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author | Maksim Gamarnik <MoNTE48@mail.ua> | 2016-02-05 20:56:56 +0200 |
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committer | est31 <MTest31@outlook.com> | 2016-03-05 05:52:45 +0100 |
commit | 096a01ffef032a11239bd97e548a9ebb3c6add4a (patch) | |
tree | 987da2c9723ca038b57963f3c05bca5bb29bebed /builtin/game/detached_inventory.lua | |
parent | af714c7ade02d3f645671276a0f0514f5099b59e (diff) | |
download | minetest-096a01ffef032a11239bd97e548a9ebb3c6add4a.tar.gz minetest-096a01ffef032a11239bd97e548a9ebb3c6add4a.tar.bz2 minetest-096a01ffef032a11239bd97e548a9ebb3c6add4a.zip |
Update Android dependencies, -O3 optimization, remove old ARMv5 config
* Update OpenSSL (thanks @sapier, i use his patch!), Curl and SQLite3.
* Remove old arm config. Almost all phones that use ARMv5 have 1 core and 256-512 RAM, it's about 2-5 FPS.
* Do -O3 optimization for libs and remove -fexpensive-optimizations for Minetest (-O3 includes this! Read gcc docs).
* OpenSSL fix - thanks @sapier, again.
Diffstat (limited to 'builtin/game/detached_inventory.lua')
0 files changed, 0 insertions, 0 deletions