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authorShadowNinja <shadowninja@minetest.net>2014-04-27 17:55:49 -0400
committerShadowNinja <shadowninja@minetest.net>2014-05-07 17:14:23 -0400
commit1cd512913e4d4ad1fb43d4b6e3d7971bb6c67528 (patch)
tree8c1e2c708f567656684e89faee4f7c8e6c5ec673 /builtin/game/chatcommands.lua
parentfef2729fd0945601e6772780514ee55fec35b068 (diff)
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Organize builtin into subdirectories
Diffstat (limited to 'builtin/game/chatcommands.lua')
-rw-r--r--builtin/game/chatcommands.lua725
1 files changed, 725 insertions, 0 deletions
diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua
new file mode 100644
index 000000000..f8df83d8e
--- /dev/null
+++ b/builtin/game/chatcommands.lua
@@ -0,0 +1,725 @@
+-- Minetest: builtin/chatcommands.lua
+
+--
+-- Chat command handler
+--
+
+minetest.chatcommands = {}
+function minetest.register_chatcommand(cmd, def)
+ def = def or {}
+ def.params = def.params or ""
+ def.description = def.description or ""
+ def.privs = def.privs or {}
+ minetest.chatcommands[cmd] = def
+end
+
+minetest.register_on_chat_message(function(name, message)
+ local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
+ if not param then
+ param = ""
+ end
+ local cmd_def = minetest.chatcommands[cmd]
+ if cmd_def then
+ local has_privs, missing_privs = minetest.check_player_privs(name, cmd_def.privs)
+ if has_privs then
+ cmd_def.func(name, param)
+ else
+ minetest.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
+ end
+ return true -- handled chat message
+ end
+ return false
+end)
+
+--
+-- Chat commands
+--
+minetest.register_chatcommand("me", {
+ params = "<action>",
+ description = "chat action (eg. /me orders a pizza)",
+ privs = {shout=true},
+ func = function(name, param)
+ minetest.chat_send_all("* " .. name .. " " .. param)
+ end,
+})
+
+minetest.register_chatcommand("help", {
+ privs = {},
+ params = "(nothing)/all/privs/<cmd>",
+ description = "Get help for commands or list privileges",
+ func = function(name, param)
+ local format_help_line = function(cmd, def)
+ local msg = "/"..cmd
+ if def.params and def.params ~= "" then msg = msg .. " " .. def.params end
+ if def.description and def.description ~= "" then msg = msg .. ": " .. def.description end
+ return msg
+ end
+ if param == "" then
+ local msg = ""
+ cmds = {}
+ for cmd, def in pairs(minetest.chatcommands) do
+ if minetest.check_player_privs(name, def.privs) then
+ table.insert(cmds, cmd)
+ end
+ end
+ minetest.chat_send_player(name, "Available commands: "..table.concat(cmds, " "))
+ minetest.chat_send_player(name, "Use '/help <cmd>' to get more information, or '/help all' to list everything.")
+ elseif param == "all" then
+ minetest.chat_send_player(name, "Available commands:")
+ for cmd, def in pairs(minetest.chatcommands) do
+ if minetest.check_player_privs(name, def.privs) then
+ minetest.chat_send_player(name, format_help_line(cmd, def))
+ end
+ end
+ elseif param == "privs" then
+ minetest.chat_send_player(name, "Available privileges:")
+ for priv, def in pairs(minetest.registered_privileges) do
+ minetest.chat_send_player(name, priv..": "..def.description)
+ end
+ else
+ local cmd = param
+ def = minetest.chatcommands[cmd]
+ if not def then
+ minetest.chat_send_player(name, "Command not available: "..cmd)
+ else
+ minetest.chat_send_player(name, format_help_line(cmd, def))
+ end
+ end
+ end,
+})
+minetest.register_chatcommand("privs", {
+ params = "<name>",
+ description = "print out privileges of player",
+ func = function(name, param)
+ if param == "" then
+ param = name
+ else
+ --[[if not minetest.check_player_privs(name, {privs=true}) then
+ minetest.chat_send_player(name, "Privileges of "..param.." are hidden from you.")
