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author | paramat <mat.gregory@virginmedia.com> | 2017-02-15 00:14:11 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-02-16 22:25:14 +0000 |
commit | 9aabfd5188ce42c98f5ccbe275776dee5ace057d (patch) | |
tree | f54c3b847a7fd57d7f0bea81a51d65af18b05f18 /builtin/game/item_entity.lua | |
parent | 3955f512538ca7c6f2d2187f22d5a696da8e84d3 (diff) | |
download | minetest-9aabfd5188ce42c98f5ccbe275776dee5ace057d.tar.gz minetest-9aabfd5188ce42c98f5ccbe275776dee5ace057d.tar.bz2 minetest-9aabfd5188ce42c98f5ccbe275776dee5ace057d.zip |
Cavegen: Place correct biome surface in tunnel entrances
Previously in tunnel entrance floors only a single biome 'top' node was
placed and 'filler' nodes were missing.
Place 'top' and 'filler' nodes in tunnel entrance floors with depths
defined by the biome.
In tunnel entrances under rivers 'riverbed' nodes are placed to the
biome-defined depth.
Diffstat (limited to 'builtin/game/item_entity.lua')
0 files changed, 0 insertions, 0 deletions