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authorest31 <MTest31@outlook.com>2015-07-11 02:24:00 +0200
committerest31 <MTest31@outlook.com>2015-07-27 06:42:56 +0200
commitc30a2d68541b6ff451d92709478b4e37cac86447 (patch)
tree03b92452d7b63e0a81f7e636e38e3c40c2ba1128 /README.txt
parent454a29037061ba62d89af41ecae23b4424f41ea5 (diff)
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Add AreaStore data structure
Diffstat (limited to 'README.txt')
-rw-r--r--README.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/README.txt b/README.txt
index 5a17b2a9d..ca15222e5 100644
--- a/README.txt
+++ b/README.txt
@@ -164,6 +164,7 @@ ENABLE_GETTEXT - Build with Gettext; Allows using translations
ENABLE_GLES - Search for Open GLES headers & libraries and use them
ENABLE_LEVELDB - Build with LevelDB; Enables use of LevelDB map backend (faster than SQLite3)
ENABLE_REDIS - Build with libhiredis; Enables use of Redis map backend
+ENABLE_SPATIAL - Build with LibSpatial; Speeds up AreaStores
ENABLE_SOUND - Build with OpenAL, libogg & libvorbis; in-game Sounds
ENABLE_LUAJIT - Build with LuaJIT (much faster than non-JIT Lua)
ENABLE_SYSTEM_GMP - Use GMP from system (much faster than bundled mini-gmp)
@@ -197,6 +198,8 @@ LEVELDB_LIBRARY - Only when building with LevelDB; path to lible
LEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dll
REDIS_INCLUDE_DIR - Only when building with Redis support; directory that contains hiredis.h
REDIS_LIBRARY - Only when building with Redis support; path to libhiredis.a/libhiredis.so
+SPATIAL_INCLUDE_DIR - Only if you want to build with LibSpatial; directory that contains spatialindex/SpatialIndex.h
+SPATIAL_LIBRARY - Only if you want to build with LibSpatial; path to libspatialindex_c.so
LUA_INCLUDE_DIR - Only if you want to use LuaJIT; directory where luajit.h is located
LUA_LIBRARY - Only if you want to use LuaJIT; path to libluajit.a/libluajit.so
MINGWM10_DLL - Only if compiling with MinGW; path to mingwm10.dll