+ return
+ end]]
+ end
+ minetest.chat_send_player(name, "Privileges of "..param..": "..minetest.privs_to_string(minetest.get_player_privs(param), ' '))
+ end,
+})
+minetest.register_chatcommand("grant", {
+ params = "<name> <privilege>|all",
+ description = "Give privilege to player",
+ privs = {},
+ func = function(name, param)
+ if not minetest.check_player_privs(name, {privs=true}) and
+ not minetest.check_player_privs(name, {basic_privs=true}) then
+ minetest.chat_send_player(name, "Your privileges are insufficient.")
+ return
+ end
+ local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
+ if not grantname or not grantprivstr then
+ minetest.chat_send_player(name, "Invalid parameters (see /help grant)")
+ return
+ elseif not minetest.auth_table[grantname] then
+ minetest.chat_send_player(name, "Player "..grantname.." does not exist.")
+ return
+ end
+ local grantprivs = minetest.string_to_privs(grantprivstr)
+ if grantprivstr == "all" then
+ grantprivs = minetest.registered_privileges
+ end
+ local privs = minetest.get_player_privs(grantname)
+ local privs_known = true
+ for priv, _ in pairs(grantprivs) do
+ if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not minetest.check_player_privs(name, {privs=true}) then
+ minetest.chat_send_player(name, "Your privileges are insufficient.")
+ return
+ end
+ if not minetest.registered_privileges[priv] then
+ minetest.chat_send_player(name, "Unknown privilege: "..priv)
+ privs_known = false
+ end
+ privs[priv] = true
+ end
+ if not privs_known then
+ return
+ end
+ minetest.set_player_privs(grantname, privs)
+ minetest.log(name..' granted ('..minetest.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
+ minetest.chat_send_player(name, "Privileges of "..grantname..": "..minetest.privs_to_string(minetest.get_player_privs(grantname), ' '))
+ if grantname ~= name then
+ minetest.chat_send_player(grantname, name.." granted you privileges: "..minetest.privs_to_string(grantprivs, ' '))
+ end
+ end,
+})
+minetest.register_chatcommand("revoke", {
+ params = "<name> <privilege>|all",
+ description = "Remove privilege from player",
+ privs = {},
+ func = function(name, param)
+ if not minetest.check_player_privs(name, {privs=true}) and
+ not minetest.check_player_privs(name, {basic_privs=true}) then
+ minetest.chat_send_player(name, "Your privileges are insufficient.")
+ return
+ end
+ local revokename, revokeprivstr = string.match(param, "([^ ]+) (.+)")
+ if not revokename or not revokeprivstr then
+ minetest.chat_send_player(name, "Invalid parameters (see /help revoke)")
+ return
+ elseif not minetest.auth_table[revokename] then
+ minetest.chat_send_player(name, "Player "..revokename.." does not exist.")
+ return
+ end
+ local revokeprivs = minetest.string_to_privs(revokeprivstr)
+ local privs = minetest.get_player_privs(revokename)
+ for priv, _ in pairs(revokeprivs) do
+ if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not minetest.check_player_privs(name, {privs=true}) then
+ minetest.chat_send_player(name, "Your privileges are insufficient.")
+ return
+ end
+ end
+ if revokeprivstr == "all" then
+ privs = {}
+ else
+ for priv, _ in pairs(revokeprivs) do
+ privs[priv] = nil
+ end
+ end
+ minetest.set_player_privs(revokename, privs)
+ minetest.log(name..' revoked ('..minetest.privs_to_string(revokeprivs, ', ')..') privileges from '..revokename)
+ minetest.chat_send_player(name, "Privileges of "..revokename..": "..minetest.privs_to_string(minetest.get_player_privs(revokename), ' '))
+ if revokename ~= name then
+ minetest.chat_send_player(revokename, name.." revoked privileges from you: "..minetest.privs_to_string(revokeprivs, ' '))
+ end
+ end,
+})
+minetest.register_chatcommand("setpassword", {
+ params = "<name> <password>",
+ description = "set given password",
+ privs = {password=true},
+ func = function(name, param)
+ local toname, raw_password = string.match(param, "^([^ ]+) +(.+)$")
+ if not toname then
+ toname = string.match(param, "^([^ ]+) *$")
+ raw_password = nil
+ end
+ if not toname then
+ minetest.chat_send_player(name, "Name field required")
+ return
+ end
+ local actstr = "?"
