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authorrubenwardy <rw@rubenwardy.com>2020-06-06 17:17:08 +0100
committerGitHub <noreply@github.com>2020-06-06 17:17:08 +0100
commit60bab8b2d7b61383188c10f5d931dc7b5522d042 (patch)
tree9647ed69c2e0297aa2665801faa0f4a3e544e094
parent7ec0e3df35a11b66b48eababf0123170f2453a50 (diff)
downloadminetest-60bab8b2d7b61383188c10f5d931dc7b5522d042.tar.gz
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minetest-60bab8b2d7b61383188c10f5d931dc7b5522d042.zip
Add HTTP API to main menu (#9998)
-rw-r--r--builtin/fstk/dialog.lua19
-rw-r--r--builtin/fstk/ui.lua2
-rw-r--r--builtin/init.lua1
-rw-r--r--builtin/mainmenu/dlg_contentstore.lua49
-rw-r--r--doc/fst_api.txt7
-rw-r--r--doc/menu_lua_api.txt273
-rw-r--r--src/script/lua_api/l_http.cpp44
-rw-r--r--src/script/lua_api/l_http.h6
-rw-r--r--src/script/scripting_mainmenu.cpp2
9 files changed, 290 insertions, 113 deletions
diff --git a/builtin/fstk/dialog.lua b/builtin/fstk/dialog.lua
index df887f413..ea57df1d2 100644
--- a/builtin/fstk/dialog.lua
+++ b/builtin/fstk/dialog.lua
@@ -67,3 +67,22 @@ function dialog_create(name,get_formspec,buttonhandler,eventhandler)
ui.add(self)
return self
end
+
+function messagebox(name, message)
+ return dialog_create(name,
+ function()
+ return ([[
+ formspec_version[3]
+ size[8,3]
+ textarea[0.375,0.375;7.25,1.2;;;%s]
+ button[3,1.825;2,0.8;ok;%s]
+ ]]):format(message, fgettext("OK"))
+ end,
+ function(this, fields)
+ if fields.ok then
+ this:delete()
+ return true
+ end
+ end,
+ nil)
+end
diff --git a/builtin/fstk/ui.lua b/builtin/fstk/ui.lua
index 884100543..6d26aabf0 100644
--- a/builtin/fstk/ui.lua
+++ b/builtin/fstk/ui.lua
@@ -85,7 +85,7 @@ function ui.update()
"box[0.5,1.2;13,5;#000]",
("textarea[0.5,1.2;13,5;;%s;%s]"):format(
error_title, error_message),
- "button[5,6.6;4,1;btn_error_confirm;" .. fgettext("Ok") .. "]"
+ "button[5,6.6;4,1;btn_error_confirm;" .. fgettext("OK") .. "]"
}
else
local active_toplevel_ui_elements = 0
diff --git a/builtin/init.lua b/builtin/init.lua
index f76174be7..75bb3db85 100644
--- a/builtin/init.lua
+++ b/builtin/init.lua
@@ -36,6 +36,7 @@ dofile(commonpath .. "misc_helpers.lua")
if INIT == "game" then
dofile(gamepath .. "init.lua")
+ assert(not core.get_http_api)
elseif INIT == "mainmenu" then
local mm_script = core.settings:get("main_menu_script")
if mm_script and mm_script ~= "" then
diff --git a/builtin/mainmenu/dlg_contentstore.lua b/builtin/mainmenu/dlg_contentstore.lua
index 8ac4dba68..ae119f48f 100644
--- a/builtin/mainmenu/dlg_contentstore.lua
+++ b/builtin/mainmenu/dlg_contentstore.lua
@@ -1,5 +1,5 @@
--Minetest
---Copyright (C) 2018 rubenwardy
+--Copyright (C) 2018-20 rubenwardy
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
@@ -15,8 +15,18 @@
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+if not minetest.get_http_api then
+ function create_store_dlg()
+ return messagebox("store",
+ fgettext("ContentDB is not available when Minetest was compiled without cURL"))
+ end
+ return
+end
+
local store = { packages = {}, packages_full = {} }
+local http = minetest.get_http_api()
+
-- Screenshot
local screenshot_dir = core.get_cache_path() .. DIR_DELIM .. "cdb"
assert(core.create_dir(screenshot_dir))
@@ -171,11 +181,6 @@ local function get_screenshot(package)
end
function store.load()
- local tmpdir = os.tempfolder()
- local target = tmpdir .. DIR_DELIM .. "packages.json"
-
- assert(core.create_dir(tmpdir))
-
local version = core.get_version()
local base_url = core.settings:get("contentdb_url")
local url = base_url ..
