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author | rubenwardy <rw@rubenwardy.com> | 2017-09-10 03:17:47 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-12-26 21:53:45 +0000 |
commit | 0bcc2f33ebe382a1dafbe6edaf00f476f2584b74 (patch) | |
tree | d5dd0822bdee5ed00f87ba566e1e3c2ff9bfaa2f /builtin | |
parent | 2153965cf92ab61b0d7e095cf3c2755924fdc221 (diff) | |
download | minetest-0bcc2f33ebe382a1dafbe6edaf00f476f2584b74.tar.gz minetest-0bcc2f33ebe382a1dafbe6edaf00f476f2584b74.tar.bz2 minetest-0bcc2f33ebe382a1dafbe6edaf00f476f2584b74.zip |
Add check to pause game on lost window focus
Diffstat (limited to 'builtin')
-rw-r--r-- | builtin/settingtypes.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 0d5978911..024018869 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -536,6 +536,9 @@ fps_max (Maximum FPS) int 60 # Maximum FPS when game is paused. pause_fps_max (FPS in pause menu) int 20 +# Open the pause menu when the window's focus is lost. Does not pause if a formspec is open. +pause_on_lost_focus (Pause on lost window focus) bool false + # View distance in nodes. viewing_range (Viewing range) int 100 20 4000 |