+ if not raw_password then
+ minetest.set_player_password(toname, "")
+ actstr = "cleared"
+ else
+ minetest.set_player_password(toname, minetest.get_password_hash(toname, raw_password))
+ actstr = "set"
+ end
+ minetest.chat_send_player(name, "Password of player \""..toname.."\" "..actstr)
+ if toname ~= name then
+ minetest.chat_send_player(toname, "Your password was "..actstr.." by "..name)
+ end
+ end,
+})
+minetest.register_chatcommand("clearpassword", {
+ params = "<name>",
+ description = "set empty password",
+ privs = {password=true},
+ func = function(name, param)
+ toname = param
+ if toname == "" then
+ minetest.chat_send_player(name, "Name field required")
+ return
+ end
+ minetest.set_player_password(toname, '')
+ minetest.chat_send_player(name, "Password of player \""..toname.."\" cleared")
+ end,
+})
+
+minetest.register_chatcommand("auth_reload", {
+ params = "",
+ description = "reload authentication data",
+ privs = {server=true},
+ func = function(name, param)
+ local done = minetest.auth_reload()
+ if done then
+ minetest.chat_send_player(name, "Done.")
+ else
+ minetest.chat_send_player(name, "Failed.")
+ end
+ end,
+})
+
+minetest.register_chatcommand("teleport", {
+ params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>",
+ description = "teleport to given position",
+ privs = {teleport=true},
+ func = function(name, param)
+ -- Returns (pos, true) if found, otherwise (pos, false)
+ local function find_free_position_near(pos)
+ local tries = {
+ {x=1,y=0,z=0},
+ {x=-1,y=0,z=0},
+ {x=0,y=0,z=1},
+ {x=0,y=0,z=-1},
+ }
+ for _, d in ipairs(tries) do
+ local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
+ local n = minetest.get_node_or_nil(p)
+ if n and n.name then
+ local def = minetest.registered_nodes[n.name]
+ if def and not def.walkable then
+ return p, true
+ end
+ end
+ end
+ return pos, false
+ end
+
+ local teleportee = nil
+ local p = {}
+ p.x, p.y, p.z = string.match(param, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
+ p.x = tonumber(p.x)
+ p.y = tonumber(p.y)
+ p.z = tonumber(p.z)
+ teleportee = minetest.get_player_by_name(name)
+ if teleportee and p.x and p.y and p.z then
+ minetest.chat_send_player(name, "Teleporting to ("..p.x..", "..p.y..", "..p.z..")")
+ teleportee:setpos(p)
+ return
+ end
+
+ local teleportee = nil
+ local p = nil
+ local target_name = nil
+ target_name = string.match(param, "^([^ ]+)$")
+ teleportee = minetest.get_player_by_name(name)
+ if target_name then
+ local target = minetest.get_player_by_name(target_name)
+ if target then
+ p = target:getpos()
+ end
+ end
+ if teleportee and p then
+ p = find_free_position_near(p)
+ minetest.chat_send_player(name, "Teleporting to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
+ teleportee:setpos(p)
+ return
+ end
+
+ if minetest.check_player_privs(name, {bring=true}) then
+ local teleportee = nil
+ local p = {}
+ local teleportee_name = nil
+ teleportee_name, p.x, p.y, p.z = string.match(param, "^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
+ p.x = tonumber(p.x)
+ p.y = tonumber(p.y)
+ p.z = tonumber(p.z)
+ if teleportee_name then
+ teleportee = minetest.get_player_by_name(teleportee_name)
+ end
+ if teleportee and p.x and p.y and p.z then
+ minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to ("..p.x..", "..p.y..", "..p.z..")")
+ teleportee:setpos(p)
+ return
+ end
+
+ local teleportee = nil
+ local p = nil
+ local teleportee_name = nil
+ local target_name = nil
+ teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
+ if teleportee_name then
+ teleportee = minetest.get_player_by_name(teleportee_name)
+ end
+ if target_name then
+ local target = minetest.get_player_by_name(target_name)
+ if target then
+ p = target:getpos()
+ end
+ end
+ if teleportee and p then
+ p = find_free_position_near(p)
+ minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
+ teleportee:setpos(p)
+ return
+ end
+ end
+
+ minetest.chat_send_player(name, "Invalid parameters (\""..param.."\") or player not found (see /help teleport)")
+ return
+ end,
+})
+
+minetest.register_chatcommand("set", {
+ params = "[-n] <name> <value> | <name>",
+ description = "set or read server configuration setting",
+ privs = {server=true},
+ func = function(name, param)
+ local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
+ if arg and arg == "-n" and setname and setvalue then
+ minetest.setting_set(setname, setvalue)
+ minetest.chat_send_player(name, setname.." = "..setvalue)
+ return
+ end
+ local setname, setvalue = string.match(param, "([^ ]+) (.+)")
+ if setname and setvalue then
+ if not minetest.setting_get(setname) then
+ minetest.chat_send_player(name, "Failed. Use '/set -n <name> <value>' to create a new setting.")
