summaryrefslogtreecommitdiff
path: root/builtin
diff options
context:
space:
mode:
authorParamat <paramat@users.noreply.github.com>2018-06-08 23:24:36 +0100
committerGitHub <noreply@github.com>2018-06-08 23:24:36 +0100
commit0b23253447623cadf1c394984ce0eee977d54b9b (patch)
tree6417d00f8d850eeb9e9fbda0b7dcf94705763efe /builtin
parent9ca37d86a3f8fd35150880e3c64cb81796430d68 (diff)
downloadminetest-0b23253447623cadf1c394984ce0eee977d54b9b.tar.gz
minetest-0b23253447623cadf1c394984ce0eee977d54b9b.tar.bz2
minetest-0b23253447623cadf1c394984ce0eee977d54b9b.zip
Mapgen flags: Add 'biomes' global mapgen flag (#7355)
Previously the only way to disable biomes was to 'clear' the registered biomes in a mod, but this method causes large amounts of unnecessary processing: 1. Calculation of 4 2D noises. 2. Looping through all nodes of a mapchunk replacing nodes with identical nodes. The new flag disables those operations.
Diffstat (limited to 'builtin')
-rw-r--r--builtin/settingtypes.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 8e42fe29a..653ca0e2f 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -1282,7 +1282,7 @@ mapgen_limit (Map generation limit) int 31000 0 31000
# and junglegrass, in all other mapgens this flag controls all decorations.
# Flags that are not enabled are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
-mg_flags (Mapgen flags) flags caves,dungeons,light,decorations caves,dungeons,light,decorations,nocaves,nodungeons,nolight,nodecorations
+mg_flags (Mapgen flags) flags caves,dungeons,light,decorations,biomes caves,dungeons,light,decorations,biomes,nocaves,nodungeons,nolight,nodecorations,nobiomes
# Whether dungeons occasionally project from the terrain.
projecting_dungeons (Projecting dungeons) bool true