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author | number Zero <silverunicorn2011@yandex.ru> | 2017-01-12 12:19:36 +0300 |
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committer | Auke Kok <sofar@foo-projects.org> | 2017-04-09 17:30:19 -0700 |
commit | 0a8834608d21998bd05b899bd91ddc2196762926 (patch) | |
tree | f5b1740d32ce9c70cf04e17a7c62744408a84f83 /builtin/game/init.lua | |
parent | 8ad3dad137df740ce63101bf224e977e66b9df2c (diff) | |
download | minetest-0a8834608d21998bd05b899bd91ddc2196762926.tar.gz minetest-0a8834608d21998bd05b899bd91ddc2196762926.tar.bz2 minetest-0a8834608d21998bd05b899bd91ddc2196762926.zip |
Hard-coded undersampling.
Adds uniform undersampling for the 3D rendered scene. GUI elements
are not undersampled, resulting in better playability for users
with low-performance platforms with readable fonts and formspecs.
The undersampling setting can be set to 0 (disabled), 2, 3, 4 pixels
which translates into a resolution reduction of x4, x9 or x16, and
is significant.
Diffstat (limited to 'builtin/game/init.lua')
0 files changed, 0 insertions, 0 deletions