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authorSmallJoker <SmallJoker@users.noreply.github.com>2018-07-01 12:31:28 +0200
committerGitHub <noreply@github.com>2018-07-01 12:31:28 +0200
commit6f22d14206824911b620ecec450689f84e6d278b (patch)
treefc639bddfc7e73e5479e6307d4e06039d94792fc /builtin/game/misc.lua
parent7d20ff47d7ce83825ccad81427fc8b45f80a2a2c (diff)
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Make the server status message customizable (#7357)
Remove now redundant setting show_statusline_on_connect Improve documentation of `minetest.get_server_status`
Diffstat (limited to 'builtin/game/misc.lua')
-rw-r--r--builtin/game/misc.lua6
1 files changed, 6 insertions, 0 deletions
diff --git a/builtin/game/misc.lua b/builtin/game/misc.lua
index 2e05cdc41..1d60f1958 100644
--- a/builtin/game/misc.lua
+++ b/builtin/game/misc.lua
@@ -62,6 +62,12 @@ end
core.register_on_joinplayer(function(player)
local player_name = player:get_player_name()
player_list[player_name] = player
+ if not minetest.is_singleplayer() then
+ local status = core.get_server_status(player_name, true)
+ if status and status ~= "" then
+ core.chat_send_player(player_name, status)
+ end
+ end
core.send_join_message(player_name)
end)