@@ -189,31 +194,29 @@ function store.load()
end
end
- core.download_file(url, target)
+ local timeout = tonumber(minetest.settings:get("curl_file_download_timeout"))
+ local response = http.fetch_sync({ url = url, timeout = timeout })
+ if not response.succeeded then
+ return
+ end
- local file = io.open(target, "r")
- if file then
- store.packages_full = core.parse_json(file:read("*all")) or {}
- file:close()
+ store.packages_full = core.parse_json(response.data) or {}
- for _, package in pairs(store.packages_full) do
- package.url = base_url .. "/packages/" ..
+ for _, package in pairs(store.packages_full) do
+ package.url = base_url .. "/packages/" ..
package.author .. "/" .. package.name ..
"/releases/" .. package.release .. "/download/"
- local name_len = #package.name
- if package.type == "game" and name_len > 5 and package.name:sub(name_len - 4) == "_game" then
- package.id = package.author:lower() .. "/" .. package.name:sub(1, name_len - 5)
- else
- package.id = package.author:lower() .. "/" .. package.name
- end
+ local name_len = #package.name
+ if package.type == "game" and name_len > 5 and package.name:sub(name_len - 4) == "_game" then
+ package.id = package.author:lower() .. "/" .. package.name:sub(1, name_len - 5)
+ else
+ package.id = package.author:lower() .. "/" .. package.name
end
-
- store.packages = store.packages_full
- store.loaded = true
end
- core.delete_dir(tmpdir)
+ store.packages = store.packages_full
+ store.loaded = true
end
function store.update_paths()
diff --git a/doc/fst_api.txt b/doc/fst_api.txt
index c8bcb1e91..6f9aa14b3 100644
--- a/doc/fst_api.txt
+++ b/doc/fst_api.txt
@@ -101,6 +101,9 @@ dialog_create(name, cbf_formspec, cbf_button_handler, cbf_events)
^ cbf_events: function to handle events
function(dialog, event)
+messagebox(name, message)
+^ creates a message dialog
+
Class reference dialog:
methods:
@@ -113,13 +116,13 @@ methods:
^ hide dialog
- delete()
^ delete dialog from ui
-
+
members:
- data
^ variable data attached to this dialog
- parent
^ parent component to return to on exit
-
+
File: fst/buttonbar.lua
-----------------------
diff --git a/doc/menu_lua_api.txt b/doc/menu_lua_api.txt
index 485c50110..4eccf5d10 100644
--- a/doc/menu_lua_api.txt
+++ b/doc/menu_lua_api.txt
@@ -3,34 +3,53 @@ Minetest Lua Mainmenu API Reference 5.3.0
Introduction
-------------
+
The main menu is defined as a formspec by Lua in builtin/mainmenu/
Description of formspec language to show your menu is in lua_api.txt
+
Callbacks
---------
+
core.buttonhandler(fields): called when a button is pressed.
^ fields = {name1 = value1, name2 = value2, ...}
core.event_handler(event)
^ event: "MenuQuit", "KeyEnter", "ExitButton" or "EditBoxEnter"
+
Gamedata
--------
+
The "gamedata" table is read when calling core.start(). It should contain:
{
- playername = <name>,
- password = <password>,
- address = <IP/adress>,
- port = <port>,
- selected_world = <index>, -- 0 for client mode
- singleplayer = <true/false>,
+ playername = <name>,
+ password = <password>,
+ address = <IP/adress>,
+ port = <port>,
+ selected_world = <index>, -- 0 for client mode
+ singleplayer = <true/false>,
}
+
Functions
---------
+
core.start()
core.close()
+core.get_min_supp_proto()
+^ returns the minimum supported network protocol version
+core.get_max_supp_proto()
+^ returns the maximum supported network protocol version
+core.open_url(url)
+^ opens the URL in a web browser, returns false on failure.
