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authorx2048 <codeforsmile@gmail.com>2022-07-19 20:26:57 +0200
committerGitHub <noreply@github.com>2022-07-19 20:26:57 +0200
commit70c54abc2a09d2299f6a7de327d4aecbbad625a5 (patch)
tree7d4556d83577762b7e79a8b5fc0eaceab4058a9d
parentb270a46e533eaec289a65440f63eb227f0872286 (diff)
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Restore flags texture to fix interlaced stereo mode (#12560)
-rw-r--r--src/client/game.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp
index e838b337a..caa83ce13 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -421,6 +421,7 @@ class GameGlobalShaderConstantSetter : public IShaderConstantSetter
CachedPixelShaderSetting<float, 3> m_camera_offset_vertex;
CachedPixelShaderSetting<SamplerLayer_t> m_base_texture;
CachedPixelShaderSetting<SamplerLayer_t> m_normal_texture;
+ CachedPixelShaderSetting<SamplerLayer_t> m_texture_flags;
Client *m_client;
public:
@@ -455,6 +456,7 @@ public:
m_camera_offset_vertex("cameraOffset"),
m_base_texture("baseTexture"),
m_normal_texture("normalTexture"),
+ m_texture_flags("textureFlags"),
m_client(client)
{
g_settings->registerChangedCallback("enable_fog", settingsCallback, this);
@@ -524,9 +526,12 @@ public:
m_camera_offset_pixel.set(camera_offset_array, services);
m_camera_offset_vertex.set(camera_offset_array, services);
- SamplerLayer_t base_tex = 0, normal_tex = 1;
+ SamplerLayer_t base_tex = 0,
+ normal_tex = 1,
+ flags_tex = 2;
m_base_texture.set(&base_tex, services);
m_normal_texture.set(&normal_tex, services);
+ m_texture_flags.set(&flags_tex, services);
}
};