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authorrubenwardy <rw@rubenwardy.com>2022-06-05 16:47:38 +0100
committerGitHub <noreply@github.com>2022-06-05 17:47:38 +0200
commit03d86ea0b4900cd0394649597d278d465512d629 (patch)
treed2e5414acea951ea42400b5a87b5ee9a8296a3f3
parent21323ef1ff02dd714330a8c9d8235f047e1dacf8 (diff)
downloadminetest-03d86ea0b4900cd0394649597d278d465512d629.tar.gz
minetest-03d86ea0b4900cd0394649597d278d465512d629.tar.bz2
minetest-03d86ea0b4900cd0394649597d278d465512d629.zip
Add register dialog to separate login/register (#12185)
New users find Minetest's account system confusing. This change moves username/password to a new dialog, with login and register buttons added to the Join Game tab. The old registration confirmation dialog is removed in favour of the new dialog. Fixes #8138
-rw-r--r--LICENSE.txt6
-rw-r--r--builtin/mainmenu/dlg_register.lua123
-rw-r--r--builtin/mainmenu/init.lua2
-rw-r--r--builtin/mainmenu/tab_online.lua57
-rw-r--r--builtin/settingtypes.txt6
-rw-r--r--src/client/client.cpp22
-rw-r--r--src/client/client.h8
-rw-r--r--src/client/clientlauncher.cpp1
-rw-r--r--src/client/game.cpp34
-rw-r--r--src/defaultsettings.cpp2
-rw-r--r--src/gameparams.h11
-rw-r--r--src/gui/CMakeLists.txt1
-rw-r--r--src/gui/guiConfirmRegistration.cpp266
-rw-r--r--src/gui/guiConfirmRegistration.h65
-rw-r--r--src/gui/guiMainMenu.h3
-rw-r--r--src/network/clientpackethandler.cpp19
-rw-r--r--src/script/lua_api/l_mainmenu.cpp8
-rw-r--r--textures/base/pack/server_favorite_delete.pngbin0 -> 748 bytes
18 files changed, 232 insertions, 402 deletions
diff --git a/LICENSE.txt b/LICENSE.txt
index 6eae833d5..1f2c6c38d 100644
--- a/LICENSE.txt
+++ b/LICENSE.txt
@@ -67,6 +67,12 @@ appgurueu:
erlehmann, Warr1024, rollerozxa:
textures/base/pack/no_screenshot.png
+kilbith:
+ textures/base/pack/server_favorite.png
+
+SmallJoker
+ textures/base/pack/server_favorite_delete.png (based on server_favorite.png)
+
License of Minetest source code
-------------------------------
diff --git a/builtin/mainmenu/dlg_register.lua b/builtin/mainmenu/dlg_register.lua
new file mode 100644
index 000000000..a7658249c
--- /dev/null
+++ b/builtin/mainmenu/dlg_register.lua
@@ -0,0 +1,123 @@
+--Minetest
+--Copyright (C) 2022 rubenwardy
+--
+--This program is free software; you can redistribute it and/or modify
+--it under the terms of the GNU Lesser General Public License as published by
+--the Free Software Foundation; either version 2.1 of the License, or
+--(at your option) any later version.
+--
+--This program is distributed in the hope that it will be useful,
+--but WITHOUT ANY WARRANTY; without even the implied warranty of
+--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+--GNU Lesser General Public License for more details.