+^ Must begin with http:// or https://
+core.get_version() (possible in async calls)
+^ returns current core version
+
+
+Filesystem
+----------
-Filesystem:
core.get_builtin_path()
^ returns path to builtin root
core.create_dir(absolute_path) (possible in async calls)
@@ -48,12 +67,6 @@ core.extract_zip(zipfile,destination) [unzip within path required]
^ zipfile to extract
^ destination folder to extract to
^ returns true/false
-core.download_file(url,target) (possible in async calls)
-^ url to download
-^ target to store to
-^ returns true/false
-core.get_version() (possible in async calls)
-^ returns current core version
core.sound_play(spec, looped) -> handle
^ spec = SimpleSoundSpec (see lua-api.txt)
^ looped = bool
@@ -67,7 +80,82 @@ core.get_mapgen_names([include_hidden=false]) -> table of map generator algorith
registered in the core (possible in async calls)
core.get_cache_path() -> path of cache
-Formspec:
+
+HTTP Requests
+-------------
+
+* core.download_file(url, target) (possible in async calls)
+ * url to download, and target to store to
+ * returns true/false
+* `minetest.get_http_api()` (possible in async calls)
+ * returns `HTTPApiTable` containing http functions.
+ * The returned table contains the functions `fetch_sync`, `fetch_async` and
+ `fetch_async_get` described below.
+ * Function only exists if minetest server was built with cURL support.
+* `HTTPApiTable.fetch_sync(HTTPRequest req)`: returns HTTPRequestResult
+ * Performs given request synchronously
+* `HTTPApiTable.fetch_async(HTTPRequest req)`: returns handle
+ * Performs given request asynchronously and returns handle for
+ `HTTPApiTable.fetch_async_get`
+* `HTTPApiTable.fetch_async_get(handle)`: returns HTTPRequestResult
+ * Return response data for given asynchronous HTTP request
+
+### `HTTPRequest` definition
+
+Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`.
+
+ {
+ url = "http://example.org",
+
+ timeout = 10,
+ -- Timeout for connection in seconds. Default is 3 seconds.
+
+ post_data = "Raw POST request data string" OR {field1 = "data1", field2 = "data2"},
+ -- Optional, if specified a POST request with post_data is performed.
+ -- Accepts both a string and a table. If a table is specified, encodes
+ -- table as x-www-form-urlencoded key-value pairs.
+ -- If post_data is not specified, a GET request is performed instead.
+
+ user_agent = "ExampleUserAgent",
+ -- Optional, if specified replaces the default minetest user agent with
+ -- given string
+
+ extra_headers = { "Accept-Language: en-us", "Accept-Charset: utf-8" },
+ -- Optional, if specified adds additional headers to the HTTP request.
+ -- You must make sure that the header strings follow HTTP specification
+ -- ("Key: Value").
+
+ multipart = boolean
+ -- Optional, if true performs a multipart HTTP request.
+ -- Default is false.
+ }
+
+### `HTTPRequestResult` definition
+
+Passed to `HTTPApiTable.fetch` callback. Returned by
+`HTTPApiTable.fetch_async_get`.
+
+ {
+ completed = true,
+ -- If true, the request has finished (either succeeded, failed or timed
+ -- out)
+
+ succeeded = true,
+ -- If true, the request was successful
+
+ timeout = false,
+ -- If true, the request timed out
+
+ code = 200,
+ -- HTTP status code
+
+ data = "response"
+ }
+
+
+Formspec
+--------
+
core.update_formspec(formspec)
core.get_table_index(tablename) -> index
^ can also handle textlists
@@ -82,7 +170,10 @@ core.explode_textlist_event(string) -> table
core.set_formspec_prepend(formspec)
^ string to be added to every mainmenu formspec, to be used for theming.
-GUI:
+
+GUI
+---
+
core.set_background(type, texturepath,[tile],[minsize])
^ type: "background", "overlay", "header" or "footer"
^ tile: tile the image instead of scaling (background only)
@@ -102,86 +193,96 @@ core.show_path_select_dialog(formname, caption, is_file_select)
^ returns nil or selected file/folder
core.get_screen_info()
^ returns {
- density = <screen density 0.75,1.0,2.0,3.0 ... (dpi)>,
- display_width = <width of display>,
- display_height = <height of display>,
- window_width = <current window width>,
- window_height = <current window height>
- }
+ density = <screen density 0.75,1.0,2.0,3.0 ... (dpi)>,
+ display_width = <width of display>,
+ display_height = <height of display>,
+ window_width = <current window width>,
+ window_height = <current window height>
+ }
-### Content and Packages
+
+Content and Packages
+--------------------
Content - an installed mod, modpack, game, or texture pack (txt)
Package - content which is downloadable from the content db, may or may not be installed.
