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authorRealBadAngel <maciej.kasatkin@o2.pl>2016-02-07 04:08:43 +0100
committerkwolekr <kwolekr@minetest.net>2016-02-08 03:57:42 -0500
commitb44da4916aa09b27155ce6675cccbcc128b5a66c (patch)
treebe51c3a097e1371cb126bf1516e81aaad20bb768 /builtin/settingtypes.txt
parent430195381d8d7254a7b8cdcf6b50769c2c598329 (diff)
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Cleanup selection mesh code, add shaders for halo and selection boxes
Diffstat (limited to 'builtin/settingtypes.txt')
-rw-r--r--builtin/settingtypes.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 1ca5f16dc..79a64c2db 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -279,6 +279,9 @@ enable_clouds (Clouds) bool true
# Use 3D cloud look instead of flat.
enable_3d_clouds (3D clouds) bool true
+# Method used to highlight selected object.
+node_highlighting (Node highlighting) enum box box,halo
+
[***Filtering]
# Use mip mapping to scale textures. May slightly increase performance.
@@ -482,9 +485,6 @@ desynchronize_mapblock_texture_animation (Desynchronize block animation) bool tr
# Useful if there's something to be displayed right or left of hotbar.
hud_hotbar_max_width (Maximum hotbar width) float 1.0
-# Enable selection highlighting for nodes (disables selectionbox).
-enable_node_highlighting (Node highlighting) bool false
-
# Enables caching of facedir rotated meshes.
enable_mesh_cache (Mesh cache) bool false