+--
+--You should have received a copy of the GNU Lesser General Public License along
+--with this program; if not, write to the Free Software Foundation, Inc.,
+--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+--------------------------------------------------------------------------------
+
+local function register_formspec(dialogdata)
+ local title = fgettext("Joining $1", dialogdata.server and dialogdata.server.name or dialogdata.address)
+ local buttons_y = 4 + 1.3
+ if dialogdata.error then
+ buttons_y = buttons_y + 0.8
+ end
+
+ local retval = {
+ "formspec_version[4]",
+ "size[8,", tostring(buttons_y + 1.175), "]",
+ "set_focus[", (dialogdata.name ~= "" and "password" or "name"), "]",
+ "label[0.375,0.8;", title, "]",
+ "field[0.375,1.575;7.25,0.8;name;", core.formspec_escape(fgettext("Name")), ";",
+ core.formspec_escape(dialogdata.name), "]",
+ "pwdfield[0.375,2.875;7.25,0.8;password;", core.formspec_escape(fgettext("Password")), "]",
+ "pwdfield[0.375,4.175;7.25,0.8;password_2;", core.formspec_escape(fgettext("Confirm Password")), "]"
+ }
+
+ if dialogdata.error then
+ table.insert_all(retval, {
+ "box[0.375,", tostring(buttons_y - 0.9), ";7.25,0.6;darkred]",
+ "label[0.625,", tostring(buttons_y - 0.6), ";", core.formspec_escape(dialogdata.error), "]",
+ })
+ end
+
+ table.insert_all(retval, {
+ "container[0.375,", tostring(buttons_y), "]",
+ "button[0,0;2.5,0.8;dlg_register_confirm;", fgettext("Register"), "]",
+ "button[4.75,0;2.5,0.8;dlg_register_cancel;", fgettext("Cancel"), "]",
+ "container_end[]",
+ })
+
+ return table.concat(retval, "")
+end
+
+--------------------------------------------------------------------------------
+local function register_buttonhandler(this, fields)
+ this.data.name = fields.name
+ this.data.error = nil
+
+ if fields.dlg_register_confirm or fields.key_enter then
+ if fields.name == "" then
+ this.data.error = fgettext("Missing name")
+ return true
+ end
+ if fields.password ~= fields.password_2 then
+ this.data.error = fgettext("Passwords do not match")
+ return true
+ end
+
+ gamedata.playername = fields.name
+ gamedata.password = fields.password
+ gamedata.address = this.data.address
+ gamedata.port = this.data.port
+ gamedata.allow_login_or_register = "register"
+ gamedata.selected_world = 0
+
+ assert(gamedata.address and gamedata.port)
+
+ local server = this.data.server
+ if server then
+ serverlistmgr.add_favorite(server)
+ gamedata.servername = server.name
+ gamedata.serverdescription = server.description
+ else
+ gamedata.servername = ""
+ gamedata.serverdescription = ""
+
+ serverlistmgr.add_favorite({
+ address = gamedata.address,
+ port = gamedata.port,
+ })
+ end
+
+ core.settings:set("name", fields.name)
+ core.settings:set("address", gamedata.address)
+ core.settings:set("remote_port", gamedata.port)
+
+ core.start()
+ end
+
+ if fields["dlg_register_cancel"] then
+ this:delete()
+ return true
+ end
+
+ return false
+end
+
+--------------------------------------------------------------------------------
+function create_register_dialog(address, port, server)
+ assert(address)
+ assert(type(port) == "number")
+
+ local retval = dialog_create("dlg_register",
+ register_formspec,
+ register_buttonhandler,
+ nil)
+ retval.data.address = address
+ retval.data.port = port
+ retval.data.server = server
+ retval.data.name = core.settings:get("name") or ""
+ return retval
+end
diff --git a/builtin/mainmenu/init.lua b/builtin/mainmenu/init.lua
index 8e716c2eb..d073f5a57 100644
--- a/builtin/mainmenu/init.lua
+++ b/builtin/mainmenu/init.lua
@@ -17,6 +17,7 @@
mt_color_grey = "#AAAAAA"
mt_color_blue = "#6389FF"
+mt_color_lightblue = "#99CCFF"
mt_color_green = "#72FF63"
mt_color_dark_green = "#25C191"
mt_color_orange = "#FF8800"
@@ -43,6 +44,7 @@ dofile(menupath .. DIR_DELIM .. "dlg_contentstore.lua")
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
+dofile(menupath .. DIR_DELIM .. "dlg_register.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
local tabs = {}
diff --git a/builtin/mainmenu/tab_online.lua b/builtin/mainmenu/tab_online.lua
index fb7409864..a8e1eb2ef 100644
--- a/builtin/mainmenu/tab_online.lua
+++ b/builtin/mainmenu/tab_online.lua
@@ -87,27 +87,34 @@ local function get_formspec(tabview, name, tabdata)
"field[4.25,0.5;1.25,0.75;te_port;;" ..
core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
- -- Name / Password
- "label[0.25,1.55;" .. fgettext("Name") .. "]" ..
- "label[3,1.55;" .. fgettext("Password") .. "]" ..
- "field[0.25,1.75;2.75,0.75;te_name;;" ..
