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authorParamat <paramat@users.noreply.github.com>2018-10-06 03:43:26 +0100
committerGitHub <noreply@github.com>2018-10-06 03:43:26 +0100
commitd6f2a1c4b8ab13cee92e2041b3410fe3548e88e6 (patch)
treed33ee291b747eb6ea46b9ab4333f66f80308369d /builtin/settingtypes.txt
parentb982e45456050bd055352b7d487b0fb88f8989d7 (diff)
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Various grammar improvements (#7769)
In builtin//pkgmgr.lua, README.md and settingtypes.txt. Based on 2 pull requests by comradekingu.
Diffstat (limited to 'builtin/settingtypes.txt')
-rw-r--r--builtin/settingtypes.txt38
1 files changed, 19 insertions, 19 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 49e3a2c4f..17fc4bbc1 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -349,7 +349,7 @@ keymap_slot23 (Hotbar slot 23 key) key
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_toggle_hud (HUD toggle key) key KEY_F1
-# Key for toggling the display of the chat.
+# Key for toggling the display of chat.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_toggle_chat (Chat toggle key) key KEY_F2
@@ -357,7 +357,7 @@ keymap_toggle_chat (Chat toggle key) key KEY_F2
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_console (Large chat console key) key KEY_F10
-# Key for toggling the display of the fog.
+# Key for toggling the display of fog.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_toggle_force_fog_off (Fog toggle key) key KEY_F3
@@ -440,15 +440,15 @@ trilinear_filter (Trilinear filtering) bool false
# Filtered textures can blend RGB values with fully-transparent neighbors,
# which PNG optimizers usually discard, sometimes resulting in a dark or
-# light edge to transparent textures. Apply this filter to clean that up
+# light edge to transparent textures. Apply this filter to clean that up
# at texture load time.
texture_clean_transparent (Clean transparent textures) bool false
# When using bilinear/trilinear/anisotropic filters, low-resolution textures
# can be blurred, so automatically upscale them with nearest-neighbor
-# interpolation to preserve crisp pixels. This sets the minimum texture size
+# interpolation to preserve crisp pixels. This sets the minimum texture size
# for the upscaled textures; higher values look sharper, but require more
-# memory. Powers of 2 are recommended. Setting this higher than 1 may not
+# memory. Powers of 2 are recommended. Setting this higher than 1 may not
# have a visible effect unless bilinear/trilinear/anisotropic filtering is
# enabled.
# This is also used as the base node texture size for world-aligned
@@ -579,7 +579,7 @@ fullscreen (Full screen) bool false
fullscreen_bpp (Full screen BPP) int 24
# Vertical screen synchronization.
-vsync (V-Sync) bool false
+vsync (VSync) bool false
# Field of view in degrees.
fov (Field of view) int 72 45 160
@@ -609,7 +609,7 @@ texture_path (Texture path) path
# The rendering back-end for Irrlicht.
# A restart is required after changing this.
-# Note: on Android, stick with OGLES1 if unsure! App may fail to start otherwise.
+# Note: On Android, stick with OGLES1 if unsure! App may fail to start otherwise.
# On other platforms, OpenGL is recommended, and it’s the only driver with
# shader support currently.
video_driver (Video driver) enum opengl null,software,burningsvideo,direct3d8,direct3d9,opengl,ogles1,ogles2
@@ -738,7 +738,7 @@ world_aligned_mode (World-aligned textures mode) enum enable disable,enable,forc
# a specially-designed texture pack; with this option, the client tries
# to determine the scale automatically basing on the texture size.
# See also texture_min_size.
-# Warning: this option is EXPERIMENTAL!
+# Warning: This option is EXPERIMENTAL!
autoscale_mode (Autoscaling mode) enum disable disable,enable,force
# Show entity selection boxes
@@ -773,8 +773,8 @@ tooltip_show_delay (Tooltip delay) int 400
# Append item name to tooltip.
tooltip_append_itemname (Append item name) bool false
-# Whether freetype fonts are used, requires freetype support to be compiled in.
-freetype (Freetype fonts) bool true
+# Whether FreeType fonts are used, requires FreeType support to be compiled in.
+freetype (FreeType fonts) bool true
# Path to TrueTypeFont or bitmap.
font_path (Font path) filepath fonts/liberationsans.ttf
@@ -883,7 +883,7 @@ server_description (Server description) string mine here
server_address (Server address) string game.minetest.net
# Homepage of server, to be displayed in the serverlist.
-server_url (Server URL) string http://minetest.net
+server_url (Server URL) string https://minetest.net
# Automaticaly report to the serverlist.
server_announce (Announce server) bool false
@@ -1088,17 +1088,17 @@ server_unload_unused_data_timeout (Unload unused server data) int 29
# Maximum number of statically stored objects in a block.
max_objects_per_block (Maximum objects per block) int 64
-# See http://www.sqlite.org/pragma.html#pragma_synchronous
+# See https://www.sqlite.org/pragma.html#pragma_synchronous
sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2
# Length of a server tick and the interval at which objects are generally updated over network.
dedicated_server_step (Dedicated server step) float 0.09
-# Time in between active block management cycles
-active_block_mgmt_interval (Active Block Management interval) float 2.0
+# Length of time between active block management cycles
+active_block_mgmt_interval (Active block management interval) float 2.0
-# Length of time between ABM execution cycles
-abm_interval (Active Block Modifier interval) float 1.0
+# Length of time between Active Block Modifier (ABM) execution cycles
+abm_interval (ABM interval) float 1.0
# Length of time between NodeTimer execution cycles
nodetimer_interval (NodeTimer interval) float 0.2
@@ -1704,7 +1704,7 @@ mgfractal_iterations (Iterations) int 11
mgfractal_scale (Scale) v3f (4096.0, 1024.0, 4096.0)
# (X,Y,Z) offset of fractal from world centre in units of 'scale'.
-# Can be used to move a desired point to (0, 0): to create a
+# Can be used to move a desired point to (0, 0) to create a
# suitable spawn point, or to allow 'zooming in' on a desired
# point by increasing 'scale'.
# The default is tuned for a suitable spawn point for mandelbrot
@@ -1841,12 +1841,12 @@ mgvalleys_np_inter_valley_slope (Valley slope) noise_params_2d 0.5, 0.5, (128, 1
# Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).
# Increasing this by 1 almost doubles the 3D noise calculation load.
# High values can cause noise calculation to overload.
-# Values smaller than 5 cause a terrain bug in mgv6.
+# Values smaller than 5 cause a terrain bug in Mapgen V6.
# Since there is a fixed number of large caves and dungeons per
# mapchunk, values other than 5 alter the density of these.
chunksize (Chunk size) int 5
-# Dump the mapgen debug infos.
+# Dump the mapgen debug information.
enable_mapgen_debug_info (Mapgen debug) bool false
# Maximum number of blocks that can be queued for loading.