+ return
+ end
+ minetest.setting_set(setname, setvalue)
+ minetest.chat_send_player(name, setname.." = "..setvalue)
+ return
+ end
+ local setname = string.match(param, "([^ ]+)")
+ if setname then
+ local setvalue = minetest.setting_get(setname)
+ if not setvalue then
+ setvalue = "<not set>"
+ end
+ minetest.chat_send_player(name, setname.." = "..setvalue)
+ return
+ end
+ minetest.chat_send_player(name, "Invalid parameters (see /help set)")
+ end,
+})
+
+minetest.register_chatcommand("mods", {
+ params = "",
+ description = "lists mods installed on the server",
+ privs = {},
+ func = function(name, param)
+ local response = ""
+ local modnames = minetest.get_modnames()
+ for i, mod in ipairs(modnames) do
+ response = response .. mod
+ -- Add space if not at the end
+ if i ~= #modnames then
+ response = response .. " "
+ end
+ end
+ minetest.chat_send_player(name, response)
+ end,
+})
+
+local function handle_give_command(cmd, giver, receiver, stackstring)
+ minetest.log("action", giver.." invoked "..cmd..', stackstring="'
+ ..stackstring..'"')
+ minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
+ local itemstack = ItemStack(stackstring)
+ if itemstack:is_empty() then
+ minetest.chat_send_player(giver, 'error: cannot give an empty item')
+ return
+ elseif not itemstack:is_known() then
+ minetest.chat_send_player(giver, 'error: cannot give an unknown item')
+ return
+ end
+ local receiverref = minetest.get_player_by_name(receiver)
+ if receiverref == nil then
+ minetest.chat_send_player(giver, receiver..' is not a known player')
+ return
+ end
+ local leftover = receiverref:get_inventory():add_item("main", itemstack)
+ if leftover:is_empty() then
+ partiality = ""
+ elseif leftover:get_count() == itemstack:get_count() then
+ partiality = "could not be "
+ else
+ partiality = "partially "
+ end
+ -- The actual item stack string may be different from what the "giver"
+ -- entered (e.g. big numbers are always interpreted as 2^16-1).
+ stackstring = itemstack:to_string()
+ if giver == receiver then
+ minetest.chat_send_player(giver, '"'..stackstring
+ ..'" '..partiality..'added to inventory.');
+ else
+ minetest.chat_send_player(giver, '"'..stackstring
+ ..'" '..partiality..'added to '..receiver..'\'s inventory.');
+ minetest.chat_send_player(receiver, '"'..stackstring
+ ..'" '..partiality..'added to inventory.');
+ end
+end
+
+minetest.register_chatcommand("give", {
+ params = "<name> <itemstring>",
+ description = "give item to player",
+ privs = {give=true},
+ func = function(name, param)
+ local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$")
+ if not toname or not itemstring then
+ minetest.chat_send_player(name, "name and itemstring required")
+ return
+ end
+ handle_give_command("/give", name, toname, itemstring)
+ end,
+})
+minetest.register_chatcommand("giveme", {
+ params = "<itemstring>",
+ description = "give item to yourself",
+ privs = {give=true},
+ func = function(name, param)
+ local itemstring = string.match(param, "(.+)$")
+ if not itemstring then
+ minetest.chat_send_player(name, "itemstring required")
+ return
+ end
+ handle_give_command("/giveme", name, name, itemstring)
+ end,
+})
+minetest.register_chatcommand("spawnentity", {
+ params = "<entityname>",
+ description = "spawn entity at your position",
+ privs = {give=true, interact=true},
+ func = function(name, param)
+ local entityname = string.match(param, "(.+)$")
+ if not entityname then
+ minetest.chat_send_player(name, "entityname required")
+ return
+ end
+ minetest.log("action", '/spawnentity invoked, entityname="'..entityname..'"')