- core.formspec_escape(core.settings:get("name")) .. "]" ..
- "pwdfield[3,1.75;2.5,0.75;te_pwd;]" ..
-
-- Description Background
- "label[0.25,2.75;" .. fgettext("Server Description") .. "]" ..
- "box[0.25,3;5.25,2.75;#999999]"..
+ "label[0.25,1.6;" .. fgettext("Server Description") .. "]" ..
+ "box[0.25,1.85;5.25,2.7;#999999]"..
+
+ -- Name / Password
+ "container[0,4.8]" ..
+ "label[0.25,0;" .. fgettext("Name") .. "]" ..
+ "label[3,0;" .. fgettext("Password") .. "]" ..
+ "field[0.25,0.2;2.625,0.75;te_name;;" .. core.formspec_escape(core.settings:get("name")) .. "]" ..
+ "pwdfield[2.875,0.2;2.625,0.75;te_pwd;]" ..
+ "container_end[]" ..
-- Connect
- "button[3,6;2.5,0.75;btn_mp_connect;" .. fgettext("Connect") .. "]"
+ "button[3,6;2.5,0.75;btn_mp_login;" .. fgettext("Login") .. "]"
+
+ if core.settings:get_bool("enable_split_login_register") then
+ retval = retval .. "button[0.25,6;2.5,0.75;btn_mp_register;" .. fgettext("Register") .. "]"
+ end
if tabdata.selected then
if gamedata.fav then
- retval = retval .. "button[0.25,6;2.5,0.75;btn_delete_favorite;" ..
- fgettext("Del. Favorite") .. "]"
+ retval = retval .. "tooltip[btn_delete_favorite;" .. fgettext("Remove favorite") .. "]"
+ retval = retval .. "style[btn_delete_favorite;padding=6]"
+ retval = retval .. "image_button[5,1.3;0.5,0.5;" .. defaulttexturedir ..
+ "server_favorite_delete.png;btn_delete_favorite;]"
end
if gamedata.serverdescription then
- retval = retval .. "textarea[0.25,3;5.25,2.75;;;" ..
+ retval = retval .. "textarea[0.25,1.85;5.2,2.75;;;" ..
core.formspec_escape(gamedata.serverdescription) .. "]"
end
end
@@ -339,12 +346,15 @@ local function main_button_handler(tabview, fields, name, tabdata)
return true
end
- if (fields.btn_mp_connect or fields.key_enter)
+ if (fields.btn_mp_login or fields.key_enter)
and fields.te_address ~= "" and fields.te_port then
gamedata.playername = fields.te_name
gamedata.password = fields.te_pwd
gamedata.address = fields.te_address
gamedata.port = tonumber(fields.te_port)
+
+ local enable_split_login_register = core.settings:get_bool("enable_split_login_register")
+ gamedata.allow_login_or_register = enable_split_login_register and "login" or "any"
gamedata.selected_world = 0
local idx = core.get_table_index("servers")
@@ -381,6 +391,25 @@ local function main_button_handler(tabview, fields, name, tabdata)
return true
end
+ if fields.btn_mp_register and fields.te_address ~= "" and fields.te_port then
+ local idx = core.get_table_index("servers")
+ local server = idx and tabdata.lookup[idx]
+ if server and (server.address ~= fields.te_address or server.port ~= tonumber(fields.te_port)) then
+ server = nil
+ end
+
+ if server and not is_server_protocol_compat_or_error(
+ server.proto_min, server.proto_max) then
+ return true
+ end
+
+ local dlg = create_register_dialog(fields.te_address, tonumber(fields.te_port), server)
+ dlg:set_parent(tabview)
+ tabview:hide()
+ dlg:show()
+ return true
+ end
+
return false
end
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 3f6f6c9fc..5b5146522 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -1033,9 +1033,9 @@ serverlist_file (Serverlist file) string favoriteservers.json
# 0 to disable queueing and -1 to make the queue size unlimited.
max_out_chat_queue_size (Maximum size of the out chat queue) int 20
-# Enable register confirmation when connecting to server.
-# If disabled, new account will be registered automatically.
-enable_register_confirmation (Enable register confirmation) bool true
+# If enabled, account registration is separate from login in the UI.
+# If disabled, new accounts will be registered automatically when logging in.
