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authorLoïc Blot <nerzhul@users.noreply.github.com>2018-12-24 10:51:10 +0100
committerGitHub <noreply@github.com>2018-12-24 10:51:10 +0100
commita5197eaebc61ac6b555a640f36c0b427faef381d (patch)
tree48b4deb787731aba6b2c7f50e3664420cdbe94db /builtin/settingtypes.txt
parent9080d7c990e9efd52c418369c83dd365837f2f05 (diff)
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CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)
* CSM: add requested CSM_RF_READ_PLAYERINFO This new CSM limit permit to limit PLAYERINFO read from server. It affects get_player_names call
Diffstat (limited to 'builtin/settingtypes.txt')
-rw-r--r--builtin/settingtypes.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 40db037ea..66d4c324e 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -1198,7 +1198,7 @@ server_side_occlusion_culling (Server side occlusion culling) bool true
# READ_NODEDEFS: 8 (disable get_node_def call client-side)
# LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to
# csm_restriction_noderange)
-csm_restriction_flags (Client side modding restrictions) int 30
+csm_restriction_flags (Client side modding restrictions) int 62
# If the CSM restriction for node range is enabled, get_node calls are limited
# to this distance from the player to the node.