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authorBen Deutsch <ben@bendeutsch.de>2018-11-22 22:47:15 +0100
committerParamat <paramat@users.noreply.github.com>2018-11-22 21:47:15 +0000
commit93bccb349080b0b184cdda9e7ab4a364664efe70 (patch)
tree2ee9bff24225c1d50a0ca0ff5c671354af846e44 /builtin/settingtypes.txt
parent1c91cb8f8f6ea15dc1308aace666bd1ebd25a28c (diff)
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Client-side autojump. Remove Android-only stepheight autojump (#7228)
Works by detecting a collision while moving forward and then simulating a jump. If the simulated jump is more successful, an artificial jump key press is injected in the client. Includes setting and key change GUI element for enabling and disabling this feature.
Diffstat (limited to 'builtin/settingtypes.txt')
-rw-r--r--builtin/settingtypes.txt4
1 files changed, 4 insertions, 0 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 7566be594..950de5d1c 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -111,6 +111,10 @@ always_fly_fast (Always fly and fast) bool true
# mouse button.
repeat_rightclick_time (Rightclick repetition interval) float 0.25
+# Automatically jump up single-node obstacles.
+# type: bool
+autojump (Automatic jumping) bool false
+
# Prevent digging and placing from repeating when holding the mouse buttons.
# Enable this when you dig or place too often by accident.
safe_dig_and_place (Safe digging and placing) bool false