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authorTim <t4im@users.noreply.github.com>2016-07-12 21:51:10 +0200
committerest31 <est31@users.noreply.github.com>2016-07-12 21:51:10 +0200
commitd7060c212f3d9fb9a69719e9041fdef1f5792fef (patch)
treedf72254447aa53a74d5d7c00174a088300acecaa /builtin/game
parentd6865c4d8d0eb7aaf2d35447ab01e06ef8249010 (diff)
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Builtin/profiler: Replace game profiler (#4245)
Use the setting "profiler.load" to enable profiling. Other settings can be found in settingtypes.txt. * /profiler print [filter] - report statistics to in-game console * /profiler dump [filter] - report statistics to STDOUT and debug.txt * /profiler save [format [filter]] - saves statistics to a file in your worldpath * txt (default) - same treetable format as used by the dump and print commands * csv - ready for spreadsheet import * json - useful for adhoc D3 visualizations * json_pretty - line wrapped and intended json for humans * lua - serialized lua table of the profile-data, for adhoc scripts * /profiler reset - reset all gathered profile data. This can be helpful to discard of any startup measurements that often spike during loading or to get more useful min-values. [filter] allows limiting the output of the data via substring/pattern matching against the modname. Note: Serialized data structures might be subject to change with changed or added measurements. csv might be the most stable, due to flat structure. Changes to the previous version include: * Updated and extended API monitoring * Correct calculation of average (mean) values (undistorted by idleness) * Reduce instrumentation overhead. * Fix crashes related to missing parameters for the future and occasional DIV/0's. * Prevent issues caused by timetravel (overflow, timejump, NTP corrections) * Prevent modname clashes with internal names. * Measure each instrumentation individually and label based on registration order. * Labeling of ABM's and LBM's for easier classification. Giving several ABM's or LBM's the same label will treat them as one. Missing labels will be autogenerated based on name or registration order. * Configurable instrumentation and reporting. Skip e.g. builtin if you don't need it. * Profile the profiler to measure instrumentation overhead.
Diffstat (limited to 'builtin/game')
-rw-r--r--builtin/game/chatcommands.lua19
-rw-r--r--builtin/game/init.lua6
-rw-r--r--builtin/game/mod_profiling.lua356
3 files changed, 10 insertions, 371 deletions
diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua
index 22755386b..24792bc8a 100644
--- a/builtin/game/chatcommands.lua
+++ b/builtin/game/chatcommands.lua
@@ -14,19 +14,6 @@ function core.register_chatcommand(cmd, def)
core.chatcommands[cmd] = def
end
-if core.setting_getbool("mod_profiling") then
- local tracefct = profiling_print_log
- profiling_print_log = nil
- core.register_chatcommand("save_mod_profile",
- {
- params = "",
- description = "save mod profiling data to logfile " ..
- "(depends on default loglevel)",
- func = tracefct,
- privs = { server=true }
- })
-end
-
core.register_on_chat_message(function(name, message)
local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
if not param then
@@ -51,6 +38,12 @@ core.register_on_chat_message(function(name, message)
return true -- Handled chat message
end)
+if core.setting_getbool("profiler.load") then
+ -- Run after register_chatcommand and its register_on_chat_message
+ -- Before any chattcommands that should be profiled
+ profiler.init_chatcommand()
+end
+
-- Parses a "range" string in the format of "here (number)" or
-- "(x1, y1, z1) (x2, y2, z2)", returning two position vectors
