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authorsapier <Sapier at GMX dot net>2015-01-09 18:01:59 +0100
committersapier <Sapier at GMX dot net>2015-01-09 18:46:24 +0100
commitde3888ca09a43371d3ef1fa3ff20e5501044d6ef (patch)
tree5486fb83392802e18060aa403b4745e80c9873dd
parent3c8e3721199ff5b9f7f454e5a6ecf76a87d3a3f9 (diff)
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Remove automatic consistent formspec size <-> font size (now has to be done manually)
Set builtin formspecs to autoscale in order to get consistent formspec look and feel Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment)
-rw-r--r--builtin/mainmenu/init.lua5
-rw-r--r--src/game.cpp4
-rw-r--r--src/guiFormSpecMenu.cpp49
3 files changed, 8 insertions, 50 deletions
diff --git a/builtin/mainmenu/init.lua b/builtin/mainmenu/init.lua
index e58208336..dfaa04d3c 100644
--- a/builtin/mainmenu/init.lua
+++ b/builtin/mainmenu/init.lua
@@ -139,10 +139,9 @@ local function init_globals()
tv_main:add(tab_credits)
tv_main:set_global_event_handler(main_event_handler)
+ tv_main:set_fixed_size(false)
- if PLATFORM == "Android" then
- tv_main:set_fixed_size(false)
- else
+ if not (PLATFORM == "Android") then
tv_main:set_tab(core.setting_get("maintab_LAST"))
end
ui.set_default("maintab")
diff --git a/src/game.cpp b/src/game.cpp
index b292ad1bf..00931a73b 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1024,11 +1024,7 @@ static inline void create_formspec_menu(GUIFormSpecMenu **cur_formspec,
}
}
-#ifdef __ANDROID__
#define SIZE_TAG "size[11,5.5]"
-#else
-#define SIZE_TAG "size[11,5.5,true]"
-#endif
static void show_chat_menu(GUIFormSpecMenu **cur_formspec,
InventoryManager *invmgr, IGameDef *gamedef,
diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp
index a80347b12..22fbf0cfc 100644
--- a/src/guiFormSpecMenu.cpp
+++ b/src/guiFormSpecMenu.cpp
@@ -74,39 +74,6 @@ static unsigned int font_line_height(gui::IGUIFont *font)
return font->getDimension(L"Ay").Height + font->getKerningHeight();
}
-static gui::IGUIFont *select_font_by_line_height(double target_line_height)
-{
- // We don't get to directly select a font according to its
- // baseline-to-baseline height. Rather, we select by em size.
- // The ratio between these varies between fonts. The font
- // engine also takes its size parameter not specified in pixels,
- // as we want, but scaled by display density and gui_scaling,
- // so invert that scaling here. Use a binary search among
- // requested sizes to find the right font. Our starting bounds
- // are an em height of 1 (being careful not to request size 0,
- // which crashes the freetype system) and an em height of the
- // target baseline-to-baseline height.
- unsigned int loreq = ceil(1 / porting::getDisplayDensity()
- / g_settings->getFloat("gui_scaling"));
- unsigned int hireq = ceil(target_line_height
- / porting::getDisplayDensity()
- / g_settings->getFloat("gui_scaling"));
- unsigned int lohgt = font_line_height(g_fontengine->getFont(loreq));
- unsigned int hihgt = font_line_height(g_fontengine->getFont(hireq));
- while(hireq - loreq > 1 && lohgt != hihgt) {
- unsigned int nureq = (loreq + hireq) >> 1;
- unsigned int nuhgt = font_line_height(g_fontengine->getFont(nureq));
- if(nuhgt < target_line_height) {
- loreq = nureq;
- lohgt = nuhgt;
- } else {
- hireq = nureq;
- hihgt = nuhgt;
- }
- }
- return g_fontengine->getFont(target_line_height - lohgt < hihgt - target_line_height ? loreq : hireq);
-}
-
GUIFormSpecMenu::GUIFormSpecMenu(irr::IrrlichtDevice* dev,
gui::IGUIElement* parent, s32 id, IMenuManager *menumgr,
InventoryManager *invmgr, IGameDef *gamedef,
@@ -950,7 +917,7 @@ void GUIFormSpecMenu::parsePwdField(parserData* data,std::string element)
if (label.length() >= 1)
{
- int font_height = font_line_height(m_font);
+ int font_height = g_fontengine->getTextHeight();
rect.UpperLeftCorner.Y -= font_height;
rect.LowerRightCorner.Y = rect.UpperLeftCorner.Y + font_height;
Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);
@@ -1033,7 +1000,7 @@ void GUIFormSpecMenu::parseSimpleField(parserData* data,
if (label.length() >= 1)
{
- int font_height = font_line_height(m_font);
+ int font_height = g_fontengine->getTextHeight();
rect.UpperLeftCorner.Y -= font_height;
rect.LowerRightCorner.Y = rect.UpperLeftCorner.Y + font_height;
Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);
@@ -1130,7 +1097,7 @@ void GUIFormSpecMenu::parseTextArea(parserData* data,
if (label.length() >= 1)
{
- int font_height = font_line_height(m_font);
+ int font_height = g_fontengine->getTextHeight();
rect.UpperLeftCorner.Y -= font_height;
rect.LowerRightCorner.Y = rect.UpperLeftCorner.Y + font_height;
Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);
@@ -1177,8 +1144,6 @@ void GUIFormSpecMenu::parseLabel(parserData* data,std::string element)
if(!data->explicit_size)
errorstream<<"WARNING: invalid use of label without a size[] element"<<std::endl;
- int font_height = font_line_height(m_font);
-
text = unescape_string(text);
std::vector<std::string> lines = split(text, '\n');
@@ -1195,9 +1160,9 @@ void GUIFormSpecMenu::parseLabel(parserData* data,std::string element)
s32 posy = pos.Y + ((float)i) * spacing.Y * 2.0 / 5.0;
std::wstring wlabel = narrow_to_wide(lines[i].c_str());
core::rect<s32> rect = core::rect<s32>(
- pos.X, posy - font_height,
+ pos.X, posy - m_btn_height,
pos.X + m_font->getDimension(wlabel.c_str()).Width,
- posy + font_height);
+ posy + m_btn_height);
FieldSpec spec(
L"",
wlabel,
@@ -1974,11 +1939,9 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
imgsize = v2s32(use_imgsize, use_imgsize);
spacing = v2s32(use_imgsize*5.0/4, use_imgsize*15.0/13);
padding = v2s32(use_imgsize*3.0/8, use_imgsize*3.0/8);
- double target_font_height = use_imgsize*15.0/13 * 0.4;
- target_font_height *= g_settings->getFloat("font_size")/TTF_DEFAULT_FONT_SIZE;
m_btn_height = use_imgsize*15.0/13 * 0.35;
- m_font = select_font_by_line_height(target_font_height);
+ m_font = g_fontengine->getFont();
mydata.size = v2s32(
padding.X*2+spacing.X*(mydata.invsize.X-1.0)+imgsize.X,