+enable_split_login_register (Enable split login/register) bool true
[*Advanced]
diff --git a/src/client/client.cpp b/src/client/client.cpp
index 93a403e81..d81ee434e 100644
--- a/src/client/client.cpp
+++ b/src/client/client.cpp
@@ -100,7 +100,8 @@ Client::Client(
MtEventManager *event,
RenderingEngine *rendering_engine,
bool ipv6,
- GameUI *game_ui
+ GameUI *game_ui,
+ ELoginRegister allow_login_or_register
):
m_tsrc(tsrc),
m_shsrc(shsrc),
@@ -124,7 +125,8 @@ Client::Client(
m_media_downloader(new ClientMediaDownloader()),
m_state(LC_Created),
m_game_ui(game_ui),
- m_modchannel_mgr(new ModChannelMgr())
+ m_modchannel_mgr(new ModChannelMgr()),
+ m_allow_login_or_register(allow_login_or_register)
{
// Add local player
m_env.setLocalPlayer(new LocalPlayer(this, playername));
@@ -396,10 +398,6 @@ void Client::step(float dtime)
initial_step = false;
}
else if(m_state == LC_Created) {
- if (m_is_registration_confirmation_state) {
- // Waiting confirmation
- return;
- }
float &counter = m_connection_reinit_timer;
counter -= dtime;
if(counter <= 0.0) {
@@ -1078,18 +1076,6 @@ void Client::sendInit(const std::string &playerName)
Send(&pkt);
}
-void Client::promptConfirmRegistration(AuthMechanism chosen_auth_mechanism)
-{
- m_chosen_auth_mech = chosen_auth_mechanism;
- m_is_registration_confirmation_state = true;
-}
-
-void Client::confirmRegistration()
-{
- m_is_registration_confirmation_state = false;
- startAuth(m_chosen_auth_mech);
-}
-
void Client::startAuth(AuthMechanism chosen_auth_mechanism)
{
m_chosen_auth_mech = chosen_auth_mechanism;
diff --git a/src/client/client.h b/src/client/client.h
index cb1227768..f01510ddb 100644
--- a/src/client/client.h
+++ b/src/client/client.h
@@ -37,6 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mesh_generator_thread.h"
#include "network/address.h"
#include "network/peerhandler.h"
+#include "gameparams.h"
#include <fstream>
#define CLIENT_CHAT_MESSAGE_LIMIT_PER_10S 10.0f
@@ -127,7 +128,8 @@ public:
MtEventManager *event,
RenderingEngine *rendering_engine,
bool ipv6,
- GameUI *game_ui
+ GameUI *game_ui,
+ ELoginRegister allow_login_or_register
);
~Client();
@@ -347,8 +349,7 @@ public:
u16 getProtoVersion()
{ return m_proto_ver; }
- void confirmRegistration();
- bool m_is_registration_confirmation_state = false;
+ ELoginRegister m_allow_login_or_register = ELoginRegister::Any;
bool m_simple_singleplayer_mode;
float mediaReceiveProgress();
@@ -460,7 +461,6 @@ private:
static AuthMechanism choseAuthMech(const u32 mechs);
void sendInit(const std::string &playerName);
- void promptConfirmRegistration(AuthMechanism chosen_auth_mechanism);
void startAuth(AuthMechanism chosen_auth_mechanism);
void sendDeletedBlocks(std::vector<v3s16> &blocks);
void sendGotBlocks(const std::vector<v3s16> &blocks);
diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp
index 54c561d11..60c9525f3 100644
--- a/src/client/clientlauncher.cpp
+++ b/src/client/clientlauncher.cpp
@@ -451,6 +451,7 @@ bool ClientLauncher::launch_game(std::string &error_message,
start_data.name = menudata.name;
start_data.password = menudata.password;
start_data.address = std::move(menudata.address);
+ start_data.allow_login_or_register = menudata.allow_login_or_register;
server_name = menudata.servername;
server_description = menudata.serverdescription;
diff --git a/src/client/game.cpp b/src/client/game.cpp
