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author | Rafael Reilova <rafael7@users.noreply.github.com> | 2014-11-16 21:52:24 -0500 |
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committer | Craig Robbins <kde.psych@gmail.com> | 2014-11-21 22:33:48 +1000 |
commit | f7d65091f83abe1cb1a70d6823291df8accbe6ab (patch) | |
tree | 6955cb513a7d92e9db775e33e18389dfc2738667 /builtin/game/init.lua | |
parent | d406ac994b8092c5bd2dc32eda1a2eafbf95a30c (diff) | |
download | minetest-f7d65091f83abe1cb1a70d6823291df8accbe6ab.tar.gz minetest-f7d65091f83abe1cb1a70d6823291df8accbe6ab.tar.bz2 minetest-f7d65091f83abe1cb1a70d6823291df8accbe6ab.zip |
serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000()
nodemetadata.cpp, nodetimer.cpp
optimzation: simpler deserialize node position method
staticobject.cpp:
cleanup: use util/serialize.h inlines instead of its own de/serialization
serialize.cpp:
minor optimization/cleanup: avoid generation of unneeded string temporary
CMakeLists.txt, cmake_config.h.in: detection of endian.h
config.h: added HAVE_ENDIAN_H
Commits due to feedback squashed
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
Diffstat (limited to 'builtin/game/init.lua')
0 files changed, 0 insertions, 0 deletions