local function parse_range_str(player_name, str)
diff --git a/builtin/game/init.lua b/builtin/game/init.lua
index a6cfa3bf8..2f9f90315 100644
--- a/builtin/game/init.lua
+++ b/builtin/game/init.lua
@@ -9,8 +9,8 @@ dofile(gamepath.."constants.lua")
dofile(gamepath.."item.lua")
dofile(gamepath.."register.lua")
-if core.setting_getbool("mod_profiling") then
- dofile(gamepath.."mod_profiling.lua")
+if core.setting_getbool("profiler.load") then
+ profiler = dofile(scriptpath.."profiler"..DIR_DELIM.."init.lua")
end
dofile(gamepath.."item_entity.lua")
@@ -26,3 +26,5 @@ dofile(gamepath.."features.lua")
dofile(gamepath.."voxelarea.lua")
dofile(gamepath.."forceloading.lua")
dofile(gamepath.."statbars.lua")
+
+profiler = nil
diff --git a/builtin/game/mod_profiling.lua b/builtin/game/mod_profiling.lua
deleted file mode 100644
index df2d10221..000000000
--- a/builtin/game/mod_profiling.lua
+++ /dev/null
@@ -1,356 +0,0 @@
--- Minetest: builtin/game/mod_profiling.lua
-
-local mod_statistics = {}
-mod_statistics.step_total = 0
-mod_statistics.data = {}
-mod_statistics.stats = {}
-mod_statistics.stats["total"] = {
- min_us = math.huge,
- max_us = 0,
- avg_us = 0,
- min_per = 100,
- max_per = 100,
- avg_per = 100
-}
-
-local replacement_table = {
- "register_globalstep",
- "register_on_placenode",
- "register_on_dignode",
- "register_on_punchnode",
- "register_on_generated",
- "register_on_newplayer",
- "register_on_dieplayer",
- "register_on_respawnplayer",
- "register_on_prejoinplayer",
- "register_on_joinplayer",
- "register_on_leaveplayer",
- "register_on_cheat",
- "register_on_chat_message",
- "register_on_player_receive_fields",
- "register_on_mapgen_init",
- "register_on_craft",
- "register_craft_predict",
- "register_on_item_eat"
-}
-
---------------------------------------------------------------------------------
-function mod_statistics.log_time(type, modname, time_in_us)
-
- if modname == nil then
- modname = "builtin"
- end
-
- if mod_statistics.data[modname] == nil then
- mod_statistics.data[modname] = {}
- end
-
- if mod_statistics.data[modname][type] == nil then
- mod_statistics.data[modname][type] = 0
- end
-
- mod_statistics.data[modname][type] =
- mod_statistics.data[modname][type] + time_in_us
- mod_statistics.step_total = mod_statistics.step_total + time_in_us
-end
-
---------------------------------------------------------------------------------
-function mod_statistics.update_statistics(dtime)
- for modname,types in pairs(mod_statistics.data) do
-
- if mod_statistics.stats[modname] == nil then
- mod_statistics.stats[modname] = {
- min_us = math.huge,
- max_us = 0,
- avg_us = 0,
- min_per = 100,
- max_per = 0,
- avg_per = 0
- }
- end
-
- local modtime = 0
- for type,time in pairs(types) do
- modtime = modtime + time
- if mod_statistics.stats[modname].types == nil then
- mod_statistics.stats[modname].types = {}
- end
- if mod_statistics.stats[modname].types[type] == nil then
- mod_statistics.stats[modname].types[type] = {
- min_us = math.huge,
- max_us = 0,
- avg_us = 0,
- min_per = 100,
- max_per = 0,
- avg_per = 0
- }
- end
-
- local toupdate = mod_statistics.stats[modname].types[type]
-
- --update us values
- toupdate.min_us = math.min(time, toupdate.min_us)
- toupdate.max_us = math.max(time, toupdate.max_us)
- --TODO find better algorithm
- toupdate.avg_us = toupdate.avg_us * 0.99 + modtime * 0.01
-
- --update percentage values
- local cur_per = (time/mod_statistics.step_total) * 100
- toupdate.min_per = math.min(toupdate.min_per, cur_per)
-
- toupdate.max_per = math.max(toupdate.max_per, cur_per)
-
- --TODO find better algorithm
- toupdate.avg_per = toupdate.avg_per * 0.99 + cur_per * 0.01
-
- mod_statistics.data[modname][type] = 0