* core.get_modpath() (possible in async calls)
- * returns path to global modpath
+ * returns path to global modpath
* core.get_clientmodpath() (possible in async calls)
- * returns path to global client-side modpath
+ * returns path to global client-side modpath
* core.get_gamepath() (possible in async calls)
- * returns path to global gamepath
+ * returns path to global gamepath
* core.get_texturepath() (possible in async calls)
- * returns path to default textures
+ * returns path to default textures
* core.get_game(index)
- * returns:
-
- {
- id = <id>,
- path = <full path to game>,
- gamemods_path = <path>,
- name = <name of game>,
- menuicon_path = <full path to menuicon>,
- author = "author",
- DEPRECATED:
- addon_mods_paths = {[1] = <path>,},
- }
+ * returns:
+
+ {
+ id = <id>,
+ path = <full path to game>,
+ gamemods_path = <path>,
+ name = <name of game>,
+ menuicon_path = <full path to menuicon>,
+ author = "author",
+ DEPRECATED:
+ addon_mods_paths = {[1] = <path>,},
+ }
* core.get_games() -> table of all games in upper format (possible in async calls)
* core.get_content_info(path)
- * returns
+ * returns
- {
- name = "name of content",
- type = "mod" or "modpack" or "game" or "txp",
- description = "description",
- author = "author",
- path = "path/to/content",
- depends = {"mod", "names"}, -- mods only
- optional_depends = {"mod", "names"}, -- mods only
- }
+ {
+ name = "name of content",
+ type = "mod" or "modpack" or "game" or "txp",
+ description = "description",
+ author = "author",
+ path = "path/to/content",
+ depends = {"mod", "names"}, -- mods only
+ optional_depends = {"mod", "names"}, -- mods only
+ }
-Favorites:
+Favorites
+---------
+
core.get_favorites(location) -> list of favorites (possible in async calls)
^ location: "local" or "online"
^ returns {
- [1] = {
- clients = <number of clients/nil>,
- clients_max = <maximum number of clients/nil>,
- version = <server version/nil>,
- password = <true/nil>,
- creative = <true/nil>,
- damage = <true/nil>,
- pvp = <true/nil>,
- description = <server description/nil>,
- name = <server name/nil>,
- address = <address of server/nil>,
- port = <port>
- clients_list = <array of clients/nil>
- mods = <array of mods/nil>
- },
- ...
+ [1] = {
+ clients = <number of clients/nil>,
+ clients_max = <maximum number of clients/nil>,
+ version = <server version/nil>,
+ password = <true/nil>,
+ creative = <true/nil>,
+ damage = <true/nil>,
+ pvp = <true/nil>,
+ description = <server description/nil>,
+ name = <server name/nil>,
+ address = <address of server/nil>,
+ port = <port>
+ clients_list = <array of clients/nil>
+ mods = <array of mods/nil>
+ },
+ ...
}
core.delete_favorite(id, location) -> success
-Logging:
+
+Logging
+-------
+
core.debug(line) (possible in async calls)
^ Always printed to stderr and logfile (print() is redirected here)
core.log(line) (possible in async calls)
core.log(loglevel, line) (possible in async calls)
^ loglevel one of "error", "action", "info", "verbose"
-Settings:
+
+Settings
+--------
+
core.settings:set(name, value)
core.settings:get(name) -> string or nil (possible in async calls)
core.settings:set_bool(name, value)
@@ -191,19 +292,25 @@ core.settings:save() -> nil, save all settings to config file
For a complete list of methods of the Settings object see
[lua_api.txt](https://github.com/minetest/minetest/blob/master/doc/lua_api.txt)
-Worlds:
+
+Worlds
+------
+
core.get_worlds() -> list of worlds (possible in async calls)
^ returns {
- [1] = {
- path = <full path to world>,
- name = <name of world>,
- gameid = <gameid of world>,
- },
+ [1] = {
+ path = <full path to world>,
+ name = <name of world>,
+ gameid = <gameid of world>,
+ },
}
core.create_world(worldname, gameid)
core.delete_world(index)
-Helpers:
+
+Helpers
+-------
+
core.get_us_time()
^ returns time with microsecond precision
core.gettext(string) -> string
@@ -228,18 +335,10 @@ minetest.encode_base64(string) (possible in async calls)
minetest.decode_base64(string) (possible in async calls)
^ Decodes a string encoded in base64.
-Version compat:
-core.get_min_supp_proto()
-^ returns the minimum supported network protocol version
-core.get_max_supp_proto()
-^ returns the maximum supported network protocol version
-Other:
-core.open_url(url)
-^ opens the URL in a web browser, returns false on failure.
