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authorparamat <mat.gregory@virginmedia.com>2014-12-31 00:19:05 +0000
committerkwolekr <kwolekr@minetest.net>2015-01-01 15:44:26 -0500
commit7452d5399b9c7516abfc9f97bf5db70aff2ce0fa (patch)
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MgV5/6/7: Generate dungeons above water level
Use/add stone_surface_max_y to speed-optimise/guide dungeon generation MgV7: Don't let mountain terrain chop dungeons at mapchunk borders Make mountain terrain update stone_surface_max_y for caves in mountains
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