- end
-
- --per mod statistics
- --update us values
- mod_statistics.stats[modname].min_us =
- math.min(modtime, mod_statistics.stats[modname].min_us)
- mod_statistics.stats[modname].max_us =
- math.max(modtime, mod_statistics.stats[modname].max_us)
- --TODO find better algorithm
- mod_statistics.stats[modname].avg_us =
- mod_statistics.stats[modname].avg_us * 0.99 + modtime * 0.01
-
- --update percentage values
- local cur_per = (modtime/mod_statistics.step_total) * 100
- mod_statistics.stats[modname].min_per =
- math.min(mod_statistics.stats[modname].min_per, cur_per)
-
- mod_statistics.stats[modname].max_per =
- math.max(mod_statistics.stats[modname].max_per, cur_per)
-
- --TODO find better algorithm
- mod_statistics.stats[modname].avg_per =
- mod_statistics.stats[modname].avg_per * 0.99 + cur_per * 0.01
- end
-
- --update "total"
- mod_statistics.stats["total"].min_us =
- math.min(mod_statistics.step_total, mod_statistics.stats["total"].min_us)
- mod_statistics.stats["total"].max_us =
- math.max(mod_statistics.step_total, mod_statistics.stats["total"].max_us)
- --TODO find better algorithm
- mod_statistics.stats["total"].avg_us =
- mod_statistics.stats["total"].avg_us * 0.99 +
- mod_statistics.step_total * 0.01
-
- mod_statistics.step_total = 0
-end
-
---------------------------------------------------------------------------------
-local function build_callback(log_id, fct)
- return function( toregister )
- local modname = core.get_current_modname()
-
- fct(function(...)
- local starttime = core.get_us_time()
- -- note maximum 10 return values are supported unless someone finds
- -- a way to store a variable lenght return value list
- local r0, r1, r2, r3, r4, r5, r6, r7, r8, r9 = toregister(...)
- local delta = core.get_us_time() - starttime
- mod_statistics.log_time(log_id, modname, delta)
- return r0, r1, r2, r3, r4, r5, r6, r7, r8, r9
- end
- )
- end
-end
-
---------------------------------------------------------------------------------
-function profiling_print_log(cmd, filter)
-
- print("Filter:" .. dump(filter))
-
- core.log("action", "Values below show times/percentages per server step.")
- core.log("action", "Following suffixes are used for entities:")
- core.log("action", "\t#oa := on_activate, #os := on_step, #op := on_punch, #or := on_rightclick, #gs := get_staticdata")
- core.log("action",
- string.format("%16s | %25s | %10s | %10s | %10s | %9s | %9s | %9s",
- "modname", "type" , "min µs", "max µs", "avg µs", "min %", "max %", "avg %")
- )
- core.log("action",
- "-----------------+---------------------------+-----------+" ..
- "-----------+-----------+-----------+-----------+-----------")
- for modname,statistics in pairs(mod_statistics.stats) do
- if modname ~= "total" then
-
- if (filter == "") or (modname == filter) then
- if modname:len() > 16 then
- modname = "..." .. modname:sub(-13)
- end
-
- core.log("action",
- string.format("%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
- modname,
- " ",
- statistics.min_us,
- statistics.max_us,
- statistics.avg_us,
- statistics.min_per,
- statistics.max_per,
- statistics.avg_per)
- )
- if core.setting_getbool("detailed_profiling") then
- if statistics.types ~= nil then
- for type,typestats in pairs(statistics.types) do
-
- if type:len() > 25 then
- type = "..." .. type:sub(-22)
- end
-
- core.log("action",
- string.format(
- "%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
- " ",
- type,
- typestats.min_us,
- typestats.max_us,
- typestats.avg_us,
- typestats.min_per,
- typestats.max_per,
- typestats.avg_per)
- )
- end
- end
- end
- end
- end
- end
- core.log("action",
- "-----------------+---------------------------+-----------+" ..