-^ Must begin with http:// or https://
+Async
+-----
-Async:
core.handle_async(async_job,parameters,finished)
^ execute a function asynchronously
^ async_job is a function receiving one parameter and returning one parameter
@@ -250,11 +349,13 @@ core.handle_async(async_job,parameters,finished)
Limitations of Async operations
-No access to global lua variables, don't even try
-Limited set of available functions
- e.g. No access to functions modifying menu like core.start,core.close,
- core.show_path_select_dialog
+ e.g. No access to functions modifying menu like core.start,core.close,
+ core.show_path_select_dialog
+
Background music
----------------
+
The main menu supports background music.
It looks for a `main_menu` sound in `$USER_PATH/sounds`. The same naming
conventions as for normal sounds apply.
diff --git a/src/script/lua_api/l_http.cpp b/src/script/lua_api/l_http.cpp
index 2ff651cb5..73b4586e0 100644
--- a/src/script/lua_api/l_http.cpp
+++ b/src/script/lua_api/l_http.cpp
@@ -83,6 +83,24 @@ void ModApiHttp::push_http_fetch_result(lua_State *L, HTTPFetchResult &res, bool
setstringfield(L, -1, "data", res.data);
}
+// http_api.fetch_sync(HTTPRequest definition)
+int ModApiHttp::l_http_fetch_sync(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ HTTPFetchRequest req;
+ read_http_fetch_request(L, req);
+
+ infostream << "Mod performs HTTP request with URL " << req.url << std::endl;
+
+ HTTPFetchResult res;
+ httpfetch_sync(req, res);
+
+ push_http_fetch_result(L, res, true);
+
+ return 1;
+}
+
// http_api.fetch_async(HTTPRequest definition)
int ModApiHttp::l_http_fetch_async(lua_State *L)
{
@@ -180,11 +198,35 @@ int ModApiHttp::l_request_http_api(lua_State *L)
return 1;
}
+
+int ModApiHttp::l_get_http_api(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ lua_newtable(L);
+ HTTP_API(fetch_async);
+ HTTP_API(fetch_async_get);
+ HTTP_API(fetch_sync);
+
+ return 1;
+}
+
#endif
void ModApiHttp::Initialize(lua_State *L, int top)
{
#if USE_CURL
- API_FCT(request_http_api);
+
+ bool isMainmenu = false;
+#ifndef SERVER
+ isMainmenu = ModApiBase::getGuiEngine(L) != nullptr;
+#endif
+
+ if (isMainmenu) {
+ API_FCT(get_http_api);
+ } else {
+ API_FCT(request_http_api);
+ }
+
#endif
}
diff --git a/src/script/lua_api/l_http.h b/src/script/lua_api/l_http.h
index 3d9cdad29..c665235a9 100644
--- a/src/script/lua_api/l_http.h
+++ b/src/script/lua_api/l_http.h
@@ -32,6 +32,9 @@ private:
static void read_http_fetch_request(lua_State *L, HTTPFetchRequest &req);
static void push_http_fetch_result(lua_State *L, HTTPFetchResult &res, bool completed = true);
+ // http_fetch_sync({url=, timeout=, post_data=})
+ static int l_http_fetch_sync(lua_State *L);
+
// http_fetch_async({url=, timeout=, post_data=})
static int l_http_fetch_async(lua_State *L);
@@ -40,6 +43,9 @@ private:
// request_http_api()
static int l_request_http_api(lua_State *L);
+
+ // get_http_api()
+ static int l_get_http_api(lua_State *L);
#endif
public:
diff --git a/src/script/scripting_mainmenu.cpp b/src/script/scripting_mainmenu.cpp
index b6068439a..08858b1a5 100644
--- a/src/script/scripting_mainmenu.cpp
+++ b/src/script/scripting_mainmenu.cpp
@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content/mods.h"
#include "cpp_api/s_internal.h"
#include "lua_api/l_base.h"
+#include "lua_api/l_http.h"
#include "lua_api/l_mainmenu.h"
#include "lua_api/l_sound.h"
#include "lua_api/l_util.h"
@@ -67,6 +68,7 @@ void MainMenuScripting::initializeModApi(lua_State *L, int top)
ModApiMainMenu::Initialize(L, top);
ModApiUtil::Initialize(L, top);
ModApiSound::Initialize(L, top);
+ ModApiHttp::Initialize(L, top);
asyncEngine.registerStateInitializer(registerLuaClasses);
asyncEngine.registerStateInitializer(ModApiMainMenu::InitializeAsync);