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author | sapier <Sapier at GMX dot net> | 2014-05-18 19:40:02 +0200 |
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committer | sapier <Sapier at GMX dot net> | 2014-05-24 11:16:05 +0200 |
commit | f969a91c0a7d6527721f985d657908a20e97c32d (patch) | |
tree | a41a9f7981a2943a2f475a75298e02a045a71bef /builtin/mainmenu/tab_server.lua | |
parent | 18fe277d949a82fcc6fbc47c734df514d3ea1f52 (diff) | |
download | minetest-f969a91c0a7d6527721f985d657908a20e97c32d.tar.gz minetest-f969a91c0a7d6527721f985d657908a20e97c32d.tar.bz2 minetest-f969a91c0a7d6527721f985d657908a20e97c32d.zip |
Fix a bunch of small bugs due to mainmenu cleanup
Fix doubleclick not working in singleplayer
Fix of by one issue on accessing raw list
Fix this->self
Fix copy&paste error for scroll button
Diffstat (limited to 'builtin/mainmenu/tab_server.lua')
-rw-r--r-- | builtin/mainmenu/tab_server.lua | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/builtin/mainmenu/tab_server.lua b/builtin/mainmenu/tab_server.lua index c1dd6f501..154a54cc7 100644 --- a/builtin/mainmenu/tab_server.lua +++ b/builtin/mainmenu/tab_server.lua @@ -74,6 +74,7 @@ local function main_button_handler(this, fields, name, tabdata) if event.type == "CHG" then core.setting_set("mainmenu_last_selected_world", menudata.worldlist:get_raw_index(core.get_textlist_index("srv_worlds"))) + return true end end @@ -83,14 +84,17 @@ local function main_button_handler(this, fields, name, tabdata) if fields["cb_creative_mode"] then core.setting_set("creative_mode", fields["cb_creative_mode"]) + return true end if fields["cb_enable_damage"] then core.setting_set("enable_damage", fields["cb_enable_damage"]) + return true end if fields["cb_server_announce"] then core.setting_set("server_announce", fields["cb_server_announce"]) + return true end if fields["start_server"] ~= nil or @@ -111,9 +115,11 @@ local function main_button_handler(this, fields, name, tabdata) --update last game local world = menudata.worldlist:get_raw_element(gamedata.selected_world) + local game,index = gamemgr.find_by_gameid(world.gameid) core.setting_set("menu_last_game",game.id) core.start() + return true end end |