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authorsfan5 <sfan5@live.de>2019-11-09 00:22:42 +0100
committersfan5 <sfan5@live.de>2019-11-11 14:06:48 +0100
commitb57dc70769873e00ca7a7642862eb209a5528ce2 (patch)
treef0f79e77d7996469350033dc2fe1ef7319133c39
parentb0260b5ec8e05e54928f9487bb39b4ff946951f9 (diff)
downloadminetest-b57dc70769873e00ca7a7642862eb209a5528ce2.tar.gz
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[CSM] Expose more env functions
-rw-r--r--clientmods/preview/init.lua21
-rw-r--r--doc/client_lua_api.txt61
-rw-r--r--src/client/client.cpp13
-rw-r--r--src/client/client.h1
-rw-r--r--src/script/cpp_api/s_item.h1
-rw-r--r--src/script/lua_api/l_env.cpp37
-rw-r--r--src/script/scripting_client.cpp1
7 files changed, 124 insertions, 11 deletions
diff --git a/clientmods/preview/init.lua b/clientmods/preview/init.lua
index c1358b1c1..96deae074 100644
--- a/clientmods/preview/init.lua
+++ b/clientmods/preview/init.lua
@@ -65,6 +65,22 @@ core.register_on_item_use(function(itemstack, pointed_thing)
print("The local player used an item!")
print("pointed_thing :" .. dump(pointed_thing))
print("item = " .. itemstack:get_name())
+
+ local pos = vector.add(core.localplayer:get_pos(), core.camera:get_offset())
+ local pos2 = vector.add(pos, vector.multiply(core.camera:get_look_dir(), 100))
+
+ local rc = core.raycast(pos, pos2)
+ local i = rc:next()
+ print("[PREVIEW] raycast next: " .. dump(i))
+ if i then
+ print("[PREVIEW] line of sight: " .. (core.line_of_sight(pos, i.above) and "yes" or "no"))
+
+ local n1 = core.find_nodes_in_area(pos, i.under, {"default:stone"})
+ local n2 = core.find_nodes_in_area_under_air(pos, i.under, {"default:stone"})
+ print(("[PREVIEW] found %s nodes, %s nodes under air"):format(
+ n1 and #n1 or "?", n2 and #n2 or "?"))
+ end
+
return false
end)
@@ -91,11 +107,6 @@ core.register_on_damage_taken(function(hp)
end)
-- This is an example function to ensure it's working properly, should be removed before merge
-core.register_globalstep(function(dtime)
- -- print("[PREVIEW] globalstep " .. dtime)
-end)
-
--- This is an example function to ensure it's working properly, should be removed before merge
core.register_chatcommand("dump", {
func = function(param)
return true, dump(_G)
diff --git a/doc/client_lua_api.txt b/doc/client_lua_api.txt
index a71421747..78cd2ead2 100644
--- a/doc/client_lua_api.txt
+++ b/doc/client_lua_api.txt
@@ -742,11 +742,46 @@ Call these functions only at load time!
* Returns the node at the given position as table in the format
`{name="node_name", param1=0, param2=0}`, returns `nil`
for unloaded areas or flavor limited areas.
+* `minetest.get_node_light(pos, timeofday)`
+ * Gets the light value at the given position. Note that the light value
+ "inside" the node at the given position is returned, so you usually want
+ to get the light value of a neighbor.
+ * `pos`: The position where to measure the light.
+ * `timeofday`: `nil` for current time, `0` for night, `0.5` for day
+ * Returns a number between `0` and `15` or `nil`
* `minetest.find_node_near(pos, radius, nodenames, [search_center])`: returns pos or `nil`
* `radius`: using a maximum metric
* `nodenames`: e.g. `{"ignore", "group:tree"}` or `"default:dirt"`
* `search_center` is an optional boolean (default: `false`)
If true `pos` is also checked for the nodes
+* `minetest.find_nodes_in_area(pos1, pos2, nodenames)`: returns a list of
+ positions.
+ * `nodenames`: e.g. `{"ignore", "group:tree"}` or `"default:dirt"`
+ * First return value: Table with all node positions
+ * Second return value: Table with the count of each node with the node name
+ as index.
+ * Area volume is limited to 4,096,000 nodes
+* `minetest.find_nodes_in_area_under_air(pos1, pos2, nodenames)`: returns a
+ list of positions.
