script/lua_api/l_client.h
index d7f92ac1c..94b154bb4 100644
--- a/src/script/lua_api/l_client.h
+++ b/src/script/lua_api/l_client.h
@@ -62,6 +62,9 @@ private:
// get_wielded_item()
static int l_get_wielded_item(lua_State *L);
+ // get_meta(pos)
+ static int l_get_meta(lua_State *L);
+
public:
static void Initialize(lua_State *L, int top);
};
diff --git a/src/script/lua_api/l_nodemeta.cpp b/src/script/lua_api/l_nodemeta.cpp
index 4b2b392da..4368a8c50 100644
--- a/src/script/lua_api/l_nodemeta.cpp
+++ b/src/script/lua_api/l_nodemeta.cpp
@@ -38,6 +38,9 @@ NodeMetaRef* NodeMetaRef::checkobject(lua_State *L, int narg)
Metadata* NodeMetaRef::getmeta(bool auto_create)
{
+ if (m_is_local)
+ return m_meta;
+
NodeMetadata *meta = m_env->getMap().getNodeMetadata(m_p);
if (meta == NULL && auto_create) {
meta = new NodeMetadata(m_env->getGameDef()->idef());
@@ -142,7 +145,14 @@ bool NodeMetaRef::handleFromTable(lua_State *L, int table, Metadata *_meta)
NodeMetaRef::NodeMetaRef(v3s16 p, ServerEnvironment *env):
m_p(p),
- m_env(env)
+ m_env(env),
+ m_is_local(false)
+{
+}
+
+NodeMetaRef::NodeMetaRef(Metadata *meta):
+ m_meta(meta),
+ m_is_local(true)
{
}
@@ -161,7 +171,17 @@ void NodeMetaRef::create(lua_State *L, v3s16 p, ServerEnvironment *env)
lua_setmetatable(L, -2);
}
-void NodeMetaRef::Register(lua_State *L)
+// Client-sided version of the above
+void NodeMetaRef::createClient(lua_State *L, Metadata *meta)
+{
+ NodeMetaRef *o = new NodeMetaRef(meta);
+ *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
+ luaL_getmetatable(L, className);
+ lua_setmetatable(L, -2);
+}
+
+const char NodeMetaRef::className[] = "NodeMetaRef";
+void NodeMetaRef::RegisterCommon(lua_State *L)
{
lua_newtable(L);
int methodtable = lua_gettop(L);
@@ -185,16 +205,17 @@ void NodeMetaRef::Register(lua_State *L)
lua_settable(L, metatable);
lua_pop(L, 1); // drop metatable
+}
- luaL_openlib(L, 0, methods, 0); // fill methodtable
+void NodeMetaRef::Register(lua_State *L)
+{
+ RegisterCommon(L);
+ luaL_openlib(L, 0, methodsServer, 0); // fill methodtable
lua_pop(L, 1); // drop methodtable
-
- // Cannot be created from Lua
- //lua_register(L, className, create_object);
}
-const char NodeMetaRef::className[] = "NodeMetaRef";
-const luaL_reg NodeMetaRef::methods[] = {
+
+const luaL_reg NodeMetaRef::methodsServer[] = {
luamethod(MetaDataRef, get_string),
luamethod(MetaDataRef, set_string),
luamethod(MetaDataRef, get_int),
@@ -206,3 +227,20 @@ const luaL_reg NodeMetaRef::methods[] = {
luamethod(NodeMetaRef, get_inventory),
{0,0}
};
+
+
+void NodeMetaRef::RegisterClient(lua_State *L)
+{
+ RegisterCommon(L);
+ luaL_openlib(L, 0, methodsClient, 0); // fill methodtable
+ lua_pop(L, 1); // drop methodtable
+}
+
+
+const luaL_reg NodeMetaRef::methodsClient[] = {
+ luamethod(MetaDataRef, get_string),
+ luamethod(MetaDataRef, get_int),
+ luamethod(MetaDataRef, get_float),
+ luamethod(MetaDataRef, to_table),
+ {0,0}
+};
diff --git a/src/script/lua_api/l_nodemeta.h b/src/script/lua_api/l_nodemeta.h
index d03f086c9..6d146416b 100644
--- a/src/script/lua_api/l_nodemeta.h
+++ b/src/script/lua_api/l_nodemeta.h
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_base.h"
#include "lua_api/l_metadata.h"
#include "irrlichttypes_bloated.h"
+#include "nodemetadata.h"
class ServerEnvironment;
class NodeMetadata;
@@ -34,9 +35,12 @@ class NodeMetaRef : public MetaDataRef {
private:
v3s16 m_p;
ServerEnvironment *m_env;
+ Metadata *m_meta;
+ bool m_is_local;
static const char className[];
- static const luaL_reg methods[];
+ static const luaL_reg methodsServer[];
+ static const luaL_reg methodsClient[];
static NodeMetaRef *checkobject(lua_State *L, int narg);
@@ -71,6 +75,7 @@ private:
public:
NodeMetaRef(v3s16 p, ServerEnvironment *env);
+ NodeMetaRef(Metadata *meta);
~NodeMetaRef();
@@ -78,7 +83,12 @@ public:
// Not callable from Lua; all references are created on the C side.
static void create(lua_State *L, v3s16 p, ServerEnvironment *env);
+ // Client-sided version of the above
+ static void createClient(lua_State *L, Metadata *meta);
+
+ static void RegisterCommon(lua_State *L);
static void Register(lua_State *L);
+ static void RegisterClient(lua_State *L);
};
#endif /* L_NODEMETA_H_ */