+ local player = minetest.get_player_by_name(name)
+ if player == nil then
+ minetest.log("error", "Unable to spawn entity, player is nil")
+ return true -- Handled chat message
+ end
+ local p = player:getpos()
+ p.y = p.y + 1
+ minetest.add_entity(p, entityname)
+ minetest.chat_send_player(name, '"'..entityname
+ ..'" spawned.');
+ end,
+})
+minetest.register_chatcommand("pulverize", {
+ params = "",
+ description = "delete item in hand",
+ privs = {},
+ func = function(name, param)
+ local player = minetest.get_player_by_name(name)
+ if player == nil then
+ minetest.log("error", "Unable to pulverize, player is nil")
+ return true -- Handled chat message
+ end
+ if player:get_wielded_item():is_empty() then
+ minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
+ else
+ player:set_wielded_item(nil)
+ minetest.chat_send_player(name, 'An item was pulverized.')
+ end
+ end,
+})
+
+-- Key = player name
+minetest.rollback_punch_callbacks = {}
+
+minetest.register_on_punchnode(function(pos, node, puncher)
+ local name = puncher:get_player_name()
+ if minetest.rollback_punch_callbacks[name] then
+ minetest.rollback_punch_callbacks[name](pos, node, puncher)
+ minetest.rollback_punch_callbacks[name] = nil
+ end
+end)
+
+minetest.register_chatcommand("rollback_check", {
+ params = "[<range>] [<seconds>] [limit]",
+ description = "check who has last touched a node or near it, "..
+ "max. <seconds> ago (default range=0, seconds=86400=24h, limit=5)",
+ privs = {rollback=true},
+ func = function(name, param)
+ local range, seconds, limit =
+ param:match("(%d+) *(%d*) *(%d*)")
+ range = tonumber(range) or 0
+ seconds = tonumber(seconds) or 86400
+ limit = tonumber(limit) or 5
+ if limit > 100 then
+ minetest.chat_send_player(name, "That limit is too high!")
+ return
+ end
+ minetest.chat_send_player(name, "Punch a node (range="..
+ range..", seconds="..seconds.."s, limit="..limit..")")
+
+ minetest.rollback_punch_callbacks[name] = function(pos, node, puncher)
+ local name = puncher:get_player_name()
+ minetest.chat_send_player(name, "Checking "..minetest.pos_to_string(pos).."...")
+ local actions = minetest.rollback_get_node_actions(pos, range, seconds, limit)
+ local num_actions = #actions
+ if num_actions == 0 then
+ minetest.chat_send_player(name, "Nobody has touched the "..
+ "specified location in "..seconds.." seconds")
+ return
+ end
+ local time = os.time()
+ for i = num_actions, 1, -1 do
+ local action = actions[i]
+ minetest.chat_send_player(name,
+ ("%s %s %s -> %s %d seconds ago.")
+ :format(
+ minetest.pos_to_string(action.pos),
+ action.actor,
+ action.oldnode.name,
+ action.newnode.name,
+ time - action.time))
+ end
+ end
+ end,
+})
+
+minetest.register_chatcommand("rollback", {
+ params = "<player name> [<seconds>] | :<actor> [<seconds>]",
+ description = "revert actions of a player; default for <seconds> is 60",
+ privs = {rollback=true},
+ func = function(name, param)
+ local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)")
+ if not target_name then
+ local player_name = nil
+ player_name, seconds = string.match(param, "([^ ]+) *(%d*)")
+ if not player_name then
+ minetest.chat_send_player(name, "Invalid parameters. See /help rollback and /help rollback_check")
+ return
+ end
+ target_name = "player:"..player_name
+ end
+ seconds = tonumber(seconds) or 60
+ minetest.chat_send_player(name, "Reverting actions of "..
+ target_name.." since "..seconds.." seconds.")
+ local success, log = minetest.rollback_revert_actions_by(
+ target_name, seconds)
+ if #log > 100 then
+ minetest.chat_send_player(name, "(log is too long to show)")
+ else
+ for _, line in pairs(log) do
+ minetest.chat_send_player(name, line)
+ end
+ end
+ if success then
+ minetest.chat_send_player(name, "Reverting actions succeeded.")
+ else
+ minetest.chat_send_player(name, "Reverting actions FAILED.")