+ * `nodenames`: e.g. `{"ignore", "group:tree"}` or `"default:dirt"`
+ * Return value: Table with all node positions with a node air above
+ * Area volume is limited to 4,096,000 nodes
+* `minetest.line_of_sight(pos1, pos2)`: returns `boolean, pos`
+ * Checks if there is anything other than air between pos1 and pos2.
+ * Returns false if something is blocking the sight.
+ * Returns the position of the blocking node when `false`
+ * `pos1`: First position
+ * `pos2`: Second position
+* `minetest.raycast(pos1, pos2, objects, liquids)`: returns `Raycast`
+ * Creates a `Raycast` object.
+ * `pos1`: start of the ray
+ * `pos2`: end of the ray
+ * `objects`: if false, only nodes will be returned. Default is `true`.
+ * `liquids`: if false, liquid nodes won't be returned. Default is `false`.
+
+* `minetest.find_nodes_with_meta(pos1, pos2)`
+ * Get a table of positions of nodes that have metadata within a region
+ {pos1, pos2}.
* `minetest.get_meta(pos)`
* Get a `NodeMetaRef` at that position
* `minetest.get_node_level(pos)`
@@ -1073,6 +1108,32 @@ Can be obtained via `minetest.get_meta(pos)`.
* `fields`: key-value storage
* `inventory`: `{list1 = {}, ...}}`
+### `Raycast`
+
+A raycast on the map. It works with selection boxes.
+Can be used as an iterator in a for loop as:
+
+ local ray = Raycast(...)
+ for pointed_thing in ray do
+ ...
+ end
+
+The map is loaded as the ray advances. If the map is modified after the
+`Raycast` is created, the changes may or may not have an effect on the object.
+
+It can be created via `Raycast(pos1, pos2, objects, liquids)` or
+`minetest.raycast(pos1, pos2, objects, liquids)` where:
+
+* `pos1`: start of the ray
+* `pos2`: end of the ray
+* `objects`: if false, only nodes will be returned. Default is true.
+* `liquids`: if false, liquid nodes won't be returned. Default is false.
+
+#### Methods
+
+* `next()`: returns a `pointed_thing` with exact pointing location
+ * Returns the next thing pointed by the ray or nil.
+
-----------------
### Definitions
* `minetest.get_node_def(nodename)`
diff --git a/src/client/client.cpp b/src/client/client.cpp
index 89873ade3..36d4f8df9 100644
--- a/src/client/client.cpp
+++ b/src/client/client.cpp
@@ -1337,6 +1337,19 @@ int Client::CSMClampRadius(v3s16 pos, int radius)
return std::min<int>(radius, m_csm_restriction_noderange - distance);
}
+v3s16 Client::CSMClampPos(v3s16 pos)
+{
+ if (!checkCSMRestrictionFlag(CSMRestrictionFlags::CSM_RF_LOOKUP_NODES))
+ return pos;
+ v3s16 ppos = floatToInt(m_env.getLocalPlayer()->getPosition(), BS);
+ const int range = m_csm_restriction_noderange;
+ return v3s16(
+ core::clamp<int>(pos.X, (int)ppos.X - range, (int)ppos.X + range),
+ core::clamp<int>(pos.Y, (int)ppos.Y - range, (int)ppos.Y + range),
+ core::clamp<int>(pos.Z, (int)ppos.Z - range, (int)ppos.Z + range)
+ );
+}
+
void Client::addNode(v3s16 p, MapNode n, bool remove_metadata)
{
//TimeTaker timer1("Client::addNode()");
diff --git a/src/client/client.h b/src/client/client.h
index 5f3362509..5144af69f 100644
--- a/src/client/client.h
+++ b/src/client/client.h
@@ -264,6 +264,7 @@ public:
// helpers to enforce CSM restrictions
MapNode CSMGetNode(v3s16 p, bool *is_valid_position);
int CSMClampRadius(v3s16 pos, int radius);
+ v3s16 CSMClampPos(v3s16 pos);
void addNode(v3s16 p, MapNode n, bool remove_metadata = true);
diff --git a/src/script/cpp_api/s_item.h b/src/script/cpp_api/s_item.h
index ad229f73e..25a3501f9 100644
--- a/src/script/cpp_api/s_item.h
+++ b/src/script/cpp_api/s_item.h
@@ -51,7 +51,6 @@ public:
protected:
friend class LuaItemStack;
friend class ModApiItemMod;
- friend class LuaRaycast;
bool getItemCallback(const char *name, const char *callbackname, const v3s16 *p = nullptr);
/*!
