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author | paramat <mat.gregory@virginmedia.com> | 2015-11-28 14:51:22 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2015-11-29 21:55:43 +0000 |
commit | 452c88308c80dc52df95d5c2a9e0e105154684d0 (patch) | |
tree | 49f4fbadec4a7d08add42c7c43ed32444e49d5d6 /builtin/init.lua | |
parent | 900db310638531a8b9fb1a587f75a02a15ae0c24 (diff) | |
download | minetest-452c88308c80dc52df95d5c2a9e0e105154684d0.tar.gz minetest-452c88308c80dc52df95d5c2a9e0e105154684d0.tar.bz2 minetest-452c88308c80dc52df95d5c2a9e0e105154684d0.zip |
Dungeongen: Also preserve river water nodes
For future river mapgens
Dungeons will not generate in river water, to
avoid dungeons filling and blocking river channels
Diffstat (limited to 'builtin/init.lua')
0 files changed, 0 insertions, 0 deletions