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author | Loic Blot <loic.blot@unix-experience.fr> | 2015-04-03 09:04:02 +0200 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2015-04-03 09:44:36 +0200 |
commit | 470de10de3a4d864ce2808bb3778cf9abfbc560e (patch) | |
tree | 8580c79e5ea44f2bc59bf299cc6030b3193cfd0a /builtin/game/forceloading.lua | |
parent | aa340fd857c151384873f2b29a9bad76e49e852a (diff) | |
download | minetest-470de10de3a4d864ce2808bb3778cf9abfbc560e.tar.gz minetest-470de10de3a4d864ce2808bb3778cf9abfbc560e.tar.bz2 minetest-470de10de3a4d864ce2808bb3778cf9abfbc560e.zip |
Fix players spawned at (0,0,0) in some rare cases instead of static_spawnpoint, if set
Approved by: @kwoelkr
Diffstat (limited to 'builtin/game/forceloading.lua')
0 files changed, 0 insertions, 0 deletions