index d6e0cc8b8..441054631 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -43,7 +43,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "gameparams.h"
#include "gettext.h"
#include "gui/guiChatConsole.h"
-#include "gui/guiConfirmRegistration.h"
#include "gui/guiFormSpecMenu.h"
#include "gui/guiKeyChangeMenu.h"
#include "gui/guiPasswordChange.h"
@@ -1480,7 +1479,8 @@ bool Game::connectToServer(const GameStartData &start_data,
start_data.password, start_data.address,
*draw_control, texture_src, shader_src,
itemdef_manager, nodedef_manager, sound, eventmgr,
- m_rendering_engine, connect_address.isIPv6(), m_game_ui.get());
+ m_rendering_engine, connect_address.isIPv6(), m_game_ui.get(),
+ start_data.allow_login_or_register);
client->migrateModStorage();
} catch (const BaseException &e) {
*error_message = fmtgettext("Error creating client: %s", e.what());
@@ -1543,28 +1543,16 @@ bool Game::connectToServer(const GameStartData &start_data,
break;
}
- if (client->m_is_registration_confirmation_state) {
- if (registration_confirmation_shown) {
- // Keep drawing the GUI
- m_rendering_engine->draw_menu_scene(guienv, dtime, true);
- } else {
- registration_confirmation_shown = true;
- (new GUIConfirmRegistration(guienv, guienv->getRootGUIElement(), -1,
- &g_menumgr, client, start_data.name, start_data.password,
- connection_aborted, texture_src))->drop();
- }
- } else {
- wait_time += dtime;
- // Only time out if we aren't waiting for the server we started
- if (!start_data.address.empty() && wait_time > 10) {
- *error_message = gettext("Connection timed out.");
- errorstream << *error_message << std::endl;
- break;
- }
-
- // Update status
- showOverlayMessage(N_("Connecting to server..."), dtime, 20);
+ wait_time += dtime;
+ // Only time out if we aren't waiting for the server we started
+ if (!start_data.address.empty() && wait_time > 10) {
+ *error_message = gettext("Connection timed out.");
+ errorstream << *error_message << std::endl;
+ break;
}
+
+ // Update status
+ showOverlayMessage(N_("Connecting to server..."), dtime, 20);
}
} catch (con::PeerNotFoundException &e) {
// TODO: Should something be done here? At least an info/error
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 0087f8d48..b320e499e 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -64,7 +64,7 @@ void set_default_settings()
settings->setDefault("enable_client_modding", "false");
settings->setDefault("max_out_chat_queue_size", "20");
settings->setDefault("pause_on_lost_focus", "false");
- settings->setDefault("enable_register_confirmation", "true");
+ settings->setDefault("enable_split_login_register", "true");
settings->setDefault("chat_weblink_color", "#8888FF");
// Keymap
diff --git a/src/gameparams.h b/src/gameparams.h
index 70b0ffcde..b138f8771 100644
--- a/src/gameparams.h
+++ b/src/gameparams.h
@@ -20,8 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include "irrlichttypes.h"
-
-struct SubgameSpec;
+#include "content/subgames.h"
// Information provided from "main"
struct GameParams
@@ -34,6 +33,12 @@ struct GameParams
bool is_dedicated_server;
};
+enum class ELoginRegister {
+ Any = 0,
+ Login,
+ Register
+};
+
// Information processed by main menu
struct GameStartData : GameParams
{
@@ -46,6 +51,8 @@ struct GameStartData : GameParams
std::string address;
bool local_server;
+ ELoginRegister allow_login_or_register = ELoginRegister::Any;
+
// "world_path" must be kept in sync!
