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author | rubenwardy <rubenwardy@gmail.com> | 2015-03-02 18:26:20 +0000 |
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committer | est31 <MTest31@outlook.com> | 2015-06-29 04:47:35 +0200 |
commit | 0d65ee878c5301afdbd163aa2274e73588f88ed3 (patch) | |
tree | 52b99028770dcbeb7cbb6a6f3f3030a83e5549f5 /builtin/fstk | |
parent | 1455267c9e66f64cd49e01aac782060c95bb925e (diff) | |
download | minetest-0d65ee878c5301afdbd163aa2274e73588f88ed3.tar.gz minetest-0d65ee878c5301afdbd163aa2274e73588f88ed3.tar.bz2 minetest-0d65ee878c5301afdbd163aa2274e73588f88ed3.zip |
Add Lua errors to error dialog
Diffstat (limited to 'builtin/fstk')
-rw-r--r-- | builtin/fstk/ui.lua | 40 |
1 files changed, 31 insertions, 9 deletions
diff --git a/builtin/fstk/ui.lua b/builtin/fstk/ui.lua index 708ea19cf..478a78ad5 100644 --- a/builtin/fstk/ui.lua +++ b/builtin/fstk/ui.lua @@ -23,7 +23,7 @@ ui.default = nil function ui.add(child) --TODO check child ui.childlist[child.name] = child - + return child.name end @@ -33,7 +33,7 @@ function ui.delete(child) if ui.childlist[child.name] == nil then return false end - + ui.childlist[child.name] = nil return true end @@ -60,11 +60,33 @@ function ui.update() -- handle errors if gamedata ~= nil and gamedata.errormessage ~= nil then - formspec = "size[12,3.2]" .. - "textarea[1,1;10,2;;ERROR: " .. - core.formspec_escape(gamedata.errormessage) .. - ";]".. - "button[4.5,2.5;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]" + local ar = gamedata.errormessage:split("\n") + for i = 1, #ar do + local text = ar[i] + -- Hack to add word wrapping. + -- TODO: Add engine support for wrapping in formspecs + while #text > 80 do + if formspec ~= "" then + formspec = formspec .. "," + end + formspec = formspec .. core.formspec_escape(string.sub(text, 1, 79)) + text = string.sub(text, 80, #text) + end + if formspec ~= "" then + formspec = formspec .. "," + end + formspec = formspec .. core.formspec_escape(text) + end + local error_title + if string.find(gamedata.errormessage, "ModError") then + error_title = fgettext("An error occured in a Lua script, such as a mod:") + else + error_title = fgettext("An error occured:") + end + formspec = "size[12,5]" .. + "label[0.5,0;" .. error_title .. + "]textlist[0.2,0.8;11.5,3.5;;" .. formspec .. + "]button[4.5,4.6;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]" else local active_toplevel_ui_elements = 0 for key,value in pairs(ui.childlist) do @@ -77,7 +99,7 @@ function ui.update() end end end - + -- no need to show addons if there ain't a toplevel element if (active_toplevel_ui_elements > 0) then for key,value in pairs(ui.childlist) do @@ -127,7 +149,7 @@ end -------------------------------------------------------------------------------- function ui.handle_events(event) - + for key,value in pairs(ui.childlist) do if value.handle_events ~= nil then |