- "-----------+-----------+-----------+-----------+-----------")
-
- if filter == "" then
- core.log("action",
- string.format("%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
- "total",
- " ",
- mod_statistics.stats["total"].min_us,
- mod_statistics.stats["total"].max_us,
- mod_statistics.stats["total"].avg_us,
- mod_statistics.stats["total"].min_per,
- mod_statistics.stats["total"].max_per,
- mod_statistics.stats["total"].avg_per)
- )
- end
- core.log("action", " ")
-
- return true
-end
-
---------------------------------------------------------------------------------
-local function initialize_profiling()
- core.log("action", "Initialize tracing")
-
- mod_statistics.entity_callbacks = {}
-
- -- first register our own globalstep handler
- core.register_globalstep(mod_statistics.update_statistics)
-
- local rp_register_entity = core.register_entity
- core.register_entity = function(name, prototype)
- local modname = core.get_current_modname()
- local new_on_activate = nil
- local new_on_step = nil
- local new_on_punch = nil
- local new_rightclick = nil
- local new_get_staticdata = nil
-
- if prototype.on_activate ~= nil then
- local cbid = name .. "#oa"
- mod_statistics.entity_callbacks[cbid] = prototype.on_activate
- new_on_activate = function(self, staticdata, dtime_s)
- local starttime = core.get_us_time()
- mod_statistics.entity_callbacks[cbid](self, staticdata, dtime_s)
- local delta = core.get_us_time() -starttime
- mod_statistics.log_time(cbid, modname, delta)
- end
- end
-
- if prototype.on_step ~= nil then
- local cbid = name .. "#os"
- mod_statistics.entity_callbacks[cbid] = prototype.on_step
- new_on_step = function(self, dtime)
- local starttime = core.get_us_time()
- mod_statistics.entity_callbacks[cbid](self, dtime)
- local delta = core.get_us_time() -starttime
- mod_statistics.log_time(cbid, modname, delta)
- end
- end
-
- if prototype.on_punch ~= nil then
- local cbid = name .. "#op"
- mod_statistics.entity_callbacks[cbid] = prototype.on_punch
- new_on_punch = function(self, hitter)
- local starttime = core.get_us_time()
- mod_statistics.entity_callbacks[cbid](self, hitter)
- local delta = core.get_us_time() -starttime
- mod_statistics.log_time(cbid, modname, delta)
- end
- end
-
- if prototype.rightclick ~= nil then
- local cbid = name .. "#rc"
- mod_statistics.entity_callbacks[cbid] = prototype.rightclick
- new_rightclick = function(self, clicker)
- local starttime = core.get_us_time()
- mod_statistics.entity_callbacks[cbid](self, clicker)
- local delta = core.get_us_time() -starttime
- mod_statistics.log_time(cbid, modname, delta)
- end
- end
-
- if prototype.get_staticdata ~= nil then
- local cbid = name .. "#gs"
- mod_statistics.entity_callbacks[cbid] = prototype.get_staticdata
- new_get_staticdata = function(self)
- local starttime = core.get_us_time()
- local retval = mod_statistics.entity_callbacks[cbid](self)
- local delta = core.get_us_time() -starttime
- mod_statistics.log_time(cbid, modname, delta)
- return retval
- end
- end
-
- prototype.on_activate = new_on_activate
- prototype.on_step = new_on_step
- prototype.on_punch = new_on_punch
- prototype.rightclick = new_rightclick
- prototype.get_staticdata = new_get_staticdata
-
- rp_register_entity(name,prototype)
- end
-
- for i,v in ipairs(replacement_table) do
- local to_replace = core[v]
- core[v] = build_callback(v, to_replace)
- end
-
- local rp_register_abm = core.register_abm
- core.register_abm = function(spec)
-
- local modname = core.get_current_modname()
-
- local replacement_spec = {
- nodenames = spec.nodenames,
- neighbors = spec.neighbors,
- interval = spec.interval,
- chance = spec.chance,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local starttime = core.get_us_time()
- spec.action(pos, node, active_object_count, active_object_count_wider)
- local delta = core.get_us_time() - starttime
- mod_statistics.log_time("abm", modname, delta)
- end
- }
- rp_register_abm(replacement_spec)
- end
-
- core.log("action", "Mod profiling initialized")
-end
-
-initialize_profiling()