WorldSpec world_spec;
};
diff --git a/src/gui/CMakeLists.txt b/src/gui/CMakeLists.txt
index 513b13e8e..4434b14a0 100644
--- a/src/gui/CMakeLists.txt
+++ b/src/gui/CMakeLists.txt
@@ -11,7 +11,6 @@ set(gui_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/guiButtonImage.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiButtonItemImage.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiChatConsole.cpp
- ${CMAKE_CURRENT_SOURCE_DIR}/guiConfirmRegistration.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiEditBox.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiEditBoxWithScrollbar.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiEngine.cpp
diff --git a/src/gui/guiConfirmRegistration.cpp b/src/gui/guiConfirmRegistration.cpp
deleted file mode 100644
index c5aa9c85e..000000000
--- a/src/gui/guiConfirmRegistration.cpp
+++ /dev/null
@@ -1,266 +0,0 @@
-/*
-Minetest
-Copyright (C) 2018 srifqi, Muhammad Rifqi Priyo Susanto
- <muhammadrifqipriyosusanto@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#include "guiConfirmRegistration.h"
-#include "client/client.h"
-#include "guiButton.h"
-#include <IGUICheckBox.h>
-#include <IGUIButton.h>
-#include <IGUIStaticText.h>
-#include <IGUIFont.h>
-#include "guiEditBoxWithScrollbar.h"
-#include "porting.h"
-
-#ifdef HAVE_TOUCHSCREENGUI
- #include "client/renderingengine.h"
-#endif
-
-#include "gettext.h"
-
-// Continuing from guiPasswordChange.cpp
-const int ID_confirmPassword = 262;
-const int ID_confirm = 263;
-const int ID_intotext = 264;
-const int ID_cancel = 265;
-const int ID_message = 266;
-
-GUIConfirmRegistration::GUIConfirmRegistration(gui::IGUIEnvironment *env,
- gui::IGUIElement *parent, s32 id, IMenuManager *menumgr, Client *client,
- const std::string &playername, const std::string &password,
- bool *aborted, ISimpleTextureSource *tsrc) :
- GUIModalMenu(env, parent, id, menumgr),
- m_client(client), m_playername(playername), m_password(password),
- m_aborted(aborted), m_tsrc(tsrc)
-{
-#ifdef HAVE_TOUCHSCREENGUI
- m_touchscreen_visible = false;
-#endif
-}
-
-void GUIConfirmRegistration::regenerateGui(v2u32 screensize)
-{
- acceptInput();
- removeAllChildren();
-
- /*
- Calculate new sizes and positions
- */
-#ifdef HAVE_TOUCHSCREENGUI
- const float s = m_gui_scale * RenderingEngine::getDisplayDensity() / 2;
-#else
- const float s = m_gui_scale;
-#endif
- DesiredRect = core::rect<s32>(
- screensize.X / 2 - 600 * s / 2,
- screensize.Y / 2 - 360 * s / 2,
- screensize.X / 2 + 600 * s / 2,
- screensize.Y / 2 + 360 * s / 2
- );
- recalculateAbsolutePosition(false);
-
- v2s32 size = DesiredRect.getSize();
- v2s32 topleft_client(0, 0);
-
- const wchar_t *text;
-
- /*
- Add stuff
- */
- s32 ypos = 30 * s;
- {
- core::rect<s32> rect2(0, 0, 540 * s, 180 * s);
- rect2 += topleft_client + v2s32(30 * s, ypos);
- static const std::string info_text_template = strgettext(
- "You are about to join this server with the name \"%s\" for the "
- "first time.\n"
- "If you proceed, a new account using your credentials will be "
- "created on this server.\n"
- "Please retype your password and click 'Register and Join' to "
- "confirm account creation, or click 'Cancel' to abort.");
- char info_text_buf[1024];
- porting::mt_snprintf(info_text_buf, sizeof(info_text_buf),
- info_text_template.c_str(), m_playername.c_str());
-
- std::wstring info_text_w = utf8_to_wide(info_text_buf);
- gui::IGUIEditBox *e = new GUIEditBoxWithScrollBar(info_text_w.c_str(),
- true, Environment, this, ID_intotext, rect2, false, true);
- e->drop();
- e->setMultiLine(true);
- e->setWordWrap(true);
- e->setTextAlignment(gui::EGUIA_UPPERLEFT, gui::EGUIA_CENTER);
- }
-
- ypos += 200 * s;
- {
- core::rect<s32> rect2(0, 0, 540 * s, 30 * s);
- rect2 += topleft_client + v2s32(30 * s, ypos);
- gui::IGUIEditBox *e = Environment->addEditBox(m_pass_confirm.c_str(),
- rect2, true, this, ID_confirmPassword);
- e->setPasswordBox(true);
