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author | raymoo <raymoo@users.noreply.github.com> | 2017-10-28 01:30:50 -0700 |
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committer | SmallJoker <mk939@ymail.com> | 2018-06-03 17:32:00 +0200 |
commit | 7b8288d605260a92693a93a85134555a8c975bb9 (patch) | |
tree | 9c14b93d6f23213f912d7e3d8f58882ba2aeeac8 /builtin/game/chatcommands.lua | |
parent | 2f969196b86a9ffd4ef3bce9b17fcfb49ec89cd2 (diff) | |
download | minetest-7b8288d605260a92693a93a85134555a8c975bb9.tar.gz minetest-7b8288d605260a92693a93a85134555a8c975bb9.tar.bz2 minetest-7b8288d605260a92693a93a85134555a8c975bb9.zip |
Fix default item callbacks to work with nil users (#5819)
* Fix default item callbacks to work with nil users
* item.lua: Handle node drops for invalid players
The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
Diffstat (limited to 'builtin/game/chatcommands.lua')
-rw-r--r-- | builtin/game/chatcommands.lua | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua index 3dfc29ffa..e788a2a54 100644 --- a/builtin/game/chatcommands.lua +++ b/builtin/game/chatcommands.lua @@ -653,8 +653,8 @@ core.register_chatcommand("pulverize", { core.rollback_punch_callbacks = {} core.register_on_punchnode(function(pos, node, puncher) - local name = puncher:get_player_name() - if core.rollback_punch_callbacks[name] then + local name = puncher and puncher:get_player_name() + if name and core.rollback_punch_callbacks[name] then core.rollback_punch_callbacks[name](pos, node, puncher) core.rollback_punch_callbacks[name] = nil end |