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authorparamat <paramat@users.noreply.github.com>2018-02-06 00:55:35 +0000
committerSmallJoker <mk939@ymail.com>2018-06-03 17:32:00 +0200
commit529f00a2403cdd185b1eb5902de8947d03bb3413 (patch)
tree4597b20569d24004008c31da496d77c2ec0dc2f3 /builtin/game/item_entity.lua
parent77250300676bc08cff4e687df0b6ac86ea35a6e4 (diff)
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Falling.lua: Delete falling node entities on contact with 'ignore'
Prevents falling node entities entering the ignore at a world edge and resting on unloaded nodes 16 nodes below, unreachable, undiggable and still being processed by 'on step' because they don't revert to nodes.
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