- Environment->setFocus(e);
- }
-
- ypos += 50 * s;
- {
- core::rect<s32> rect2(0, 0, 230 * s, 35 * s);
- rect2 = rect2 + v2s32(size.X / 2 - 220 * s, ypos);
- text = wgettext("Register and Join");
- GUIButton::addButton(Environment, rect2, m_tsrc, this, ID_confirm, text);
- delete[] text;
- }
- {
- core::rect<s32> rect2(0, 0, 120 * s, 35 * s);
- rect2 = rect2 + v2s32(size.X / 2 + 70 * s, ypos);
- text = wgettext("Cancel");
- GUIButton::addButton(Environment, rect2, m_tsrc, this, ID_cancel, text);
- delete[] text;
- }
- {
- core::rect<s32> rect2(0, 0, 500 * s, 40 * s);
- rect2 += topleft_client + v2s32(30 * s, ypos + 40 * s);
- text = wgettext("Passwords do not match!");
- IGUIElement *e = Environment->addStaticText(
- text, rect2, false, true, this, ID_message);
- e->setVisible(false);
- delete[] text;
- }
-}
-
-void GUIConfirmRegistration::drawMenu()
-{
- gui::IGUISkin *skin = Environment->getSkin();
- if (!skin)
- return;
- video::IVideoDriver *driver = Environment->getVideoDriver();
-
- video::SColor bgcolor(140, 0, 0, 0);
- driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
-
- gui::IGUIElement::draw();
-#ifdef __ANDROID__
- getAndroidUIInput();
-#endif
-}
-
-void GUIConfirmRegistration::closeMenu(bool goNext)
-{
- if (goNext) {
- m_client->confirmRegistration();
- } else {
- *m_aborted = true;
- infostream << "Connect aborted [Escape]" << std::endl;
- }
- quitMenu();
-}
-
-void GUIConfirmRegistration::acceptInput()
-{
- gui::IGUIElement *e;
- e = getElementFromId(ID_confirmPassword);
- if (e)
- m_pass_confirm = e->getText();
-}
-
-bool GUIConfirmRegistration::processInput()
-{
- if (utf8_to_wide(m_password) != m_pass_confirm) {
- gui::IGUIElement *e = getElementFromId(ID_message);
- if (e)
- e->setVisible(true);
- return false;
- }
- return true;
-}
-
-bool GUIConfirmRegistration::OnEvent(const SEvent &event)
-{
- if (event.EventType == EET_KEY_INPUT_EVENT) {
- // clang-format off
- if ((event.KeyInput.Key == KEY_ESCAPE ||
- event.KeyInput.Key == KEY_CANCEL) &&
- event.KeyInput.PressedDown) {
- closeMenu(false);
- return true;
- }
- // clang-format on
- if (event.KeyInput.Key == KEY_RETURN && event.KeyInput.PressedDown) {
- acceptInput();
- if (processInput())
- closeMenu(true);
- return true;
- }
- }
-
- if (event.EventType != EET_GUI_EVENT)
- return Parent ? Parent->OnEvent(event) : false;
-
- if (event.GUIEvent.EventType == gui::EGET_ELEMENT_FOCUS_LOST && isVisible()) {
- if (!canTakeFocus(event.GUIEvent.Element)) {
- infostream << "GUIConfirmRegistration: Not allowing focus change."
- << std::endl;
- // Returning true disables focus change
- return true;
- }
- } else if (event.GUIEvent.EventType == gui::EGET_BUTTON_CLICKED) {
- switch (event.GUIEvent.Caller->getID()) {
- case ID_confirm:
- acceptInput();
- if (processInput())
- closeMenu(true);
- return true;
- case ID_cancel:
- closeMenu(false);
- return true;
- }
- } else if (event.GUIEvent.EventType == gui::EGET_EDITBOX_ENTER) {
- switch (event.GUIEvent.Caller->getID()) {
- case ID_confirmPassword:
- acceptInput();
- if (processInput())
- closeMenu(true);
- return true;
- }
- }
-
- return false;
-}
-
-#ifdef __ANDROID__
-bool GUIConfirmRegistration::getAndroidUIInput()
-{
- if (!hasAndroidUIInput() || m_jni_field_name != "password")
- return false;
-
- // still waiting
- if (porting::getInputDialogState() == -1)
- return true;
-
- m_jni_field_name.clear();
-
- gui::IGUIElement *e = getElementFromId(ID_confirmPassword);
-
- if (!e || e->getType() != irr::gui::EGUIET_EDIT_BOX)
- return false;
-
- std::string text = porting::getInputDialogValue();
- e->setText(utf8_to_wide(text).c_str());
- return false;
-}
-#endif
diff --git a/src/gui/guiConfirmRegistration.h b/src/gui/guiConfirmRegistration.h
deleted file mode 100644
index fb2157756..000000000
--- a/src/gui/guiConfirmRegistration.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
-Minetest