+ end
+ end,
+})
+
+minetest.register_chatcommand("status", {
+ params = "",
+ description = "print server status line",
+ privs = {},
+ func = function(name, param)
+ minetest.chat_send_player(name, minetest.get_server_status())
+ end,
+})
+
+minetest.register_chatcommand("time", {
+ params = "<0...24000>",
+ description = "set time of day",
+ privs = {settime=true},
+ func = function(name, param)
+ if param == "" then
+ minetest.chat_send_player(name, "Missing parameter")
+ return
+ end
+ local newtime = tonumber(param)
+ if newtime == nil then
+ minetest.chat_send_player(name, "Invalid time")
+ else
+ minetest.set_timeofday((newtime % 24000) / 24000)
+ minetest.chat_send_player(name, "Time of day changed.")
+ minetest.log("action", name .. " sets time " .. newtime)
+ end
+ end,
+})
+
+minetest.register_chatcommand("shutdown", {
+ params = "",
+ description = "shutdown server",
+ privs = {server=true},
+ func = function(name, param)
+ minetest.log("action", name .. " shuts down server")
+ minetest.request_shutdown()
+ minetest.chat_send_all("*** Server shutting down (operator request).")
+ end,
+})
+
+minetest.register_chatcommand("ban", {
+ params = "<name>",
+ description = "ban IP of player",
+ privs = {ban=true},
+ func = function(name, param)
+ if param == "" then
+ minetest.chat_send_player(name, "Ban list: " .. minetest.get_ban_list())
+ return
+ end
+ if not minetest.get_player_by_name(param) then
+ minetest.chat_send_player(name, "No such player")
+ return
+ end
+ if not minetest.ban_player(param) then
+ minetest.chat_send_player(name, "Failed to ban player")
+ else
+ local desc = minetest.get_ban_description(param)
+ minetest.chat_send_player(name, "Banned " .. desc .. ".")
+ minetest.log("action", name .. " bans " .. desc .. ".")
+ end
+ end,
+})
+
+minetest.register_chatcommand("unban", {
+ params = "<name/ip>",
+ description = "remove IP ban",
+ privs = {ban=true},
+ func = function(name, param)
+ if not minetest.unban_player_or_ip(param) then
+ minetest.chat_send_player(name, "Failed to unban player/IP")
+ else
+ minetest.chat_send_player(name, "Unbanned " .. param)
+ minetest.log("action", name .. " unbans " .. param)
+ end
+ end,
+})
+
+minetest.register_chatcommand("kick", {
+ params = "<name> [reason]",
+ description = "kick a player",
+ privs = {kick=true},
+ func = function(name, param)
+ local tokick, reason = string.match(param, "([^ ]+) (.+)")
+ if not tokick then
+ tokick = param
+ end
+ if not minetest.kick_player(tokick, reason) then
+ minetest.chat_send_player(name, "Failed to kick player " .. tokick)
+ else
+ minetest.chat_send_player(name, "kicked " .. tokick)
+ minetest.log("action", name .. " kicked " .. tokick)
+ end
+ end,
+})
+
+minetest.register_chatcommand("clearobjects", {
+ params = "",
+ description = "clear all objects in world",
+ privs = {server=true},
+ func = function(name, param)
+ minetest.log("action", name .. " clears all objects")
+ minetest.chat_send_all("Clearing all objects. This may take long. You may experience a timeout. (by " .. name .. ")")
+ minetest.clear_objects()
+ minetest.log("action", "object clearing done")
+ minetest.chat_send_all("*** Cleared all objects.")
+ end,
+})
+
+minetest.register_chatcommand("msg", {
+ params = "<name> <message>",
+ description = "Send a private message",
+ privs = {shout=true},
+ func = function(name, param)
+ local found, _, sendto, message = param:find("^([^%s]+)%s(.+)$")
+ if found then
+ if minetest.get_player_by_name(sendto) then
+ minetest.log("action", "PM from "..name.." to "..sendto..": "..message)
+ minetest.chat_send_player(sendto, "PM from "..name..": "..message)
+ minetest.chat_send_player(name, "Message sent")
+ else
+ minetest.chat_send_player(name, "The player "..sendto.." is not online")
+ end
+ else
+ minetest.chat_send_player(name, "Invalid usage, see /help msg")
+ end
+ end,
+})