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index 203ffcfdc..762612af4 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -140,17 +140,20 @@ void LuaLBM::trigger(ServerEnvironment *env, v3s16 p, MapNode n)
int LuaRaycast::l_next(lua_State *L)
{
MAP_LOCK_REQUIRED;
-
- ScriptApiItem *script = getScriptApi<ScriptApiItem>(L);
GET_ENV_PTR;
+ bool csm = false;
+#ifndef SERVER
+ csm = getClient(L) != nullptr;
+#endif
+
LuaRaycast *o = checkobject(L, 1);
PointedThing pointed;
env->continueRaycast(&o->state, &pointed);
if (pointed.type == POINTEDTHING_NOTHING)
lua_pushnil(L);
else
- script->pushPointedThing(pointed, true);
+ push_pointed_thing(L, pointed, csm, true);
return 1;
}
@@ -793,11 +796,20 @@ int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
{
GET_ENV_PTR;
- const NodeDefManager *ndef = getServer(L)->ndef();
v3s16 minp = read_v3s16(L, 1);
v3s16 maxp = read_v3s16(L, 2);
sortBoxVerticies(minp, maxp);
+#ifndef SERVER
+ const NodeDefManager *ndef = getClient(L) ? getClient(L)->ndef() : getServer(L)->ndef();
+ if (getClient(L)) {
+ minp = getClient(L)->CSMClampPos(minp);
+ maxp = getClient(L)->CSMClampPos(maxp);
+ }
+#else
+ const NodeDefManager *ndef = getServer(L)->ndef();
+#endif
+
v3s16 cube = maxp - minp + 1;
// Volume limit equal to 8 default mapchunks, (80 * 2) ^ 3 = 4,096,000
if ((u64)cube.X * (u64)cube.Y * (u64)cube.Z > 4096000) {
@@ -861,11 +873,20 @@ int ModApiEnvMod::l_find_nodes_in_area_under_air(lua_State *L)
GET_ENV_PTR;
- const NodeDefManager *ndef = getServer(L)->ndef();
v3s16 minp = read_v3s16(L, 1);
v3s16 maxp = read_v3s16(L, 2);
sortBoxVerticies(minp, maxp);
+#ifndef SERVER
+ const NodeDefManager *ndef = getClient(L) ? getClient(L)->ndef() : getServer(L)->ndef();
+ if (getClient(L)) {
+ minp = getClient(L)->CSMClampPos(minp);
+ maxp = getClient(L)->CSMClampPos(maxp);
+ }
+#else
+ const NodeDefManager *ndef = getServer(L)->ndef();
+#endif
+
v3s16 cube = maxp - minp + 1;
// Volume limit equal to 8 default mapchunks, (80 * 2) ^ 3 = 4,096,000
if ((u64)cube.X * (u64)cube.Y * (u64)cube.Z > 4096000) {
@@ -1326,8 +1347,14 @@ void ModApiEnvMod::Initialize(lua_State *L, int top)
void ModApiEnvMod::InitializeClient(lua_State *L, int top)
{
+ API_FCT(get_node_light);
API_FCT(get_timeofday);
API_FCT(get_node_max_level);
API_FCT(get_node_level);
+ API_FCT(find_nodes_with_meta);
API_FCT(find_node_near);
+ API_FCT(find_nodes_in_area);
+ API_FCT(find_nodes_in_area_under_air);
+ API_FCT(line_of_sight);
+ API_FCT(raycast);
}
diff --git a/src/script/scripting_client.cpp b/src/script/scripting_client.cpp
index c3e0ca373..1288b1df7 100644
--- a/src/script/scripting_client.cpp
+++ b/src/script/scripting_client.cpp
@@ -69,6 +69,7 @@ void ClientScripting::InitializeModApi(lua_State *L, int top)
{
LuaItemStack::Register(L);
ItemStackMetaRef::Register(L);
+ LuaRaycast::Register(L);
StorageRef::Register(L);
LuaMinimap::Register(L);
NodeMetaRef::RegisterClient(L);