-Copyright (C) 2018 srifqi, Muhammad Rifqi Priyo Susanto
- <muhammadrifqipriyosusanto@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#pragma once
-
-#include "irrlichttypes_extrabloated.h"
-#include "modalMenu.h"
-#include <string>
-
-class Client;
-class ISimpleTextureSource;
-
-class GUIConfirmRegistration : public GUIModalMenu
-{
-public:
- GUIConfirmRegistration(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
- s32 id, IMenuManager *menumgr, Client *client,
- const std::string &playername, const std::string &password,
- bool *aborted, ISimpleTextureSource *tsrc);
- /*
- Remove and re-add (or reposition) stuff
- */
- void regenerateGui(v2u32 screensize);
-
- void drawMenu();
-
- void closeMenu(bool goNext);
-
- void acceptInput();
-
- bool processInput();
-
- bool OnEvent(const SEvent &event);
-#ifdef __ANDROID__
- bool getAndroidUIInput();
-#endif
-
-private:
- std::wstring getLabelByID(s32 id) { return L""; }
- std::string getNameByID(s32 id) { return "password"; }
-
- Client *m_client = nullptr;
- const std::string &m_playername;
- const std::string &m_password;
- bool *m_aborted = nullptr;
- std::wstring m_pass_confirm = L"";
- ISimpleTextureSource *m_tsrc;
-};
diff --git a/src/gui/guiMainMenu.h b/src/gui/guiMainMenu.h
index 1dca8bf2d..9b8ff383c 100644
--- a/src/gui/guiMainMenu.h
+++ b/src/gui/guiMainMenu.h
@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include "irrlichttypes_extrabloated.h"
+#include "gameparams.h"
#include <string>
#include <list>
@@ -50,5 +51,7 @@ struct MainMenuData {
// Data to be passed to the script
MainMenuDataForScript script_data;
+ ELoginRegister allow_login_or_register = ELoginRegister::Any;
+
MainMenuData() = default;
};
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index 55d20d673..78ace6a81 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -101,11 +101,20 @@ void Client::handleCommand_Hello(NetworkPacket* pkt)
// Authenticate using that method, or abort if there wasn't any method found
if (chosen_auth_mechanism != AUTH_MECHANISM_NONE) {
- if (chosen_auth_mechanism == AUTH_MECHANISM_FIRST_SRP &&
- !m_simple_singleplayer_mode &&
- !getServerAddress().isLocalhost() &&
- g_settings->getBool("enable_register_confirmation")) {
- promptConfirmRegistration(chosen_auth_mechanism);
+ bool is_register = chosen_auth_mechanism == AUTH_MECHANISM_FIRST_SRP;
+ ELoginRegister mode = is_register ? ELoginRegister::Register : ELoginRegister::Login;
+ if (m_allow_login_or_register != ELoginRegister::Any &&
+ m_allow_login_or_register != mode) {
+ m_chosen_auth_mech = AUTH_MECHANISM_NONE;
+ m_access_denied = true;
+ if (m_allow_login_or_register == ELoginRegister::Login) {
+ m_access_denied_reason =
+ gettext("Name is not registered. To create an account on this server, click 'Register'");
+ } else {
+ m_access_denied_reason =
+ gettext("Name is taken. Please choose another name");
+ }
+ m_con->Disconnect();
} else {
startAuth(chosen_auth_mechanism);
}
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 4d9fa5b14..f7b2393fb 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -139,6 +139,14 @@ int ModApiMainMenu::l_start(lua_State *L)
data->password = getTextData(L,"password");
data->address = getTextData(L,"address");
data->port = getTextData(L,"port");
+
+ const auto val = getTextData(L, "allow_login_or_register");
+ if (val == "login")
+ data->allow_login_or_register = ELoginRegister::Login;
+ else if (val == "register")
+ data->allow_login_or_register = ELoginRegister::Register;
+ else
+ data->allow_login_or_register = ELoginRegister::Any;
}
data->serverdescription = getTextData(L,"serverdescription");
data->servername = getTextData(L,"servername");
diff --git a/textures/base/pack/server_favorite_delete.png b/textures/base/pack/server_favorite_delete.png
new file mode 100644
index 000000000..e35c6aaf0
--- /dev/null
+++ b/textures/base/pack/server_favorite_delete.png
Binary files differ