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authorParamat <paramat@users.noreply.github.com>2018-04-15 21:56:05 +0100
committerGitHub <noreply@github.com>2018-04-15 21:56:05 +0100
commit28813702d67f5d56a7e29cb9473278dcc2ea750e (patch)
treea6262ba0d04a2e2ef2693fa287df654347904d9a /builtin
parent326eeca306f7bfb53ae3685eef18978dd81e587e (diff)
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FOV: Raise lower limit to avoid zoom-loading of distant world (#7234)
In the client, raise lower limit from 30 to 45 degrees, to avoid server seeing this as a zoom and loading world beyond the server-set limit. Add minimum in settingtypes.txt and enforce lower limit when set using minetest.conf. In the server, distrust the client-sent FOV if below the heuristic zoom threshold and use the player object property 'zoom_fov' to check it, to protect against hacked clients.
Diffstat (limited to 'builtin')
-rw-r--r--builtin/settingtypes.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 080a57888..b8b864c8b 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -574,7 +574,7 @@ fullscreen_bpp (Full screen BPP) int 24
vsync (V-Sync) bool false
# Field of view in degrees.
-fov (Field of view) int 72 30 160
+fov (Field of view) int 72 45 160
# Adjust the gamma encoding for the light tables. Higher numbers are brighter.
# This setting is for the client only and is ignored by the server.